The Labyrinth 2 Level Editor/User Levels Discussion Topic!

Discussion in 'General Game Discussion and Questions' started by MidianGTX, Dec 1, 2009.

  1. Miti96

    Miti96 Well-Known Member

    Dec 5, 2009
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    Do you need to update Labyrinth 2 to implement the complexity meter, or can you do it anytime since it's a website?
     
  2. Anders

    Anders Well-Known Member

    Feb 3, 2009
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    #642 Anders, Dec 22, 2009
    Last edited: Dec 22, 2009
    No need to update the game, just the editor, which is sweeeeeet :p I'll add it to our list of things to discuss.
     
  3. Anders

    Anders Well-Known Member

    Feb 3, 2009
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    I enjoyed them both! Rated them 4 and Medium.
     
  4. GothamCity

    GothamCity Well-Known Member

    Dec 9, 2009
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    #644 GothamCity, Dec 22, 2009
    Last edited: Dec 22, 2009
    I'm playing Midiangtx Testing the water pack.
    Very good polished and eye-candy,congrats :)
     
  5. GothamCity

    GothamCity Well-Known Member

    Dec 9, 2009
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    Thanks for the recommendations i played all and really enjoyed them :)
     
  6. iPodzizma

    iPodzizma Well-Known Member

    Dec 8, 2009
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    Wow... Midian! You have really outdone yourself with Testing the Waters! It is amazing!
     
  7. metron

    metron Member

    Nov 13, 2009
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    Awesome!
    Can't wait for the next update (it will be included in the next one, right?).
     
  8. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Thanks :D I don't like it as much as my first pack, I kinda lost the will to live after playing Mr-Olli's amazing levels :rolleyes:
     
  9. Mew2468

    Mew2468 Well-Known Member

    Oct 20, 2008
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    I think Legowiz's pack is awesome (It's Complicated). Extremely polished. :)

    My favourites so far:
    • Testing the Water (MidianGTX)
    • Keepin' It Retro (MidianGTX)
    • It's Complicated (Legowiz)
     
  10. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Making me wanna start another one now :rolleyes:

    Have you played the levels by Mr-Olli? His ID is AHK2SQKB

    Those are my faves ;)
     
  11. Ravenblack

    Ravenblack Well-Known Member

    Feb 24, 2009
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    I second that, Mr Olli's packs are very good. :)

    (MidianGTX: Stuck on the last level. Not great when it comes to the pressure of being forced to move, but I'll be getting there as I get better. :D)
     
  12. psychelicious

    psychelicious New Member

    Dec 24, 2009
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    #652 psychelicious, Dec 24, 2009
    Last edited: Dec 24, 2009
    Survival of the Roundest

    Hiya!

    This post was originally on how to beat the last level of the Survival of the Roundest pack, but i sorted it out.
    One request for Anders here though; would be really nice if you could add a 'skip level' button. when playing a level you can't seem finish over and over and over, you in the end get so tired of it, that you can't be arsed playing the game anymore. A 'next level' or something in that effect would help, so at least then you could continue, and possibly finish that one hard level at a later date.

    Cheers, and god jul!
     
  13. Gryphon23

    Gryphon23 Well-Known Member

    Jul 26, 2009
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    McDonalds! French Fries anyone?
    At that place... with those... people...
    #653 Gryphon23, Dec 24, 2009
    Last edited: Dec 25, 2009
    Just purchased Labyrinth 2. It rocks! I'm making a level pack called gPack, and i'll be making more level packs soon. One small problem though, I was at my Grandpa's house yesterday trying out the level editor for the first time. So today i'm at my house and I can't find what my ID or PIN # is! Please help!

    EDIT: Nvm, found it.
     
  14. Ravenblack

    Ravenblack Well-Known Member

    Feb 24, 2009
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    Just go to Create Levels, click on new at the bottom right hand corner, you should be able to get your id and pass no again.
     
  15. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    It's been suggested before and we're kinda split over it. The best solution is just to practice, that way you solve the issue and your skills improve, good times all round.
     
  16. iPodzizma

    iPodzizma Well-Known Member

    Dec 8, 2009
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    I have played some of them but I don't really understand some of them:( I love your packs MidianGTX please make more!
    Pics of my next pack coming soon!
     
  17. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Anders, any chance of making the moving walls in the editor slightly transparent? Lots of people are using them to hide other objects now so it'd be useful if we could see where they're placed behind it :)
     
  18. Ravenblack

    Ravenblack Well-Known Member

    Feb 24, 2009
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    That might spoil things since the designers seems to want those things to remain hidden.:D

    Some puzzle type levels seem to depend on it.
     
  19. Anders

    Anders Well-Known Member

    Feb 3, 2009
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    Co-owner and CTO at Color Monkey
    Sweden
    It's a bit shaky at the moment, but yeah I think I'll be able to sort it out before siubmitting. ETS of update is mid January.
     
  20. Anders

    Anders Well-Known Member

    Feb 3, 2009
    1,634
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    Co-owner and CTO at Color Monkey
    Sweden
    I fully understand why you would want to skip levels as some packs are very hard, but I also think it's a good incentive to keep you playing, i.e. "I just gotta finish that !"#ยค%&/ pack and cross it off the list". It has been discussed before, and I think at the time most people preferred not to have a skip-button, no self control I guess :p It's like having candy/potatoe chips at home, I just can't stay away from it if I have some in the cupboard so I don't buy it at all. Same thing, I know I would "cheat" if I could, i.e. eat the candy.

    And God Jul to you too!
     

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