You have to play your own pack on your idevice before you can publish. Go to the game on your device. Click on create and you should see your own levels. Play them so the game has your completion times. You will then have a "publish" button appear. I just go to my list, press "i", find the publish button and then did it.
EDITOR UPDATE! We have added some mechanisms to lessen the spamming of empty levels. It will not take all away, but there will be severely less empty levels just to get awards. Hopefully
Like he said. We require that you play through all levels before publishing to ensure that the levels are in fact possible to complete.
Excellent! Level 1: you forgot to connect the second laser to the door, good with CP. Level 2: Magnet overlaps holes, good with two CP. Good with reset button. Level 3: Many will swear at the fan Level 4: Good with many CP, a bit annoying that you can't recover if you hit the laser. Level 5: Good. Still looking for more easy/medium packs...
That's good to hear. I got another one in the making. It will easy/medium. I don't think I can make anything hard -- I will not be able to beat it at my current level of skill.
My BRAND NEW EASY pack is out! It is called Wintry Pack 12-12-09 Get it now! It has fun winter art in it! Next pack will be released tomorrow!
Hey i was looking on gizmodo.com like i do every day and went to read the "Week's best iPhone Apps" and saw that labyrinth 2 was the #1 best app of the week. Heres the link - Labyrinth 2 on Gizmodo
That fan is bad, I actually had to add the moving wall to make it even possible to get by. Those other errors must have just slipped by, oops
That really was very easy. I also played your pack lazeriffic, I like what you did with the lazers on that level where you used it to open gates. Edit: Published my second pack: Cityscape Short Stories -- it's easy-medium pack.
question... hey guys, i just have a question and if you could help that would be great. how do you make a button link to a door so that when you roll onto the button, the door opens, but when you roll off, the door closes, like in the 7th level of the tutorial? thanks in advance.
Hi! Welcome to the forums! Sure, here's how: Add a button and a door. Select the Door, and then scroll down to the last part where it says "Open" and "Start" and change that to "Open & Close" and "Button 1". That's it! Good luck!
hey, thanks for the reply, but this doesn't work for me. this is actually what I originally tried, but when I hold down the button, the door still just opens, then closes. I want it to stay open while the ball is still on the button, but then close when it rolls off, is this even possible? I've been trying for quite a while and can't seem to get it.
Well, I looked at the tutorial again and I guess it doesn't even do what I thought it did, so I'm guessing what I'm trying to do is impossible. Guess I'll just suggest it for the next update. (Sorry for the double post)
i think it has to be on toggle? agh, its frustrating cause i know exactly what your trying to do and like MidianGTX i feel like i've done it before.