The Labyrinth 2 Level Editor/User Levels Discussion Topic!

Discussion in 'General Game Discussion and Questions' started by MidianGTX, Dec 1, 2009.

  1. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    You don't have to download it, it's all online.
     
  2. Gadm

    Gadm Well-Known Member

    Jun 28, 2009
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    Hi guys I just uploaded my first package, it is called
    -I Love You-Love is Like a Bomb

    I rated it hard, please let me know what u think
     
  3. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    I rated it hard with 4 stars. But I haven't actually played any official hard levels so I don't really know if it's closer to official medium or official hard. Definitely some tricky parts in there and some good ideas.

    Managed to beat about 3 of your times ;)
     
  4. pcmaster

    pcmaster Well-Known Member

    Nov 18, 2009
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    Ok cool thanks for clearing that up for me.
     
  5. Anders

    Anders Well-Known Member

    Feb 3, 2009
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    Co-owner and CTO at Color Monkey
    Sweden
    Hi guys!

    Thanks for starting a thread and already begun creating levels! I can't wait to try them out (need to find out why the game is not in the App Store first though).

    We'll be improving the level editor the next weeks. We will upload new versions all the time when we have improved something. We are looking at usability right now, we want it to be as easy to use as possible, but we are also probably going to add more features.

    We will also make tutorial videos to show how you can make some really complex levels. All official levels in the game are done in this editor btw. If you need any help, just click the link on each object in the properties panel where it says "(more info)". You can also pos questions here and I'll be happy to answer them.

    Great work so far, they look very well done, kudos!
     
  6. Anders

    Anders Well-Known Member

    Feb 3, 2009
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    Co-owner and CTO at Color Monkey
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    It's actually already implemented (atleast moving around objects) :p

    * To move objects around with pixel perfect precision, use the shortcut keys W, A, S, D.

    * You can delete objects with the delete key

    * If you are using a Mac with OS X, you can use the built in zoom feature. Simply press and hold CTRL and use the scroll wheel on your mouse to zoom in and out.

    * And for Windows, the magnifier tool as described by MidianGTX could be useful.
     
  7. arta

    arta Well-Known Member

    Feb 14, 2009
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    Wow this was completely off my radar but looks great, almost like a pinball game!
     
  8. Gadm

    Gadm Well-Known Member

    Jun 28, 2009
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    Yeah I dont know either medium or hard rate, my first level package created.
     
  9. Anders

    Anders Well-Known Member

    Feb 3, 2009
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    Co-owner and CTO at Color Monkey
    Sweden
    The difficulty rating will be adapted automatically as more and more people play it (and rate it).
     
  10. Vingdoloras

    Vingdoloras Well-Known Member

    Aug 29, 2009
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    I'm working on my first Level Pack right now. It will be a DDA Level pack (because I enjoyed the N DDA levels too :D) or at least contain some DDA levels (50 % of the first Level done, I'm saving and testing them very often so they work properly). Need to go now, I'll finish my pack in some hours :)
     
  11. Anders

    Anders Well-Known Member

    Feb 3, 2009
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    Co-owner and CTO at Color Monkey
    Sweden
    What's DDA? :)
     
  12. Bgr

    Bgr Member

    Nov 29, 2009
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    Dont do anything

    Basically you just watch and it completes what looks like a very difficult level for you and looks nice
     
  13. Anders

    Anders Well-Known Member

    Feb 3, 2009
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    Co-owner and CTO at Color Monkey
    Sweden
    Aha, thanks :)
     
  14. Masmo

    Masmo Well-Known Member

    Apr 8, 2009
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    Overlord
    In your pants
    #34 Masmo, Dec 2, 2009
    Last edited: Dec 2, 2009
    Quick question before I finish up my second level, is there a way to keep adding new levels to a pack once you have 'published' it?

    EDIT: Just read the FAQ, nvm.
     
  15. Anders

    Anders Well-Known Member

    Feb 3, 2009
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    Co-owner and CTO at Color Monkey
    Sweden
    Nope, once it's gone published it's written in stone ;) If you do press 'publish', you will get a warning that says so.

    The reason for this simplification is to not have to worry about versions of levels. Having multiple versions of levels would make it quite complicated for multiplayer reasons, for rating and the top lists, storage space on the server, and about 100 other reasons :p

    So make sure you are happy with your levels before publishing them.
     
  16. heffdog116

    heffdog116 Well-Known Member

    Oct 21, 2009
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    South Florida
    Damn man. I thought I love you was tough as heck.. the last one took me forever
     
  17. idrisguitar

    idrisguitar Well-Known Member

    Dec 8, 2008
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    just realised the 1000+ levels were already in labyrinth 1 (as in no need to download them)

    im just wondering do you plan to do the same in later updates to labyrinth 2? as in group the most popular community level packs and put them into the game by default?

    the reason i ask is im rarely connected to wifi with my device, although its not a big deal if not, as i imagine the downloads are small (tap tap 3 is nearly impossible to enjoy for me, because my wifi is so terrible it takes 20 mins+ to download one song)
     
  18. Masmo

    Masmo Well-Known Member

    Apr 8, 2009
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    Overlord
    In your pants
    #38 Masmo, Dec 2, 2009
    Last edited: Dec 2, 2009
    Well guys, I just made my first level pack. It took me a few hours but it was worth it. I had a lot of fun making it and had hell playing it, in fact it was so hard I had to tone all of the levels down a bit :p Hope you guys enjoy it. It's called 'HOLE-Y MOLEY'

    The level editor makes this game one of my favourites!
     
  19. Anders

    Anders Well-Known Member

    Feb 3, 2009
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    Co-owner and CTO at Color Monkey
    Sweden
    We have talked about it, yes.

    You can also download a bunch of packs when you do have wifi access, and then play them later. Each pack is around 10 kb so they should be fast to download.
     
  20. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    Anders/anyone else that knows, is it possible to configure the level so that when you "die" the ball returns to normal size when it respawns? Right now it stays small so you can cut out part of my level which I don't want to happen.
     

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