Hello, gentle readers, and welcome to the RPG Reload Play-Along. Each month, we'll be playing an iOS RPG together, sharing laughs and tears in equal measures. The post on the front page is basically here to announce the game in question and give a few tips on getting started. The real action will be happening here in the TouchArcade forums, where you'll find a thread dedicated to each month's featured game. Sign up if you haven't already, post your screenshots, ask for advice, or just chat about your misadventures with others. We've got a great community of RPG fans here at TouchArcade, so let's make the most of it! As a little incentive, at the end of each month, I will randomly pick one of the participants and send them something small and silly from here in Japan. All you have to do to be eligible is, well, play along with the Play-Along! Well, Reloaders, we've got a little bit of a fuzzy pickle this month. The featured game is one of my very favorites, Final Fantasy 5. I chose it for June to coincide with the annual Final Fantasy 5 Four Job Fiesta so that anyone who wanted to try the special rules could do that. One little problem, though. The pre-registration for the Four Job Fiesta started today, but the actual Fiesta doesn't get going until partway through June. Uh-oh! If you're playing the game the normal way, no worries. But if you want the tasty zest that comes with the Four Job Fiesta rules, you'll either have to start late or get creative. In case you aren't familiar with it, the Four Job Fiesta is a charity event that challenges players to go through the game with a randomized set of jobs. It's probably not the best way to play Final Fantasy 5 if it's your first time, but those taking a return trip will likely appreciate the challenge. In Final Fantasy 5, you unlock new sets of jobs at certain points in the game. Ordinarily you can mix and match these jobs, and their abilities, as you see fit. The idea is to match your party to whatever the situation calls for, or just to play the game in the way that is most fun for you. The Four Job Fiesta assigns you one job at each point in the game, giving you a total of four when all is said and done. You can use any learned abilities from those jobs with the other jobs available to you, but you must have at least one of each job type in your party at once. For example, if you pull the Knight from the first set of jobs, you must then switch to four Knights. Suppose you get a Time Mage next. You can have one Knight and three Time Mages, three Knights and one Time Mage, or two of each. Characters can switch jobs at any time, so long as you adhere to the "one of each" rule. The idea behind these rules is to force the player to consider new strategic options. The game is technically winnable with any combination of four jobs, but some of them are certainly more difficult than others. The mobile version of the game has some differences that make it even tougher in parts, depending on your party. Still, it's always possible. If you want to play these rules for this Play-Along, you have a choice to make. You can wait for the official site and get started very late. The official event kicks off on June 19th, so you might find it to be a bit of a pinch. The game is about 30 hours long, and that's if you're fairly quick about things. If you want to adhere to the Play-Along schedule and play Four Job Fiesta rules, you can get a set of jobs from this unaffiliated site. Personally, I'm going to wait, but it's up to you. Just remember, you don't actually have to finish the game before the end of June. And I promise, July's game is fairly short by comparison. If you choose to wait, you can at least start the game and play as far as the Wind Shrine. That's the point where the first job comes into play.