Yes, the content is exactly the same. No In-App-Purchase, no episodes. Buy it, play it, enjoy it. Quick update for the bug issues: we found the main cause for help system crashes as well as the "strange video files option" and fixed that. A new version will be submitted tonight and goes online as soon as submission by Apple is through. Tobias, Producer - Studio Fizbin
Very encouraging commentary on this thread and a great value for the entire game. I am willing to overlook the large file size with these exceptions and considering the high production value. With direct feedback from a Dev that cares on this forum I now have no choice but to purchase this to add to my bulging Adventure collection I'm even going to bump it up to next in the list after Oceanhorn and Cthulhu Über Alles!
Game Impressions I really, really, really want to love this game, and even more so don't want to see it slammed in reviews due to an erroneous release, but man is it buggy! Good to see the devs are on it...curious though, is it only the help function that will be updated? I'm on an iPad 3 and between random crashes and odd glitches Spoiler (am I supposed to have two corks in my inventory after using the "slingshot"?) the game has been...ummm...slow-going? It's otherwise charming and well thought out...will wait for the next update to continue though.
I cant get pass the first scene. Pressing on one of the items will lead to an instant crash. I hope the coming update will fix this issue as well. The visual presentation is really neat and the story seems to be good, too. Can't wait to start playing this game.
It really does look and sound gorgeous, and I think I'll enjoy it a lot once the bugs are fixed - struggling to get more than 3 mins between crashes at the moment, so I'm pleased to see the developer is actively engaged with his customers and a fix has already been submitted. Hopefully that'll sort it all out. Can't wait to play it properly. If you're a fan of the genre I'd definitely get it while the sale's on.
Hey guys, good news, the first update already is approved and should be ready for download today. We experienced the same weird chrashes and it seems to be related to the help system bug in general. Also, it only occured with the English language settings. So, as I said, the first main bug probably caused others and is fixed. Other than that, if there are more issues, we will work on that. Of course, this will then take some more time. I hope you understand and can enjoy a lot more as of today. Tobias, Producer, Studio Fizbin
Just bought and started to download game, it's huge Artwork looks beautiful, can't wait to start the game and get immersed into Inner world.
Even after the update the game keeps crashing. I at least managed to pass the first couple scenes and I must say Im enjoying the game, only if it weren't those darn crashes. Now , I'm stuck again. Robert, the protagonist, isn't even on the screen. He disappeared. Interacting with the elements causes the game to crash. Dear developers! I know, you guys are working hard and maybe it's just me with these crashes, but maybe the launch date should have been postponed until a proper stable release was ready? For a proper release, two crashes per minute is a bit too often. At the end, i dont mind waiting a couple days (even weeks) as long as I know that I will be able to enjoy this game from beginning to end. Anyways, I really can't wait to enjoy this game!
Seems ok so far on touch 5th gen 7 so far but then I'm only on the first scene. Really hope it doesn't start crashing cos I'm loving it so far
Took me roughly 5-6 hours (marathon session today as I was off sick), and I used tips 3-4 times. There are a few achievements I missed, which I won't be rushing back to complete, but it's really worthwhile. I'm pretty picky with adventure games having grown up in Lucasarts hayday, but this is quite charming.