Hi everyone! Finally, after 5 months I have something to show - a short prototype of a stealth action iPhone game for kids that I've been working on. It's still early in development and I'd love to hear what everyone thinks of it, in terms of gameplay, visual, difficulty, control...etc. edit: image updated You can find the game here: (http://dl.dropbox.com/u/1907918/TGOTRT-web-public-demo/TGOTRT-web-public-demo-20100802.html or http://www.plinan.com/web-demo-201008/ ) The project is also on Kickstarter.com (Project Page). You can find more details about the game and how you can support the development there as well! It is also currently recommended by the generous staff at Kickstarter (http://www.kickstarter.com/projects/by/recommended) Appreciate it. Thanks!! -Brandon
Thanks for the quick feedback! I used an older screenshot in the original post. Let me find a newer one. Please feel free to test the game out, you can play it in the browser and see how it looks now! Thanks!
Played the first two levels. My only problem is the Art. I like everything else. 3D on 2D doesn't look good for this type of game. :\
Yeah I am trying to make it look like a children's illustration book, thus the 2D images. There's definitely room for improvement still considering replacing the 2D characters with 3D models...
For a game intended for kids, the text in the beginning scrolls far too quickly. Also, the difficulty seems to ramp up relatively swiftly too, although the clumsy PC controls may add to the feeling. Can't say that I like music, sounds or visual presentation either...