The Elder Scrolls: Legends CCG Bethesda The Elder Scrolls: Legends is an award-winning free-to-play strategy card game. Enter an online CCG based on the hit Eld… TouchArcade Rating: Free Buy Now Watch Media DetailsThe Elder Scrolls: Legends is an award-winning free-to-play strategy card game. Enter an online CCG based on the hit Elder Scrolls RPG series and prepare your deck for battle! Journey through THE Elder Scrolls stories, conquer your enemies, and join the fun in this easy-to-pick-up, hard-to-put-down adventure! Gather cards and build your deck, then travel through Morrowind, battle dragons in Skyrim and venture to the Clockwork City. Experience an Elder Scrolls adventure that keeps on growing. Whether you have 10 minutes or five hours, The Elder Scrolls: Legends will take you on an epic CCG journey. THE ELDERS SCROLLS: LEGENDS FEATURES: EXPANSIVE SOLO CONTENT - Do you like playing solo games? Legends has you covered. - Learn the basics of Legends and experience hours of solo gameplay while earning rewards along the way. - Delve into expansive three-arc stories spanning Elder Scrolls tales of The Dark Brotherhood to the fabled Clockwork City and more. - Jump into Solo Arena to test your deck-building skills or wrack your brain in one-off Puzzle challenges. CARD BATTLE STRATEGY GAME - A strategic card game unlike any other, Legends features a divided battlefield with “lanes” that allow for flexibility and choice, turning the simple act of card placement into a tactical strategy. - Think you’re down and out in a match? With Runes and Prophecies, every losing battle is a chance for a miraculous comeback with an additional card draw when you need it most. EXCITING CCG COMPETITION - Harness the power of your decks and battle against other players for ultimate bragging rights and rewards. - Play card games against friends online - Climb the ladder in online ranked play - Conquer competitive Arena - Step into the Gauntlet, a global weekend tournament with online duels pitting players from all over the world against each other. CUSTOMIZE YOUR COLLECTION - Level up your cards to strengthen your decks and tailor your play style. - Show off your personality with cosmetic card backs and unique titles to flaunt your victories and achievements to friends and foes alike. ALWAYS UPDATED - In Legends, there’s always something to look forward to: - New cards added every month - Limited time events - Daily and monthly login rewards - Full-fledged expansions - Consistent balance adjustments - Legends’ metagame is fresh, interesting, and always updating! - Past expansions include: Fall of the Dark Brotherhood, Heroes of Skyrim, Return to Clockwork City and Houses of Morrowind. Gather your cards and prepare for battle in Elder Scrolls: Legends! Download now. Requires an Internet connection and iOS 10.0 or better Languages Supported: - English - French - Italian - German - Spanish (Latin American) - Spanish - Polish - Russian - Brazilian Portuguese Information Seller:Bethesda Genre:Card, Strategy Release:Mar 22, 2017 Updated:Jun 22, 2021 Version:2.17.0 Size:2.0 GB TouchArcade Rating: User Rating: (15) Your Rating:unrated Compatibility:HD Universal gezoyte Member Jan 4, 2017 9 0 0 Analyst Natural State #2 gezoyte, Mar 22, 2017 Last edited: Mar 22, 2017 I'm at work so the site is acting up....This is out today on IPHONE?! *edit* sorry, I see that it's iPad only. I read it wrong. MobileOnTapYT Well-Known Member Feb 17, 2017 178 0 0 #3 MobileOnTapYT, Mar 22, 2017 Loving the look of this. Starts off nice and easy with some good explanations of what does what etc. Think this will be a fun one to play online. Bloodangel Well-Known Member Jan 19, 2011 1,824 46 48 Retail England #4 Bloodangel, Mar 22, 2017 Hurry up with the iPhone release please! Dunno why they didn't just hold off a little longer, and then release it as universal Avaniar Well-Known Member Jul 26, 2016 246 1 18 #5 Avaniar, Mar 22, 2017 Is it out yet? Aaargh cannot find it on portuguese store!!! So wanna play this Avaniar Well-Known Member Jul 26, 2016 246 1 18 #6 Avaniar, Mar 22, 2017 Awesome just clicked on the itunes link and the appstore found it. Darn Stronsay Well-Known Member Aug 6, 2015 987 230 43 #7 Stronsay, Mar 22, 2017 They have done a great job with the presentation and tutorials. Not overly complicated but still interesting to play. I'm not so impressed with the way my cards are displayed with only the top halves visible, so I'm unable to see the abilities listed below. Have to lift every card to see which ones have abilities. There seems plenty of room on screen to show the whole cards. dirtschmooz Well-Known Member Apr 9, 2015 50 0 6 #8 dirtschmooz, Mar 22, 2017 like a lot of others, played the soft launch release. Fantastic game that is as close to perfection for this type of game KeKhan Well-Known Member May 28, 2012 1,381 43 48 #9 KeKhan, Mar 22, 2017 Yeah I love the innovative "lane system" with different effects for cards played in various lanes. WakeOfPoseidon Well-Known Member Jan 26, 2011 102 0 0 Engineer #10 WakeOfPoseidon, Mar 22, 2017 Great game. I've been playing for months (since the beta started) and it's far from being just a "reskinned Hearthstone". The dual lanes actually makes a huge difference, as you have to tactically place your cards as the situation demands. It's not as vibrant as Hearthstone, but it's very polished. Most importantly, this game has something that Hearthstone sorely lacks - a Single Player Arena where you can play (and can complete quests/get gold) against the AI. Ayjona Well-Known Member Sep 8, 2009 3,295 21 38 Freelance journalist and writer, amateur musician Stockholm, Sweden #11 Ayjona, Mar 22, 2017 Last edited: Mar 22, 2017 Ignore the first part of the TA blurb. Card upgrading is a liminal mechanic that only comes into play on a limited number of occasions, as a tutorial and single player story mechanic. It has no effect on regular and competitive play, as non-upgraded cards make no further appearances (can't be crafted, will not appear in packs), and the upgraded versions of the card *are* the regular play versions (and branching upgrades are considered two entirely different cards). There is no card upgrades during matches, no timers when you do upgrade, and upgrades have absolutely no impact on the meta. What Legends is, is not the next coming of the digital CCG, but the finest evolution of the Hearthstone paradigm to date. It goes further in permutations to established mechanics and provides greater mechanical width and depth than both its daddy, or any of its other spawn. Card mechanics are more intricate and their wider implications are less apparent, TESL's design space is wider, and as a result strategies, combos and decks are more sophisticated. There is more room for skill and strategy, but also greater requirements for both. Lanes and runes change the flow of the game more than I first imagined, and now I can't play without them (games of Eternal, Hearthstone and the likes feel weird and incomplete, like a vital part of gameplay is missing). It's made by a dev team who are refreshingly responsive, happy to communicate frequently with the player base, and quick to re-balance problematic or dominant synergies, with the express intention of keeping the meta fresh, varied, competitive and dynamic. There is an explicit ambition to limit RNG (though Dire Wolf/Bethesda could be even more ambitious in this regard). The game is also quite generous with gold and cards. On top of this, it offers the most comprehensive solo experience (next to Dire Wolf's other title, Eternal) I've found in a digital CCG, making solo grind to build your collection and practice the mechanics entirely viable. It draws upon the jumbled but immersive, stupidly detailed mass of lore of the Elder Scrolls setting, and goes as far in establishing atmosphere and immersion as a competitive card game can without becoming blatantly ridiculous (it's fairly ridiculous). Also, face is NOT always the place. The Elder Scrolls subreddit is really the place to be. But when you aren't, here are a few useful links: Legend-decks, for all your netdecking needs. Just about everything Reddit considers important for new players. Justin Larson and CVH, a video content creator and a streamer you could and perhaps should be streaming right now. Between the Lanes (and don't miss out on CVH's arena tier list), the dominant site for meta analysis and in-depth guides both sides of the subreddit. Here are a few posts of mine back from the soft launch thread that might be of interest to new players: Early impressions in the form of a rambling review On the splendidness of solo arena, and the lonely people who play it Offline functionality - the lack thereof - and why this might still be ok Story expansion, what to buy, bits and pieces And yep, iPhone support is ahead. June. The first major story and card expansion - the Fall of the Dark Brotherhood - arrives on the 4th of April. Yep, any new cards can always be attained in-game somehow, through soul summoning or by grinding enough gold to buy the expansion from the store. No non-cosmetic content gated behind real money purchases. And yes, you can be competitive (as in, among the world top 100, or even the top 10) as a f2p player. And feel free to really, really pester me with questions. I'm invested. Almost embarrassingly so. I enjoy discussing Legends like few games before it. Against so much better judgement I'm a frequent Redditor in the TESL subreddit, watcher of streams aplenty, browser of decks esoteric and reader of many an absurdly detailed meta review article. I'll gladly gateway that stuff in your direction. pka4916 Well-Known Member Jun 6, 2009 2,584 0 36 Male Wisconsin #12 pka4916, Mar 23, 2017 Well according to this post it's also for Iphone http://forums.toucharcade.com/showpost.php?p=3958650&postcount=22 but not seeing it, i do see it for the ipad currymutton Well-Known Member Oct 16, 2008 4,430 1 0 #13 currymutton, Mar 23, 2017 Worldwide? Don't even see it in HK Store... ashmike3 Well-Known Member May 15, 2014 660 9 18 #14 ashmike3, Mar 23, 2017 This game is excellent. There's a chance it might replace Hearthstone for me for a while. I love the occasionally card level choice and the additional levels of strategy over Hearthstone, imho. I am an avid fan of hearthstone, not meant to diminish it it any way. This game is excellent. blebhertz Well-Known Member Mar 17, 2010 449 0 16 #15 blebhertz, Mar 23, 2017 Yes this game sooooo good. I'm a little surprise it hasn't gotten much notice. I know Hearthstone is the premier card game... but this game is pretty close ashmike3 Well-Known Member May 15, 2014 660 9 18 #16 ashmike3, Mar 23, 2017 It might be better. * runs away Dailon80 Well-Known Member Nov 10, 2014 3,574 66 48 Program Director/Radio DJ Eos #17 Dailon80, Mar 23, 2017 It would get more notice if it wasn't iPad only JS henrycupcake Well-Known Member Dec 26, 2015 270 6 18 #18 henrycupcake, Mar 23, 2017 jesus christ! i wish a dedicated player like you would also THAT into elderscroll online Jaggus Member Sep 17, 2016 13 0 0 #19 Jaggus, Mar 23, 2017 Bleh cards should fit into the pocket, the way a phone fits into the pocket. Until this game is universal it's invisible. Bryan27 Well-Known Member Dec 7, 2016 109 0 0 #20 Bryan27, Mar 23, 2017 Gameplay (You must log in or sign up to post here.) Show Ignored Content Page 1 of 7 1 2 3 4 5 6 7 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. 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I'm at work so the site is acting up....This is out today on IPHONE?! *edit* sorry, I see that it's iPad only. I read it wrong.
Loving the look of this. Starts off nice and easy with some good explanations of what does what etc. Think this will be a fun one to play online.
Hurry up with the iPhone release please! Dunno why they didn't just hold off a little longer, and then release it as universal
They have done a great job with the presentation and tutorials. Not overly complicated but still interesting to play. I'm not so impressed with the way my cards are displayed with only the top halves visible, so I'm unable to see the abilities listed below. Have to lift every card to see which ones have abilities. There seems plenty of room on screen to show the whole cards.
like a lot of others, played the soft launch release. Fantastic game that is as close to perfection for this type of game
Great game. I've been playing for months (since the beta started) and it's far from being just a "reskinned Hearthstone". The dual lanes actually makes a huge difference, as you have to tactically place your cards as the situation demands. It's not as vibrant as Hearthstone, but it's very polished. Most importantly, this game has something that Hearthstone sorely lacks - a Single Player Arena where you can play (and can complete quests/get gold) against the AI.
Ignore the first part of the TA blurb. Card upgrading is a liminal mechanic that only comes into play on a limited number of occasions, as a tutorial and single player story mechanic. It has no effect on regular and competitive play, as non-upgraded cards make no further appearances (can't be crafted, will not appear in packs), and the upgraded versions of the card *are* the regular play versions (and branching upgrades are considered two entirely different cards). There is no card upgrades during matches, no timers when you do upgrade, and upgrades have absolutely no impact on the meta. What Legends is, is not the next coming of the digital CCG, but the finest evolution of the Hearthstone paradigm to date. It goes further in permutations to established mechanics and provides greater mechanical width and depth than both its daddy, or any of its other spawn. Card mechanics are more intricate and their wider implications are less apparent, TESL's design space is wider, and as a result strategies, combos and decks are more sophisticated. There is more room for skill and strategy, but also greater requirements for both. Lanes and runes change the flow of the game more than I first imagined, and now I can't play without them (games of Eternal, Hearthstone and the likes feel weird and incomplete, like a vital part of gameplay is missing). It's made by a dev team who are refreshingly responsive, happy to communicate frequently with the player base, and quick to re-balance problematic or dominant synergies, with the express intention of keeping the meta fresh, varied, competitive and dynamic. There is an explicit ambition to limit RNG (though Dire Wolf/Bethesda could be even more ambitious in this regard). The game is also quite generous with gold and cards. On top of this, it offers the most comprehensive solo experience (next to Dire Wolf's other title, Eternal) I've found in a digital CCG, making solo grind to build your collection and practice the mechanics entirely viable. It draws upon the jumbled but immersive, stupidly detailed mass of lore of the Elder Scrolls setting, and goes as far in establishing atmosphere and immersion as a competitive card game can without becoming blatantly ridiculous (it's fairly ridiculous). Also, face is NOT always the place. The Elder Scrolls subreddit is really the place to be. But when you aren't, here are a few useful links: Legend-decks, for all your netdecking needs. Just about everything Reddit considers important for new players. Justin Larson and CVH, a video content creator and a streamer you could and perhaps should be streaming right now. Between the Lanes (and don't miss out on CVH's arena tier list), the dominant site for meta analysis and in-depth guides both sides of the subreddit. Here are a few posts of mine back from the soft launch thread that might be of interest to new players: Early impressions in the form of a rambling review On the splendidness of solo arena, and the lonely people who play it Offline functionality - the lack thereof - and why this might still be ok Story expansion, what to buy, bits and pieces And yep, iPhone support is ahead. June. The first major story and card expansion - the Fall of the Dark Brotherhood - arrives on the 4th of April. Yep, any new cards can always be attained in-game somehow, through soul summoning or by grinding enough gold to buy the expansion from the store. No non-cosmetic content gated behind real money purchases. And yes, you can be competitive (as in, among the world top 100, or even the top 10) as a f2p player. And feel free to really, really pester me with questions. I'm invested. Almost embarrassingly so. I enjoy discussing Legends like few games before it. Against so much better judgement I'm a frequent Redditor in the TESL subreddit, watcher of streams aplenty, browser of decks esoteric and reader of many an absurdly detailed meta review article. I'll gladly gateway that stuff in your direction.
Well according to this post it's also for Iphone http://forums.toucharcade.com/showpost.php?p=3958650&postcount=22 but not seeing it, i do see it for the ipad
This game is excellent. There's a chance it might replace Hearthstone for me for a while. I love the occasionally card level choice and the additional levels of strategy over Hearthstone, imho. I am an avid fan of hearthstone, not meant to diminish it it any way. This game is excellent.
Yes this game sooooo good. I'm a little surprise it hasn't gotten much notice. I know Hearthstone is the premier card game... but this game is pretty close
Bleh cards should fit into the pocket, the way a phone fits into the pocket. Until this game is universal it's invisible.