I've restarted my iPhone 4S and the frame rate has improved considerably; now it's simply poor, rather than atrocious. Most of the time it's around 15-20 at a guess. Gameplay is basically identical to Arkham Asylum on consoles. The transition to Touch Screen isn't flawless but this is certainly easier to play on an iDevice than, for example, a First Person Shooter. Voice acting is good. Graphics are typical GameLoft stuff.
I think that's just random. I'm playing on my iPod 4g and lightning is most definitely there and I've had rain a couple of times. Looks pretty neat.
Mmmhmn, you a GameLoft employee or something? I don't think GameLoft have EVER made a game that ran at 40fps on the hardware that was available at the time of release.
It's smooth on my iPad 3 as well... Don't know what you're talking about; GL games have actually been pretty good with framerate generally. The worst offenders have been spiderman and NOVA 3, but those shouldn't be compatible with a4 devices anyway...
Run the game with an FPS counter then you can post facts. Until then, your dubious opinion is all you've got I'm afraid.
I meant in terms of "funness" and playibility, not actual cross-console comparisons. Sorry I caused confusion. Great game though!
Yeah your right it is my opinion, which is based on my own experiences as a pc gamer who knows how to judge a framerate... Take it or leave it
I bet he did, maybe people shouldn't have been praising a pretty meh game so much here. Come on, the combat is incredibly repetetive, and that's a problem in a game in which one is fighting most of time. AI is almost nonexistent, and the controlls get in the way way too often (and can't even be customized? Why?). I keep on hitting the grappel button when I'm looking arround and it just decides to pop up. And for whoever said they'd pay 60$ for this, here's a comparrison of the combat with a Batman game that you could get for less than a third of that on steam right now. (Note: Video also includes iPod Touch 4 gameplay for people who have iPod Touch 4s.) Subscribe to the TouchArcade YouTube channel Notice how the combat in one of those games is kind of a lot better? (not that I expect the first game there to beat the second, but it's kind of a big difference)
iPhone 4?!? Is anyone playing this on an iPhone 4 besides me? I'd really like to know if you can see rain and lightning. Because I still haven't and I'm into mission 3. I doubt it was a bad install or random because the rest of the game is running relatively smooth. By Gameloft's standards anyway. Thanks!
Thanks for the quick reply. It's just nice to hear that someone else is experiencing the dry weather too.
PC gamer with almost 20 years experience in commercial software development and author of a couple of major game mods. HA! One up THAT, mister! Seriously, does anyone here have the ability to run iOS games with some sort of FPS counter?
Yeah, there isn't really any comparing this to Arkham City. Combat has no depth whatsoever, the camera's awful (get into a fight in a doorway and you'll instantly kill it), you can't consistently see anything to tell you when an enemy's about to attack and there's no real reason to use the counters anyway. There's no AI to speak of beyond enemies attacking if you get within ten foot or so, and the level design is laughable (some interior vantage points you can glide from, others you can't, etc.). These are statements of fact, not opinion; there is no depth to the combat (punch, punch, punch, why should I bother doing anything else since it makes no difference), you cannot consistently read enemy attack cues (because they don't have any, or they're shooting from out of frame) and so on. At the same time it's certainly not terrible. I didn't play the recent Spiderman game, so I can't compare them, but the combat here does work up to a point, the scale of the levels is fairly neat - it may be sub-GTA 3 visuals but Gotham's buildings do look like skyscrapers - the detail on the Dark Knight himself is decent, at least, and despite the camera flailing around, the dumb enemies and the inconsistent mission pacing it's all perfectly playable so far. It's a McDonalds game, predictable junk; you know you could do so much better, but the grease is strangely comforting all the same. I bought it because I haven't played a Gameloft game in a while, I wanted to do a review of something for the website I write for and I felt like reassuring myself Gameloft fans still don't have a clue what quality is . Got that last one decisively confirmed, at least. If you want to run around in virtual worlds yelling "I'm the god damned Batman!" so much you'll take anything if it's the only alternative on the platform, then great... have fun with that. Just don't pretend that makes the game underneath any good.