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Discussion in 'iPhone and iPad Games' started by McGill, Feb 23, 2009.
Weren't we supposed to have this update about 2 weeks ago?
I thought we did. I remember having a The Creeps update recently at least.
No - there was another one coming out; one with even more levels & a glitch fix. We did have one that added more levels, but there was another due out.
Yes. We are waiting on 1.2 which will bring new creeps and new levels. I would guess they lowered the price becasue of the wait. I would think it would go to 2.99 or 4.99 again after the update.
I wish I could have gotten this game for .99....what a steal!
.99 is definitely a steal for this game. I'll have a review up later tonight, all going well.
Hell, full price is a steal. It's my most played TD game by far out of a bunch of them. Mind you, GeoDefense might be taking that crown soon enough!
GeoDefense is a LOT harder. I had to rethink my whole TD strategy when loading up that game! Mind, they're both superb.
Hi everyone, the dev here. Version 1.2.0 is well underway, but I don't have an estimated release date yet. I'm guessing at LEAST 3 weeks. Hopefully sooner, but I'm not making any promises. I'm in the middle of moving right now, so I won't be able to put my full attention on it for a while. There is some excellent artwork being made for new creeps that I'm really excited about. I'll keep you posted
Good to hear. Thanks for the update. I am really looking forward to the new artwork!
Sweet. I look forward to new stuff.
Maybe you could make a preview thread here closer to release date?
Wow, thanks for the glowing review!
Hmm, that's not a bad idea. I might just do that
I was gonna buy this when it went on for 1.99 but then the sale ended and I figured it wouldn't go on sale for a long time so I bought it at full price LOL.
Oh well, it was worth it, considering all the other deals I got on other games (Slotz, Enigmo, iDracula all for 0.99).
I AM REALLY LOOKING FORWARD TO THE UPDATE!!!
Any new weapons? =]
This is my favorite TD game!!!!!
Yes Guess I'll be playing this again tonight
I haven't commented much on this game, but it's tied with geoDefense for my most-played game this week, and I like it a lot. The "cute" style turned me off from the screenshots, but just as with other games, once I played it the style seems perfect the way it is. The sounds go great with the style too.
So thanks for the game! It's probably the first TD I'd recommend to TD virgins, but it also has a lot of maps, making it worthwhile for any TD fan.
Only one suggestion: it's too easy to accidentally sell a tower (the buttons move around as needed to fit on the screen). Maybe require a second tap to confirm a sale? Selling is so rare--I do it by accident about once an hour, and on purpose about once in four hours. So a second tap wouldn't be a burden.
I'm now past wave 400 of one of the endless levels (Mars, with all towers plus tornado available) with no end in sight. I know eventually they will defeat me...
Looking forward to the update.
One of my focuses in the UI design was to keep it as simple as possible with as little clutter on the screen. I can't think of a single action that requires more than two taps, this would be the first to need three (select the tower, click sell, click yes). I'll see what I can do about making the sell button harder to accidentally hit (maybe move it further away and/or make it smaller, but I'd rather not pop up a confirmation dialog.
In version 1.1.1? Which level? I want a screenshot
I may have to do some more challenge tweaking in 1.2.0.