What are you running this on and what iOS? I'm on 8.1 iPad mini 3 Edit: I want this game to work so bad as well. These games are my absolute favorite
You clear areas -- which I prefer. However, an NPC just warned me that the goblins might come back to the camps, so I guess I could go back there to grind. So far, though, the game hasn't been grindy at all.
Not very good at all...avoid this one folks! It constantly tells me to reduce the settings because my frame rate is low, but why wouldn't you optimize your game for the platform you're aiming for anyway? There are lots of areas in the environment that effectively block your field of view, and combat that is snooze-worthy at best. What a waste of a 10 spot- I'm about to file a request for a refund from Apple due to the game's ridiculously poor performance, but it certainly is not the only reason as to why I'm doing it.
Did you reduce the settings and try it? I tend to trust squarezero impressions however these aren't helping. Then again I've spent $10 on worse things. This thread needs more impressions so I think I'll try it and report back.
People can be very particular when it comes to this genre -- the fact that I like the game doesn't mean that others will. I have no performance issues, but the again, I'm in top-of-the-line hardware. Frame-rate makes a huge difference when it comes to combat, and I can see it being snooze-worthy if it's slow and not responsive enough. To be clear, I'm finding the combat to be actually a big plus. Your mileage may vary. As to camera issues, you can rotate the perspective, so that hasn't been an issue for me.
Hmm I am still on the fence about this. At $5 I would have already jumped at it. Because MAN I am STILL looking for a decent replacement for one of my all time favorites (ORC: Vengeance)
That was a great game. A game similar to Orc Vengeance with a premium price/no IAP, more depth, a more open world, and controller support could become God king but it's seeming like an ARPG pipe dream seeing everything together.
I found this old trailer: https://vimeo.com/100692137 But no new footage anywhere. I really want this to be good... So what's the verdict? Will it run well on an iPad mini 2? Is the gameplay decent?
Just tried to get it and I'm getting the message that it's being modified. This sucks because to make space for it I had to uninstall RBI 2015! If it comes back up for $8 I'll get and post som imps. I tend to like these types of games as well so I'm hoping it will rock. I'm using an iPad Air for the record. EDIT: Ok, I'm downloading now. I'll try and get back with imps tonight. If not I'll definitely play some by tomorrow.
Ok, so after playing for about 30 minutes I'm really on the fence as far as recommending this. After my first save, when I load the game my character avatar has been changed somehow. On my iPad Air even with the settings on minimal shadows and resolution at 70% the game still feels sluggish and I intermittently get the message to adjust my resolution which is really annoying. At least let me turn the message off. There are definitely collision detection issues. Half of my character disappeared into the floor at one point as if there were stairs. Like I said, I've only played very briefly and I'll have to play some more....I'm just not sure if I want to play more at this point.
I think this is the first time since joining TA that I've seen an unknown dev release a game and have 6 pages of buzz but no must buys lol If they lower it to $5 I'll buy it and do a full review. Billy
MFi support? Edit: I just found it on the official website: Can I use a Game Pad? Yes! The Barbarian is designed to be played with a Dual Stick Game Pad on all platforms including mobile!
On my iPhone 6 I have yet to see a message about changing settings. That said, there are some aspects of the game that seem less polished -- hence my earlier statement about it being an indie action RPG, warts and all. You'll notice that the physics are a bit wonky: stand on stairs and you slowly slide down as if you were on a slippery hill. What this game gets right, though, is the sense of exploring a rich world. The city you start on has a lot going on, and once you get down to the sewers the environment gets even more interesting -- it has a palpable sense of danger. There are also seems to be a lot of depth to the gameplay. Different weapons have different effects, for example, with clubs causing less damage but having a chance to stun enemies. Basic classes lead to specializations like Paladins and knights. And money means something in the game: it's hard to get, and it buys necessary skills, gears, and weapons. This isn't a Dungeon Hunter style loot fest. And here's the most amazing thing for me: I've already spend a couple hours on the game and have yet to set foot in the overworld. There's a ton more to explore. I expect that the developer will keep optimizing the game. Perhaps folks will want to wait for that to jump in. And I'm sure that the price will keep dropping, as skepticism will make it difficult to make sales. I find it sad, though: we keep complaining about bite-size IAP heavy games in the App Store, but when someone asks for money, our standards become prohibitive. I've played much worse RPGs on PC (Two Worlds I'm looking at you). This is an honest effort, and I'm for one I'm willing to go along on the ride.
@square, i think i almost fall for your review(i usually does though ), please keep us informed, perhaps this little gems will get more attention here. also, where is the developer?can you please message them to give us more info from the game?
i found some gameplay from the pc version, too bad i found the game feels like half baked judging from the video alone. well, please keep in mind this is only my early judgement by only looking from the video. https://www.youtube.com/watch?v=DSqH04TLFnE my imps from the video: pros: - no loading when entering a house which is a plus. - combat animation is okay - overall graphics are good (pc version) cons: - the atmosphere feels too empty and clean - the character running animation looks stiff and not smooth - enemies path finder system not working well, sometimes you will see the goblins keep running against the wall, even when youre still far. - camera angle movement still need lot of work.