They've got a special place in mine as well -- M&M II was my first, and then 3 gave me many many months of joy. Being on a mac I always had to wait to get them, but for 1-3 the graphics were better when I did . For 4/5 it took forever to be released. I actually got a PC back in the 90s *just* so I could play M&M 6! So once I start I would hope it goes fairly quick. I'm much better at programming than I was when I started "The Barbarian" (which i chose to do first since it was the easier of the two projects). I plan on doing it right this time, with blogs, posts, perhaps Patreon or Kickstarter if I need/want to. I have much of the details planned out -- most of the quests/goals, the classes and skills and all that. RPGs are always daunting to make, of course, esp. for a solo developer. But I think that once I start, perhaps a working alpha with one quest could be done in 4-6 months, with a decent beta for "Early access" within a year, and the final game within 2 years. Yes! iOS first, then Steam, then Android.