Universal The Amazing Spider-Man 2 - (by Gameloft)

Discussion in 'iPhone and iPad Games' started by Sanuku, Apr 18, 2014.

  1. curtisrshideler

    curtisrshideler Well-Known Member
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    #261 curtisrshideler, Apr 24, 2014
    Last edited: Apr 24, 2014
    Validity or not, I disagree with you. I don't need to purchase it and actually play it to know all of the problems with it would lead to a one star from me. Just like if they all of a sudden released a Marvel movie bordering on porn. I should not be expected to sit through it if I've read detailed reviews and know that it is something I wouldn't want to subject my family to. But I should still have the right to express my displeasure with the film and ultimately the company.

    Do you also believe a news company can't do a live report on a story unless they're literally standing at the scene while on camera? I laugh at those reporters who have just been sent to a location so they can be "on scene" even though they just appear on camera to say what anyone could say, on location or not.

    I feel like I should be able to down rate TASM2 on the App Store without purchasing it. Many apps have too many developer reviews and mindless 5 stars (like you mentioned). I've put quite a bit of time into this thread and reading as many reviews of TASM2 as I can find. Why?! So I can be as informed as possible without supporting this game or the company. I want to play this game... And I want to support a Gameloft that seeks to please it's customers... Unfortunately this isn't the game and they aren't that company at the moment.

    So, we'll just have to agree to disagree. And rate whatever we feel a moral obligation to rate.
     
  2. yongkykun

    yongkykun Well-Known Member

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    That's like saying teachers can just mark you F on account of your behaviour or the way you look without actually having a look at your test paper though. You're allowed to have an opinion, that's never an issue, the issue is that you're giving a bad rating for a game you've only heard or read about on the internet. That doesn't seem fair now does it?
     
  3. heringer

    heringer Well-Known Member

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    #263 heringer, Apr 24, 2014
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    I know opinions are opinions, but this one baffles me. Thank God common sense still prevails and Apple, Sony, MS, Nintendo, Steam, etc still require you to purchase and experience something before you can actually rate it.
     
  4. curtisrshideler

    curtisrshideler Well-Known Member
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    For me, if a single player game like this has an unnecessary constant internet connection, it is worth one star. I KNOW it has that whether I have played it or not. Don't need to waste my money or up their sales even more just to voice that on Toucharcade, thank God.
     
  5. curtisrshideler

    curtisrshideler Well-Known Member
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    I've watched videos, read reviews, and listened to quite a bit of whining on here to know. If more people would be half as informed as me on the App Store, we wouldn't have such a 5 star heavy review of this game. I'm not supporting the decisions that they made... AND I don't need to experience the battery drain and data overage on top of supporting them with my money just to know I DONT like their decisions. So, until they improve this game and make positive changes to please us customers, I want to do what I can to let our opinions be heard.

    Too many policing high horse gamers all of a sudden.
     
  6. heringer

    heringer Well-Known Member

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    #266 heringer, Apr 24, 2014
    Last edited: Apr 24, 2014
    About the game, what annoy me the most isn't the always online thing, but the swing mechanics.

    See, I think Gameloft doesn't get what makes a good open world Spider-Man game. The swing mechanic is key. They should play Spider-Man 2 or even Ultimate Spider-Man to get an idea. The webs should stick to the buildings, not on clouds. It looks extremely silly to see Spidey swinging on clouds, above buildings. Completely breaks the illusion of being Spider-Man.

    Honestly, I think they could make a better game if they ditched the open world aspect to make a linear action adventure like Total Mayhem.

    You know nothing. All you know is second hand information. Enough for you to judge for yourself and decide that YOU don't want the game, but not enough to influence others with the same credibility of a person who actually played it.

    The "review" of someone who hasn't played the game means nothing to me and to any reasonable person.
     
  7. curtisrshideler

    curtisrshideler Well-Known Member
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    Well, glad I haven't "reviewed" the game and missed out on reaching you. Watching others get pissed off by a game they wasted money on is reason enough to voice my displeasure whether or not you give a crap. I don't care if I influence you or not. I want to influence Gameloft to release an update to fix the problems I've seen and read about. Stop being so mean, dude. And go enjoy playing your game.

    And I'll enjoy the first TASM until this one gets fixed.

    Maybe you'd rather we have to buy the game before posting what we think in these open forums?!
     
  8. heringer

    heringer Well-Known Member

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    Sorry if I'm coming off mean, it's not my intention to be rude.

    You have every right to voice your displeasure with the game! You are doing it right now. All I'm saying is that the rating system should be reserved for people who actually played the game. See, while you may know about some factual problems with the game (like the online thing), you are completely unaware of possible redeming factors, since you haven't played. So a game that appears to be a 1 star to you could become a 2 or 3 stars if you actually played.

    That said, the game is not actually that enjoyable. I wasn't defending it, just expressing that you don't have the same grounds to rate the game as someone who played it, even if you think you are more informed than most.
     
  9. Gameloft_Kyle

    Gameloft_Kyle Active Member

    #269 Gameloft_Kyle, Apr 24, 2014
    Last edited: Apr 24, 2014
    The team is currently analyzing piracy reports and related data to determine how effective the measures are. As you mentioned cracked copies exist, but that may not mean it 100% "failed" if the team is able to use the online requirement to control pirates/hackers/cheaters and keep the social events fair.

    That said, we certainly know you how you and many others feel about the online requirement. I've been monitoring and reporting back to the team the volume of discussion around this matter (there is quite a lot). I'm remaining positive about changes eventually being made, but it is too soon to tell.

    Can you clarify this issue? I noticed you are on iOS, is the audio of the game is completely gone during some cutscenes, or is it choppy/laggy? This is the second report I've seen of audio issues so I will bring it up with the team.

    I can't speak to the production decisions made during early-stage development or any technical limitations, as that was before my time, but I agree the swing mechanic is often key for a good spidey game.

    Another fan posted this video on Facebook, which analyzes some pretty solid swing mechanics coming to console. I'll be passing it along to the team: https://www.youtube.com/watch?v=xDJD4G-zykw&t=45
     
  10. curtisrshideler

    curtisrshideler Well-Known Member
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    I really want to play the single player portion of this game, and I don't care about leaderboards or social features. The only portion of this game I want to experience is playing as Spider-Man by myself, much like the first. Is there any possibility that there could be a future update to allow us to play that portion of the game offline? If not, I'll continue to just enjoy the first TASM, because it really is an enjoyable game much like TDKR. I was just burned by the Captain America online only component and don't want to experience that again.
     
  11. worldcitizen1919

    worldcitizen1919 Well-Known Member

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    I think the 2 major killers for me are lag and paywalls using the skills tree. I'm very unhappy to have paid for the game and there are paywalls lurking that can stop the game or force you to grind to gain a particular skill.

    I got to a stage where the game asked for a skill to continue!! I didn't have the skill and I didn't have all day to go around fighting side quests considering the petty points they award. It would have taken me a long time to get the skill so I'm stuck. Its real money or get stuck even though I paid full price to PLAY the game and can't.
     
  12. yongkykun

    yongkykun Well-Known Member

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    You're assuming that people would be irked by the same thing as you do. That's your subjective opinion and no problem with that. I can see where you're coming from. But to rate the game one star based on opinion is just as absurd as the example I gave earlier. Again, no one is saying that you are wrong to voice your opinion but me and Heringer can't get our heads around the idea of someone giving a 1 star, which may or may not influence others' opinion of the game, to a game he/she hasn't even played for his/herself. That's it. So please think that we are impeding your right to have an opinion.
     
  13. yongkykun

    yongkykun Well-Known Member

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    Right, there was no sound whatsoever, no ambiance, no sound fx and no dialogue. It was like it was muted. Looking forward to what the team can do with the swinging mechanics!

    Please keep us posted!
     
  14. curtisrshideler

    curtisrshideler Well-Known Member
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    Exactly. That's what it sounds like. If I did pay to play it JUST so I could have the "right" to give it one star, would that make more sense to you even though I wouldn't install it on my device and waste data/space? Then could I rightfully share my opinion in star form? Is that what you need?
     
  15. goodboyback

    goodboyback Well-Known Member

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    @Gl can you guys tell which studio made the tintin game,I've searched on google but there doen't seem to be any info about it.
     
  16. heringer

    heringer Well-Known Member

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    No. You are being disingenuous here. It's obvious that what should be required is for you to actually PLAY the game. Of course, it's possible to buy the game, not play it and rate it all the same. Just like you could play the game on someone else's device (which would make your opinion on the game worth listening to) and not be able to rate it. It's not a perfect system, but it's better than no filter at all.
     
  17. Gameloft_Kyle

    Gameloft_Kyle Active Member

    It's possible that could happen, but like I said earlier I can't promise anything. The team is considering all viable options as they look into the current online requirement situation.
     
  18. Anonomation

    Anonomation 👮 Spam Police 🚓

    I've been reading up on the forum and I had two things :
    Reviews should be for people who actually played the game, as you coul be giving a good game a bad name.

    Second, this game doesn't really have paywalls, as no Gameloft game I've played (Except asphalt 8) has had one. It's more based on money management and skill. I've played the first TASM and realized that you should focus more on Health and Attack upgrades.
     
  19. Jake7905

    Jake7905 Well-Known Member

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    Just want to add that I would have purchased this game on release day if it didn't require an internet connection. If I'm paying for a premium single player game, there's no valid reason (piracy or otherwise) to require me to connect to Gameloft in order to use it. If I paid for it and own it, the only requirement needed to play it should be the hardware alone. If the game is free or multiplayer based, a required connection isn't an issue.
     
  20. funem

    funem Well-Known Member

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    @Gameloft_Kyle, I'm not going to re-quote your reply, I will just simply say "thank you for taking the time and effort, its very much appreciated, I look forward to your feedback on the issues and I hope to be a Gameloft customer again in the future".
     

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