That ain't built for big-boy games!

Discussion in 'Off-Topic Lounge' started by kiranb28, Aug 17, 2010.

  1. S.I.D. CrAzY

    S.I.D. CrAzY Well-Known Member

    May 16, 2009
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    Not true...

    There are cheaper Psp Go games and Tetris was 9.99, the rest are less
     
  2. squarezero

    squarezero Moderator
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    Especially now with the summer sale (Silent Hill: Origins for $9.99, for example).

    I second your sentiment though: Sony should stop d*cking around and get going with the PSP2. Or Nintendo will eat their freaking lunch (with the iPhone/Android/Windows 7 phones getting whatever's left).
     
  3. Cilo

    Cilo Well-Known Member

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    All they had to do was port all the hits from PS1 and PS2, I mean Nintendo has been following that formula forever.
     
  4. squarezero

    squarezero Moderator
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    Imagine if they'd announced that at E3: "PS2 classics, now on the go." It would have freaking killed. Instead, we get Marcus. Pathetic.
     
  5. Cilo

    Cilo Well-Known Member

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    It would have stolen the show, and brought the lights down on the 3DS. They don't even need to do a vast majority of the catalogue, I can think of 15-20 titles off the top of my head starting with GTA San Andreas.
     
  6. squarezero

    squarezero Moderator
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    For me, the list starts with Beyond Good and Evil, but I have weird tastes. Silent Hill II would probably follow.

    If two knuckleheads like us can figure this out, why can't Sony marketing?
     
  7. MidianGTX

    MidianGTX Well-Known Member

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    Ico and Shadow of the Colossus would have brought in a ton of interest.
     
  8. squarezero

    squarezero Moderator
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    #48 squarezero, Aug 18, 2010
    Last edited: Aug 18, 2010
    Absolutely!

    The one thing to keep in mind, though, is that the PSP's lack of a second stick (why?! why?!) makes it non-trivial to port a lot of PS2 games. I am reminded of the PSP version of Gun, for example, which had so much aim assist that it ended up getting pretty damn boring. But it would definitely be sweet if they figure it out.
     
  9. Rocketman919

    Rocketman919 Well-Known Member

    Aug 8, 2008
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    Sony couldn't even ****ing figure out that people wanted two sticks on the psp. Seriously, just having one is useless.

    Also, that's why the ps2 classics idea wouldn't work. Honestly all they had to do was put a second ****ing stick on the pspgo and it would have sold a lot more.
     
  10. MidianGTX

    MidianGTX Well-Known Member

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    Dunno, but your mindless f***ing spam is probably a good clue to start with.
     
  11. Somerandomdude

    Somerandomdude Well-Known Member

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    I may be a bit late, but I couldn't agree more. Looking at games like SoulCalibur: Broken Destiny which looks almost exactly like SoulCalibur 4, I can see the PSP being able to handle most PS2 games. Personally, I'd love to see the Metal Gear Solid games (I'd rebuy them for my PSP), the GTA games, and a few others like Front Mission 4. It'd probably give developers renewed exposure for old games that didn't get the credit they deserved back when they were first released, and maybe could even result in some games that were specific to one country going worldwide (*ahem*Front Mission 5*ahem*), as distribution would no longer be an issue.

    There are so many possibilities that they could be taking advantage with such a system, but they decide that it'd be a better idea to have some 12 year old punk fail at attempting to look cool while trashing the iPhone. It's almost sickening.
     
  12. Cilo

    Cilo Well-Known Member

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    @Midian & squarezero

    The Ico series of course, I remember being one of the first people I knew that had even fricking played Ico. And Beyond Good n Evil is one of the greatest sleepers.


    I also want Tenchu and Bushido Blade dammit.
     
  13. squarezero

    squarezero Moderator
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    #53 squarezero, Aug 18, 2010
    Last edited: Aug 18, 2010
    I actually watched the Sony E3 presentation live (yes, I am a geek), waiting for some significant announcement about the PSP -- there were rumors about PSP2 surprise, but I but I would have been happy with anything else that was significant: a price drop, free downloads, PS2 classics, whatever. When they came out with Marcus and a montage of games we already knew about, my heart just sank. It's like Sony was throwing in the towel.

    @Cilo: Couldn't agree with you more about BGE. I spent hours just cruising the planet to find new creatures to photograph. What an immersive experience that was.
     
  14. And a retarded comment it is. What is it he expects to see when he comes to an iDevice review site? Reviews about bad games? Is that really what he thinks people come here to see? Because that's a pretty damn asinine thing to say. Of course most games get positive comments. It has a lot to do with the fact that TA writers pick (ostensibly) good games to review. Because that's what people want to read: What's good on the iDevice? If negative comments are few and far between, it's because a game that was anticipated to be pretty good turned out to have flaws significant enough to write about. Reviews take serious work to write -- and I ought to know. So if you have to be choosy about what you spend a few hours reviewing and writing about, why the hell would you choose to write about something crappy*?

    Jebus. Some people's children.


    * Yes, I used to review crap, too, but that was part of my chosen MO. It added some flavour and humour to the mix. Mine was a highly informal blog; TA isn't.
     
  15. sammysin

    sammysin Well-Known Member

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    Damn straight John!
     

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