Texture limits

Discussion in 'Public Game Developers Forum' started by Diablohead, Mar 22, 2009.

  1. Diablohead

    Diablohead Well-Known Member

    Jan 19, 2009
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    Freelancer, PC game developer
    I'm just trying to find out what the limits are on textures, I know (I think this is right) that the memory in one load can hold around 2 x 512x512 textures, or more files but smaller sizes, is this right?

    Also is there a limit to how many images can be loaded? I don't want to make 12+ small texture files to find only 4 load at once.

    Thanks in advance, google is not helping too well tonight.
     
  2. oioioi

    oioioi Member

    Mar 5, 2009
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  3. InsertWittyName

    InsertWittyName Well-Known Member

    Nov 26, 2008
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  4. Diablohead

    Diablohead Well-Known Member

    Jan 19, 2009
    1,553
    1
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    Freelancer, PC game developer
    Excellent, thanks both of you.
     

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