Testing a 'multi-touch' game like iDracula using the simulator

Discussion in 'Public Game Developers Forum' started by lazypeon, Feb 28, 2009.

  1. lazypeon

    lazypeon Well-Known Member
    Patreon Bronze

    I'm writing a game that has controls like iDracula / Sparta. One issue I've run into is that it seems impossible to test using the simulator. I'm aware you can do pinch / push and multi-touch drag in the simulator, but more complicated actions don't seem possible.

    Besides transferring the application to the actual device, are there any creative solutions that can be used to help test the application during development (for instance, mapping movement to WASD on the keyboard or something like that)?
  2. Mew2468

    Mew2468 Well-Known Member

    Oct 20, 2008
    Vancouver, BC
    That I know of, you can only do the multi-touch functions using "Alt" on the simulator. I think you'll have to test on an actual device.
  3. #3 shen, Feb 28, 2009
    Last edited: Mar 1, 2009
    you could cross compile for the mac and then build a different control system simulating your dual touch control.

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