Universal Tesla vs Lovecraft (10tons Ltd) - MOAR twin stick shooters for the Twin Stick God!

Discussion in 'Upcoming iOS Games' started by 10tonsLtd, Feb 21, 2018.

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  1. 10tonsLtd

    10tonsLtd Well-Known Member

    Mar 10, 2009
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    Tesla vs Lovecraft is an epic clash of metal and tentacles! Play as Nikola Tesla and wield hi-tech weapons to eradicate eldritch abomination minions of H.P. Lovecraft. Seal the deal with the immense firepower of the Tesla-Mech battle robot!

    Whew, now that's a heck of an opener.

    We've released Tesla vs Lovecraft on Steam to much success (record success for our fair studio), and we're currently working on the console (PS4, Xbox One, Switch) versions. After we're done with those, it's time to let loose the mobile version. Here we'll be leading with iOS as per usual. This is precisely the same marching order as we've had with Neon Chrome, Time Recoil, and most recently JYDGE. Which have been pretty popular!

    Tesla vs Lovecraft is an arena type twin stick shooter, somewhat akin to Crimsonland. Or a lot actually, except in TvsL the levels have actual features like buildings, other obstacles, and terrain. The game also comes with two highlight features, which are the Quantum Teleport and Tesla-Mech.

    Quantum Teleport allows you to teleport a short distance, through anything. It gives the game a nice vibe, as it allows you to take silly risks. The teleport holds three charges which regenerate, so you can do a maximum burst of three teleports in quick succession.

    The Tesla-Mech works so that there's always a mech piece to be collected somewhere on the level, and once you collect six, you can activate the mech for a massive firepower boost for 20 seconds. And I mean massive, Tesla-Mech is a hoot. Until it explodes all over again, scattering the parts all over the level to be collected again.

    We don't have any kind of firm release date for iOS, but let's hazard a guess of Q2. Stay tuned! We will be asking for help with beta test.

    Oh, trailer:

     
    Haegin and Liquid Sunshine Labs like this.
  2. dreadnok

    dreadnok Well-Known Member

    Jun 8, 2011
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    I came here to kick ass and chew bubble gum I'm ou
  3. MetaGonzo

    MetaGonzo Well-Known Member

    May 7, 2009
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    Well that looks suitably mental.

    I like the sound of “Until it explodes all over again, scattering the parts all over the level to be collected again.” as a gameplay mechanic.

    Splendid work.
     
  4. Saucepolicy

    Saucepolicy Well-Known Member
    Patreon Silver

    Feb 18, 2009
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    Crispy ex-game developer
    The exploding mech is their risk-reward mechanic, to keep the player always moving. So the game loop is 1) shred the playfield in the mech 2) clear paths and evade enemies with handguns and teleport while you pick up the mech pieces again 3) rinse, repeat.

    I've been playing the Steam version and it's the most straighforward of their games since Crimsonland. Despite the awesome setting, it didn't click with me. Not a slight on the developer, I just prefer some level of tactical play in my shooters, and find Neon Chrome scratches that itch. It's a great score-chaser, especially endless mode.
     
  5. speedyph

    speedyph 🌊🌊🌊🏃🏃😂😂😂⚡️⚡️⚡️

    Feb 3, 2013
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    Awesome

    Looks amazing #
     
  6. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    Sick

    Every game you guys do is awesome.
     
  7. nyanpass

    nyanpass Well-Known Member

    Dec 30, 2017
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    The reviews at Steam were quite positive. It is also expected in ios.

    Science vs Literature is interesting. :D
     
  8. boydstr

    boydstr Well-Known Member

    Sep 25, 2016
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    #8 boydstr, Feb 26, 2018
    Last edited: Feb 26, 2018
    Looks promising!
    I liked Neon Chrome and still playing it this new game looks great and hope to play it soon.
     
  9. rezn

    rezn Well-Known Member
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    Mar 8, 2014
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    Ready when you are! Still playing this daily on Steam.
     
  10. katastrophic88

    katastrophic88 Active Member

    Nov 7, 2017
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    I love it. The trailer is wicked!
     
  11. Son of Anarchy

    Son of Anarchy Well-Known Member

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    Very much looking forward to the day this arrives.
     
  12. deresi

    deresi Well-Known Member

    Feb 23, 2018
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    I heard that it was also released on Nintendo switch after the PC version. It will also be released in ios soon, right? If there is a pre-order event like last time, I'll order it right away. I'm looking forward to it.:)
     
  13. Erpiotta5

    Erpiotta5 Well-Known Member

    Jun 27, 2012
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    Need this game now on Ios #### I say the same on 10tons facebook page
     
  14. Artfoundry

    Artfoundry Well-Known Member

    May 11, 2009
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    COO and Creative Director at LCD Dreams, Inc.
    Bay area, CA
    Ooooh, didn't know this was coming to iOS! Love Lovecraft and twin stick shooters - looking forward to this!
     
  15. Sakakiyuya88

    Sakakiyuya88 Member

    Apr 10, 2018
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    oooooo this looks fun!! I might buy this on iOS instead of Switch (unless the Switch version supports touch controls).
     
  16. 10tonsLtd

    10tonsLtd Well-Known Member

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    #16 10tonsLtd, May 18, 2018
    Last edited: May 18, 2018
    Okay, we are nearing the beta testing phase!

    If you'd like to participate, please Sign Up!

    I can't guarantee that everyone who signs up makes it to the beta phase as we'll be drawing randomly as many as we need.
     
  17. Erpiotta5

    Erpiotta5 Well-Known Member

    Jun 27, 2012
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    already registered for the pc version, I can not wait to buy it for iphone, plaese send me a beta invite
     
  18. 10tonsLtd

    10tonsLtd Well-Known Member

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    Hi, I recommend that you sign up again with the same mail address (or a new one, if you forgot which address you used) so that you can check that "iOS" checkbox to be eligible. We are sending beta invites soon.
     
  19. jpgold

    jpgold Well-Known Member

    Sep 21, 2012
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    Like all of your other games, this looks epic!

    Pumped
     
  20. MetaGonzo

    MetaGonzo Well-Known Member

    May 7, 2009
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    Fantastic stuff!

    I can’t seem to submit TestFlight feedback. :confused:

    There’s a lot to get to grips with and I’m looking forward to it.
    2 things stand out immediately:

    The player character orientation remains static regardless of the direction of movement.
    Neon, JYDGE and TR had the character facing the direction of travel (unless firing). This is by far the more natural feeling option to me.

    The jet pack is very easy to accidentally activate. (Other, less inept players will doubtless be fine!)

    I’ve very clearly not scratched the surface but it already feels like it may lean a lot more towards Crimsonland than the others!?
    I know there’s a lot more to see; pretty excited.
     

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