Honestly, it's not that important, and those who keep insisting it makes the game easier haven't really made much effort to play the game without their toys so take their advice with a grain of salt. You get a fair amount of starter energy in this game and, assuming you login every day, enough energy every week for another draw, so the initial draws you can re-do are a very small subset of the total draws you will make. In 2 weeks time, assuming you log in daily, you will have 8 B+ characters, plus your starter B, plus the A & S class you probably will have unlocked (or come close to unlocking) by that time. I never re-rolled anything, started without the free Kuscah healer in the dark days of soft launch, and am making my way through Chapter 18 well enough with my "good" team, but am also making my way through Chapter 11 with just C & D commons. Game is NOT balanced around the hardest to get stuff.
Here is a controversial statement: I think most B class are better than A and some S. SS is a complete other beast but really some of the A class and S class units are lacking. Many of the B class have an excellent variety of elemental attack skills and easy evolutions so they are very practical.
The only trouble with the SS class, is that to unlock their 3rd job they require a specialized rare weapon drop that you can only find later in the game.
I started with a B and a B class. I've since pulled 4 A's, 2 S's, and a couple of C's and D's. I pulled 3-4 wyverns and love his bow pull.. he can powerhouse down most people. That is only a weekish of playing. So I don't know why everyone is restarting. I've not had any issues so far.
Yea I agree the game isn't really that difficult. I'm breezing through the game and only died twice due to not catching on to the bosses patterns before it was too late. The one thing I found what makes this game easy is the enemy locations on the grid. It's like they purposely put them in places so you can wipe them out in 1 or 2 turns then on the next round your characters are placed in near perfect position to wipe out them out as well. It would've been cool if they were completely random but otherwise this game is really great. My current team at the moment. Thinking about putting Eileen in for someone to test some stuff out but other than her I'm pretty happy with what I'm using.
Anyone having issues starting the game tonight? Says there's a new version but I don't see an update on store.
How do you just ignore the popup?! It won't go away. There's not cancel, just an update button. Cannot get past it.
More daily energy rewards... 2 more characters, A and B class. It seems S and SS are very elusive for me.
So there actually is an update out. And that completely is the reason for login issues, as confirmed by the legitimate pop up that says there's an update out and to go and update. Im and pin, I suspect you guys have auto update turned on on your devices perhaps so you didn't notice a thing. That or the update released a bit after the popup message started appearing. But there never was a way to just ignore the message as alluded to.
I'm not quite sure I understand the percentage aspect of the skill system, in spite of a few covert visits to both terrabattlex.com, terrabattle.wikia.com and the official play guide. Kem has the following ability: "Lv.1+: Megaheal, Self, 30%". This skill triggers 7/10 times (measured over about 70-80 attacks, so admittedly the sample base is small) Kem is involved in any battle. Since Kem certainly heals more than 30% of his current or total HP, or any imaginable value, the 30% percent cannot be a misplaced effect strength indicator (i.e, "Defense +10%, Self, 30%"). Am I just the lucky benefactor of a twisted distribution spread (one that will soon twist back on me, and collectively bite me and Kem in our collective asses), is this number erroneous, or does it describe something else entirely? I'm only a few battles of the gondola into chapter 5, but so far I see nothing to refute your analysis, and everything to confirm it. And unlike you brave soft launch warriors, I've Kuscah in my party, trivializing the matter further. Thanks, there goes any last regrets over going with my starting party (which did include Metupi, A class archer, and another Kuscah, bestowing a nice skill boost boost upon my healer)!
I am so impressed i thought it was literally impossible to get thesr legendary weapons->as evidenced by me grinding level 10-10 for apollo
It was saying there was an update last night and I couldn't see an update but it looks like it finally updated. Also got an A warrior last night with my reward energy he's / she's pretty sweet.
CH14-4 help I can predict the boss dark magic pattern no problem until he has 1/3 health left, and he rush in your team and release dark magic on two side that killing my team, being tried many times, any suggestion?
I'm about to rage on pudding time. 12 runs today. Probably over 150 drops. Zero oxsecium. Soooo many useless rings.