Thanks for sharing this here! We're proud to have the Strategy Game of the Year feather in our cap, what an honor. If you're a PocketTactics reader, you could join in the Reader's Choice voting and support Templar Battleforce! http://www.pockettactics.com/features/awards/vote-for-the-readers-choice-game-of-the-year-2015/
Congrats on the strategy GOTY award! Well-deserved and the continued updates you guys have made to game mechanics are awesome. Do you still have plans to implement cloud saves so we can play on multiple devices?
Yes, it is on our major strategic to-do list. We're looking to do multiple devices, platform agnostic.
Dropbox. The API is nice, the apps on both iOS and Android are pretty mature, and it's rock solid on PC.
@CalinR - glad you like it lol @athros - thanks for the suggestion. We're looking at a few different providers to see who will provide the best experience on all the platforms.
I made a mistake buying this game. Why? I bought versions for steam and does not have enough time to play it. Now I have to buy the versions on ios . I think it is worth. good job.#
I've encountered an occasional bug where the screen no longer responds to swipes and, therefore, I cannot scroll around to change the view. Button presses work just fine, but I cannot scroll at all. Has anyone else encountered this? It usually happens after I minimize the app then resume. I've also have one question on the Battle System. I keep getting the "not enough cap space" message when I try to recruit more Templars. How do I address this? Thank you
Yeah, I've ran into this issue as well. Always after receiving a call while playing. I usually just finish up my move, hit end turn, and then close and reboot the app again. It should pick up again right there.
Thanks for your response. I'll try this. Any thoughts on how to work around the "not enough cap space" message when trying to recruit from command points?
I believe cap space increases after every turn or so after you capture a command point. But it does have a max capacity so you can't keep recruiting forever.
^^^ Yeah, it's at the top left of the screen, it'll tell you how many supply points you've got as well as how many spots you have filled/how many spots are open.
This is probably the root of the confusion. The cap does not increase until the end of the turn, so you can't recruit immediately at a TP you have captured. The enemy gets a chance to counter.
We are still trying to reproduce the issue on our set of iOS devices. Can you share the device type and iOS version? The fact that it can be triggered by a call is something that we might be able to reproduce if we had your details.
Templar Battleforce is currently 30% off! Pick up your latest turn-based tactical RPG for just $6.99! https://itunes.apple.com/us/app/templar-battleforce-rpg-full/id991176888
Hey, sorry, I didn't see your post there. I'm using an iPhone 5 with iOS 7.1.2 I've only noticed it happening whenever I get a phone call and come back to the game. And it's only moving the level around by swiping on the screen that seems to be effected. For me at least.
Thanks for the specifics. We will keep borrowing friends phones and installing Battleforce to trying to reproduce. We have not been able to make this happen yet our test iPhone, iPod, or iPad. Enough ppl are having it, we are sure to eventually figure it out!