TBS Zombie Game DevLog - Scylla Games

Discussion in 'Upcoming iOS Games' started by Charybdis, Jul 2, 2011.

  1. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
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    Programmer
    Kyoto, Japan
    Hey, thanks Lazer
    The tool may look cool, but actually, I did the bare minimum work on it. It has no real GUI and is controlled through hotkeys and mouse motions.
    Every time I use it I have to look back through the source code to remember how it works. Hahahaha, what a lazy developer I am! :D
     
  2. Lazer

    Lazer Well-Known Member

    May 14, 2011
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    Haha! I've totally done that before. "Boy, I really should comment this code so that I don't always have to spend 30 minutes trying to figure out what it does. I'll do it tomorrow!"
     
  3. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
    281
    1
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    Programmer
    Kyoto, Japan
    "Comments?" what are they? ;)
     
  4. adamsidev

    adamsidev Active Member

    Apr 21, 2010
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    Any more updates?

    I ennjoyed reading your devlog as a dev myself :)
     
  5. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
    281
    1
    0
    Programmer
    Kyoto, Japan
    Sorry for the lack of updates recently. I am very busy with BlibBlob at the moment, and some other projects. I will get back to zombies fairly soon
    You're a developer? What are you working on?
    Cheers
     
  6. zombieaddict

    zombieaddict Active Member

    Aug 6, 2011
    26
    0
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    New Zealand
    hey. sorry if this sounds stupid but just curious what that "articulated character tool" thing is that u were using?
     
  7. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
    9,486
    2
    36
    Houston, TX
    How is development?
     
  8. Jdragoon19

    Jdragoon19 Well-Known Member

    Nov 29, 2010
    2,854
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    TouchArcade Forums
    Area 51
    ... Me wonders this also...
     
  9. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
    281
    1
    0
    Programmer
    Kyoto, Japan
    Hi there. Thanks for your interest. It's a very simple tool that I knocked up to make animation files for an in-house animation system.
    I cant do proper GUI programming, so it is barely usable, but it just about gets the job done. When I have enough money to hire a programmer, I will get him/her to improve it.
    The articulated character system uses keyframed splines for smooth fluid motions.
     
  10. Charybdis

    Charybdis Well-Known Member

    Apr 2, 2011
    281
    1
    0
    Programmer
    Kyoto, Japan
    Sorry for the lack of updates (again!)
    I am afraid this project is on hold for a while. I am making a simpler, but better turn-based strategy game, using a lot of the code/logic I developed for this game. It is progressing well so I will reveal it soon.
     
  11. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
    8,364
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    iPhone gamer
    Finland
    Any info on that direction?
     

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