So I beat the beta with both people. I think I liked the gunner dude better personally. If I could ask that maybe make the enemies and/or the skills possibly a long tap to see what the descriptions are. I couldn't remember what the skills did once I was in game until I used them. If there is a way to do this and I missed it then I'm sorry lol Also does the things you buy in the dungeon only last one run? The stats you can upgrade after your run I'm guessing are permanent? All in all super cool
Thank you for playing our game, and we are glad that you like our game and the Gunner! About the long tap description function, it's a very good feedback and actually we are working on it. About the question, Also does the things you buy in the dungeon only last one run?-->Yes, you can keep it until game over. (*It's quite like the item system in Risk of Rain or Isaac or Dungelot) The stats you can upgrade after your run I'm guessing are permanent?-->Yes, it is. Many thanks for your reply and feedback!
Demo Looks very interesting. If you still have demos available, I'd like to give this a shot. [email protected]
So far away! Lol. We all look forward to it and I have a feeling the game will receive great reception and reviews.
Thanks! We will have this DEMO available as long as possible. Invitation sent, and hope you have fun!
This game is great. Here are some basic observations. I think the item descriptions that you get from chests in the game could be reworded. The "eye ring" especially needs work as it's not clear what exactly it does. As another posted commented, have the description of the abilities for each Gurdian pop up on a long press would be great. Any chance the spell animations could be cleaned up? The Paladin's spell for "Angel's Wrath" is especially cartoony. The rest of the art style is awesome. It's a fun game though, looking forward to playing the whole thing.