Crazy cheating? I'm on my 11th prestige and cannot get past 750. The grind from .pp to .vv hero is nuts. I'm at +400% gold gain and at 5000% all damage. I also have +420% tap damage I cannot imagine at your 6th prestige you accomplished this without time warping like crazy. M next artifact costs 1.35k and it will take me two runs to 500 to get that with some extra.
Are these artifacts any good? -Overseer's Lotion -Chest of Contentment -Laborer's Pendant -Ogre's Gauntlet -Parchment of Importance I'm just wondering what artifacts I should upgrade or trash. Also what are the best artifacts? Just so I can keep an eye out for them.
Overseer's Lotion is not great but it is fine for the damage bonus. Laborers Pendant is really good, max it out and you can use Hand of Midas every 30 mins giving you a lot more gold. Would you mind posting what the other 3 relics do. Lastly, Im at 12 relics and Death Seeker is the best relic i have. When you max it (as of now) you can critical hit every time which gives you huge amount of more DPS. I think I saw someone post earlier that they will be fixing this bug and it will only let you crit 50% of the time which would still be really good.
Concern - 3rd Party Clicker Apps Game is good, plain and simple. Concerns: 3rd Party Clicker Apps Game Data - Can't transfer if you switch to other phones.
Dang my 2 yr old just deleted app and I lost everything. 8 relics leveled up pretty well. Wish this had cloud saves. Of course I needed a new clicker cause wasn't going to start from scratch here. So it's Epic Dragon Clicker haha. Oh well, happy clicking/gaming all and be sure to disable deleting apps if little ones are around!!
I have just made my 13rd prestige, keep buying some suck artifacts, but i don't know why i still keep playing it lolz.
Backup So I don't think my game should be deleted by any reason, but until they have cloud backup, is there any way to backup my progress from an iPad? would the normal itunes backup do that? thanks!
There isn't any official way to back up your save file.. I think if players tamper with their files there might be an issue with leaderboard progress. For now, stay tight, cloud saving will hopefully be here soon!
I would gladly pay real money (like, $3-5) for a permanent "hold down for multiple taps" artifact in the game, like what Bitcoin Billionaire has. The temporary one in this game isn't worth it imo and I don't want to disable ads with a non-restorable purchase. It's the only way I see myself supporting the devs.
Thank you for the info, but I meant that if I'm going to buy an ad disabler, it MUST be restorable through the "restore purchases" feature of the app store, otherwise I just won't bother to buy it.
Has anyone had any trouble with the game crashing lately? It's run fine for me for the past week and starting this morning the app crashes about twenty seconds in.
Yep I use time warping. Only really need to at the high levels where you can't kill bosses without berserk skill. Do I care about "cheating"? Nope. My game isn't affecting anyone else. The progress makes it fun. Waiting an hour does not. But to prevent it from becoming boring, I do try to minimize how much time warping I do. I got lucky with some good damage artifacts early on and pumped them hard which allowed me to break through the kk to pp wall. Another prestige later I grinded my way through the pp to ww wall.
Yea I like it too. Besides I would be more inclined to pay money if there was some really good stuff to get with it - especially unique stuff you can't get otherwise or stuff to customize the look of your hero or something like that. At the moment I find several problems with payments: 1. Reviving heroes - this is just too expensive. Especially as it doesn't get down with the time. Reviving a hero that requires 24 hours may cost 100, but if you wait for 23 hours and have only 1 hour left, it still costs 100... it should cost less the more time you with IMO. 2. The things you can buy with diamonds: a. salvage artifacts - that's great. b. Money - that's nice but not always worth it, only at very specific points. c. hero death protection, i don't really feel it's worth it. b. auto-tapping? my shadow clone is more powerful than this. c. -50% monster health - really? this is far too expensive to be worth it. have i missed anything?
Yup I agree and it's the games fault not the gamers and as long as it's not affecting other player then it's ok,on the other hand I would like the auto tap too like bitcoin.
So through various tests, I've found that evolving heroes is completely useless for increasing damage output purposes. The only benefit from evolving heroes is gaining more "levels" to get more relics for the Hero Levels category when prestiging. Basically, at the point that you can afford to actually evolve a hero (when you can afford it), your damage output is far greater than even the boost from evolving provides. Plus you lose all of the passive bonuses from the hero and have to retrain them as you level them up again (regaining all skills by level 1800). So especially if the hero has passive skills that increase tap damage, you may even see a significant drop in your tap damage when evolving. Now, I have discovered an exception to this. Chester the Beast Tamer (Hero #28, the "PP" hero) actually becomes quite good when you evolve him. In fact, he starts to even outrank the next hero, Mohacas the Wind Warrior (the "3.14 WW" hero). At similar upgrade costs, Chester is providing greater damage boosts. I imagine that when I can evolve Mohacas, he will also be worth evolving, but I haven't reached the point yet where I can afford to do that (still only level 700 Mohacas). I probably won't be able to afford to evolve Mohacas until I can afford to purchase the final hero, Jaqulin the Unknown. The paywall to reach Jaqulin is quite steep indeed. EDIT: Added an image that shows what I'm talking about. Notice how the next upgrade cost for both Chest and Mohacas is almost the same, and yet notice the difference in what each upgrade adds to the DPS. For those wondering, zz is the equivalent of e+92, so the difference is about 6x. Also notice that the total DPS for the heroes is 29.95e+94, and yet Chester alone amounts 25.68e+94, and ALL the other heroes (all of them are evolved and most of them leveled up extensively (level +3000) amount for the remaining. Chester provides 85.7% of the total DPS and everyone else provides 14.3%.
Nice info and advice on who to evolve! I tend to hire the most recent heroes, and only evolve my other heroes when they're 'cheap' (barely affecting my current amount of coins).