I think gold per monster HP should increase or at least be constant the more you progress. In the current version I found that farming monsters at level 29 is a lot faster than at level 59.
Curently The best farming place for me is level 11 >_< I didn't properly measure gold per minute I get though.
Hmm it might be faster to farm at lower levels, but you only get chests with coins and gems if you playing on your furthest area so keep that in mind!
It would be to easy if you could just instant kill every boss since the instant kill skill cooldowns after 15 minutes :/
Maybe its me, but i have a hard time tapping in the small box and have it registar my taps. I do enjoy the game. Edit: wow.... Nearly lost a battle in lvl 20. I felt quite involved too, that was amazing. He hit quite hard and i had to taptaptap my health back up. Quite enjoyable. Edit: and i have been drinking so i am having 'quite' a great time #
The tap boxes should be quite big and even outside the enemy or heroes, I might increase the size even more though in a update! Or maybe a warning not to drink and play..
Yes I would love to add more Heroes in updates, or other creatures. Any suggestions on what you would like to see or how the mechanics for them would work?
I'm at Lv 100 now and man the first dragon is crazy. I have my health at 102 and I still sometimes get killed in one shot. Liking the game but I hope you do updates soon. That lack of actual progression (since no prestige mode or anything other than what was available from the start) may diminish the fun eventually.
Yes, maybe the dragons are a bit overkill.. There are even stronger dragons later .. You get an auto progress feature when you beat the first dragon thogh so it should be faster. I am looking into making a prestige mode now though for an update also!
Yep just beat the first dragon. Auto progress is very helpful since my automation can go through most levels now easily. Any other features we unlock later on?
How about a Berzerker that gives more and more damage for every hit? So maybe when hitting the enemy the first time he gives 5 damage, the next time 10 damage etc, but it resets after a enemy is defeated. He could be extra useful on bosses because of this!
I agree on extra heroes. Just keep it a team of 3 though, let us swap them out. Please for all things holy don't make extra heroes cost too much gems(or none at all). As it is now gems are super important for leveling up. I have banker lv 1 from my initial gem purchase, but now all gems go to leveling up. Levels get crazy expensive lol.