Dude, don’t beat yourself up about it. I’m sure everyone in this thread appreciates the effort. ...And haha, you’re not reading my posts correctly; I was just talking about you saying you’d like to be featured some day! XD I know others are affected by the borders and whatnot, but I’m not!
Haha. oops. I meant on the App Store...and you're right - I'm kinda skim reading between builds. I've got about 5 screens around me and the one in the kitchen to make sure it's all working on Android TV too Crazy busy trying to get this to you guys first though.
That’s precisely what I’ve been talking about from the beginning! Being featured on the App Store! See... You said: It really helps get Apple's attention too....you never know - we might get a feature some day once we have ironed this bugs out. Then, I said: Like, this week, for example? Congrats on being featured under New Games We Love! All I meant was “Oh, you’d like to be featured some day? You mean like...this entire week? “ That’s all I was saying! I’ll shut up now.
@nburcombe If you don't mind, a simple request. Could you please change the app's title (under the app icon) to TTRWT or TTR: WT instead of how it is currently (TableTopRacin...)?
Hi nburcombe I that min ios 13 set in stone? As it looks I feel like staying on the last version of 12 for a while...
Sadly no choice. Lowering the OS will mean that the number of devices that can run it properly expands massive and sadly anything below a 6s+ isn’t able to maintain frame rate and provides a poor experience. Sorry about that.
on the simulator it’s full screen on iPad Pro 11in. Just tested sims of ALL iOS 13 devices...and it's fixed
What an insanely tough day, but - we have the next build ready to submit (after one or two more tests) Here's whats fixed.... - Improved Icon Label on iOS and tvOS - Fix black border screen issues happening on some devices - Improved the size of the touchpanels associated with steering - Fix for iCloud saved game issue - Improved iCloud login experience - Improved Game Center login experience Those top three took about an hour...the rest was 3 days solid. My brain hurts. Friday night beer I think. Hope this is better for all of you and a massive "Thank you for being to paitent" to everyone who has bought it so far....this should fix a lot of your woes. Hopefully I will see you online some time for a drift-wheel combat battle (btw the way, the reason the AI cars are turned off in the Mutliplayer when you choose Drift wheels is that we couldn't get the AI to race competitively with so little grip. So it's human users only if you use Drift wheels online . I'll be uploading this build to the AppStore asap and they will review and then hopefully we can get this out in the next 24-48 hours...but I don't know if Apple review happens on a Sunday. All the best Nick