SZC Official Trailer

Discussion in 'Upcoming iOS Games' started by ashtmj, Nov 19, 2011.

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  1. Daver16

    Daver16 Well-Known Member

    Sep 17, 2011
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    Ahh I see that sounds quite awesome to me! I think I read somewhere on here this is only the first chapter, how long is it going to be and will the other chapters be released as updates or different games?
     
  2. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
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    Boston, MA
    Hey everyone here is one last trailer before the release of Chapter I
    it highlights some of the other weapons/power ups, gravity beam, ice beam, magnet boots, scanner, etc. hopefully you guys will check it out and post your thoughts

    @Daver16 all the game chapters will be within the one game, and will be free/added as updates.

    Chapter I has the following:
    standard gun, the bomb attachment for the standard gun, Shot gun, flame-thrower, taser, the rock-saw, Grav-boots(double jump) 2 of the 5 energy tanks, 10 hidden medals (locate them all to get extras at the space merchant in the next update) 2 boss battles, 12 achievements, five station logs(back story) and maybe a few other things I'm forgetting right now



    And thanks again for all the feedback thus far :)

    -Ash
     
  3. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
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    IOS Developer
    Boston, MA
  4. Daver16

    Daver16 Well-Known Member

    Sep 17, 2011
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    The concept art looks really great!! When are you guys aiming to release this?!
     
  5. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
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    Ohio, USA
    Overall, the game looks really awesome!

    As far as the controls, all I can say is, I hope they were user tested heavily. It looked like you were having a smidge of trouble in the video. Maybe right side analog shooting, like in Star Marine, could work. I felt like the controls in Star Marine were pretty perfect.

    Nonetheless, I've been trusting devs a bit more lately when it comes to controls. Hopefully, the ones implemented work well.
     
  6. AceWizard

    AceWizard Well-Known Member

    Oct 9, 2011
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    Studying to become an Electrician
    Sweden
    I want this now! :O Currently playing Metroid Fusion on my 3DS. And this looks like the closest thing i would get on my Iphone (which i play daily, while i play my 3ds once every month.. heh).
     
  7. Fireball926

    Fireball926 Well-Known Member

    Nov 21, 2010
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    Haha I already beat fusion on my 3ds... great game! Really excited for this one!
     
  8. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
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    @Daver16 if all goes well chapter I will be releasing on feb 16th
    chapter two/the first update very soon after

    @AceWizard thanks!

    @GoofyJmaster thanks, the controls have been tested, and hopefully people will like them. I've always been a fan of buttons vs touch screen, but I find myself using the touch screen mode in this game.

    Here are are for more concept art images:

    [​IMG]
    szc-concepts Vera encounters a monster by homeschooledmail, on Flickr

    [​IMG]
    szc-concepts Tank,Vera and monster design by homeschooledmail, on Flickr


    Thanks
    -Ash
    www.monsterrobotstudios.com
     
  9. lumothesinner

    lumothesinner Well-Known Member

    Sep 30, 2011
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    Release next week! brilliant!

    Anything resembling metroid is good for me (currently playing fusion on 3ds and zero mission on iphone with emulator) and I gotta say that first concept art...wonder what inspired that.

    Loving all the vids so far, def getting this.
     
  10. psj3809

    psj3809 Moderator

    Jan 13, 2011
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    No sign of this today (yet), can the dev let us know if it will be this week or next ? Presume looking like next week
     
  11. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
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    IOS Developer
    Boston, MA
    I should be out the 22nd, I'll post when I know for sure in the next few days, but it will be heading off for review by apple later today :)
    I was delayed as I made some last minute changes that required a large amount of work.
    here is the latest, I switched all the backgrounds/terrain to tiled images cause I think it just looks better/cleaner over all, and with this new design I was also able to make all backgrounds in the game parallax scroll much like super metroid! the new design should also allow me to complete updates a lot faster then I would've been able before, and lastly I overhauled the map!

    Thanks again for all the great feedback guys!
    I'm hope you will all enjoy the game, and we can keep this thread alive after launch for feedback/suggestions for later updates, that's my favorite part about ios development, real time feedback/updates, in the old days I couldn't call up nintendo and ask them to change a few things in super mario for me :)

    [​IMG]
    SZC: Beyond Dead Monster Robot Studios by homeschooledmail, on Flickr
    [​IMG]
    SZC: Beyond Dead Monster Robot Studios by homeschooledmail, on Flickr
    [​IMG]
    SZC: Beyond Dead Monster Robot Studios by homeschooledmail, on Flickr
    [​IMG]
    SZC Beyond Dead by homeschooledmail, on Flickr


    Ash
    http://monsterrobotstudios.com/
    like SZC on facebook
     
  12. Biggavelli

    Biggavelli Well-Known Member

    Jul 7, 2011
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    Game looks Good...I'll buy this...looking forward to the 22nd.Whats the price?
     
  13. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
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    IOS Developer
    Boston, MA
    Thanks! glad you like the looks of it.
    It will be 99 cents :)
    it might go up as I add chapters, but if I'm lucky enough to get good sales i'll keep it at 99.
    version one also has an extra weapon (The Rock Saw) you won't be able to get in future updates, something cool for people who grab the game at launch :)
     
  14. mashead2000

    mashead2000 Well-Known Member

    To coincide with the Vita launch? Hehe look forward to next week and the bonus weapon :)
     
  15. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
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    IOS Developer
    Boston, MA
  16. lumothesinner

    lumothesinner Well-Known Member

    Sep 30, 2011
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    Woo, been waiting so long.
    Day one purchase without a doubt
     
  17. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
    336
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    IOS Developer
    Boston, MA
    @lummothesinner woo! thanks :)

    Here are some write ups

    AppAdvice
    Pocket Gamer

    cool news for Chapter II also, By day I'm a comic book artist and I've contacted several artists I know and requested pin-ups, I don't know the total number yet but there should be 5-7 mini pin-ups hidden within the space station, once you locate them you view them within the gallery. but, better still! the first person to find each image and post a screen shot on our twitter or facebook page will win the original art work by that artist! a full list of the artist will be posted soon

    -Ash
    Monster Robot Studios
     
  18. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
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    College Student
    Ohio, USA
    Super pump-diddly-umped for this!

    I feel like i'll be stealing this game when I buy it on the 22nd, since it's only a buck. I hope the low price nets a ton of downloads!
     
  19. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
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    Was this developer with Game Salad, like Bridge the Gap? SZC looks very promising but a lot of Game Salad games I fear fail to run smoothly.
     
  20. ashtmj

    ashtmj Well-Known Member

    Sep 1, 2011
    336
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    IOS Developer
    Boston, MA
    @GoofyJmaster Thanks! :) I hope you like it. I'm shooting to have Chapter II out not long after launch, with lots of new areas to explore. the map shown in the images posted accounts for 1/4 of the total map size by the games end :)

    @undeadcow it will only run on iPhone4 and iPad2 maybe iPad one, I'll be testing that later today. but so far I've had only one crash report on a iPad2 durning a boss battle, I tested in both my iPhone4 and iPad2 and it worked fine. I'm looking into it now. it's all looking pretty smooth (fingers crossed)

    New article about the game art!

    I'm real excited for launch, and to get feedback on a much larger scale :)

    Thanks
    -Ash
    Monster Robot Studios
     

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