A [promo] tag would solve all those problems. Would hide the text behind a button that only members can click. Kind of like the Spoiler tag on some other forums.
More codes... Rolling out version 1.2 here in the next couple days...version 2.0 not long after that...so here are some codes for you guys. As always, let me know what you think and how I can help make the game better. Early reviews are quite positive...thank you everyone. LM4MTWJPWJPP K7F6JP6RKY3Y YLXEYW3RF63L NPPXNHM7WHWL T3KXYAWTTYPY 474PWKLFXK9F 3PAE6LJXLX9H 66AXFL4TK4KX FL3HAFMALE6F JXAFRTXAJ3AX FTPX9NT6FWMX NLN4EJLWKFER TNW9YX9PAJTP KW6KWX3NP9YE MXHEK3E9NWW7 Cheers, --Drew
Drew, This game rocks! I can't get my iPod Touch away from my husband because he loves this game so much! Great work! My only comment on the game is the color green against the tiles. It is difficult to see compared to the other colors.
That will be fixed in version 1.3....which I'm putting the finishing touches on now. I'm also improving the brown/black contrast. I'm trying to keep the minor releases small. I will let you know, however, that there is some BIG BIG stuff coming in 2.0. Stay posted.
More codes.... This is the end of the codes for 1.1....new version should be out today or tomorrow though. I'll post some more codes for it after it is in the store. EHWLLFKARKHX AJREY4HETWMR WYFTFKLKTPY3 JMRL97FME4ME XFLMXJWKPNHT Cheers!! --Drew
It's a great little puzzle game. Could use a bit of a graphical refresh... but overall I'd definitely recommend this to puzzle fans. GatorDeb, try keeping the colors separated in the four directions for as long as possible. That should get you through level one at least.
You'll get it. Keep trying. Here's a tip. Start by building the middle row across. Don't complete the row...but get everything except the one on the end. As you are building out the middle row, build vertical columns. Make sure the columns don't touch. This strategy is to focus on building only vertical columns...and not rows. If you try to do both at the same time, it gets very hard.