The main character's model seems kind of stiff. I guess it could use a little improvement, but I don't think that'll be a dealbreaker for such an amazing looking game.
I think it needs some animation details. Maybe some bounce on the hair when platforming and when being stationary. And the initial jump animation needs to be more "Actiony." The second jump with the flip looks ok. Of course, these are my personal thoughts that i'd like to express.
I'm guessing today is out of the question for a possible release, but I really hope Apple approves it for next week.
So happy that you have a release date now. I don't mind waiting until the end of the month, but I'm anxious to play it!
Okay... Just as soon we thought we were sure of the release date, something very unexpected happened (a positive thing!) We've moved the release to THIS THURSDAY, March 22nd. Needless to say we are very excited about the release right now.
Sweet, we're looking forward to the release too. BTW, when people say "Wednesday" referring to release dates, they mean Wednesday/Thursday. It just depends where one lives. In many countries, it's Thursday midnight, but in the continental US, it's between 8-11pm Wednesday, hence why many people call it a Wednesday release.
Amazing! Hi guys, the game looks amazing! A mix between Mario and Zelda is more than welcome I was wondering, what technology do you use? Unity?