SwapQuest - Puzzle/RPG

Discussion in 'Upcoming iOS Games' started by Rebusmind, Jan 29, 2014.

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  1. WildBastion

    WildBastion Active Member

    Aug 18, 2013
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    Thanks for the reply!
    Those status effects are spiffy! ^_^

    I like your artist's animations and its nice to know that you are looking for things like that character-tap-pause mechanic to improve.

    Status effect that you lose money or points over time, or on hit. would be the bane of high score addicts! XD
     
  2. Rebusmind

    Rebusmind Well-Known Member

    Jan 29, 2014
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    Berlin, Germany
    @WildBastion
    Thank YOU for your kind words. :)
    Btw. how do you like Wayward Souls? I bought it today but only played for a few minutes so far. Seemed very promising to me.

    @all
    Here's a little sneak peek of the first boss that you encounter in the forest.


    [​IMG]


    It's a giant bug that has been transformed by the Horde to aid them in their cause. It spits goo that slows you down, jumps around and throws bombs at you. But how you defeat it you'll have to find out for yourselves when the time comes. ;)
     
  3. miroa

    miroa Well-Known Member

    May 22, 2013
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    I loooooooove Wayward Souls!

    I haaaaaate spiders! Hahahaha. I am really looking forward to your game.
     
  4. Rebusmind

    Rebusmind Well-Known Member

    Jan 29, 2014
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    Actually it's not a spider, but a beetle (it has only six legs), but it's dangerous nonetheless. ;)
     
  5. WildBastion

    WildBastion Active Member

    Aug 18, 2013
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    Lol spiffy boss! I love whoever does your pixel art!

    As for wayward souls its awesome :p
    Especially the pixel art; mage gauntlet is one of my favorite ios games and its that and then some!

    about the only criticism I can think of is that the abilities for each class/hero are so similar. Id like for them to be more varied.
     
  6. Rebusmind

    Rebusmind Well-Known Member

    Jan 29, 2014
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    Me too! :D
    The art of the game is done by Jussi Simpanen, who some may know from his other games on Newgrounds. You can check out his other stuff here:
    Portfolio
     
  7. Rebusmind

    Rebusmind Well-Known Member

    Jan 29, 2014
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    I've implemented a progress bar today that shows you how far you've come in the level, as some folks have been wondering about that as they played. Not as exciting as a boss battle, but a neat new feature (which you can also disable in the options if you don't need it).


    [​IMG]
     
  8. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    Looking forward to getting to try this one still.
     
  9. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    So, sorry if I missed this already being discussed, but will this be a scored game? Do we have a persistent character or do we start from scratch each run?
     
  10. Rebusmind

    Rebusmind Well-Known Member

    Jan 29, 2014
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    And I start to feel sorry that I keep teasing you with all the tidbits from the game when it's still months away from its release. :(

    I'm planning to do two things:
    1. 1. A story mode that lets you progress through the world, learn a bit about the places you visit (optional), level up and develop your character and have an intro and an ending.
    2. 2. An arcade mode in which you play through a level to get a good score or play an endless level until your character dies. Each try sets your character back to level 1.
    So far only the former exists, but the second mode will be easy to implement after the story mode is finished. The big question for me will be if I can put all this in the game before my personal deadline. If not, free updates after its release would be a good alternative. Hope that answers your question and thanks for your interest. :)
     
  11. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    Perfect! I really love the concept of the Arcade Mode.
     
  12. unexpect3rd

    unexpect3rd Well-Known Member

    Dec 7, 2011
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    oh this is genius, I previously was playing around with the concept of a game where you play out an entire RPG story on a puzzle board itself, i couldn't have imagined this. Well done, i'm looking forward to playing it.
     
  13. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Same.

    The canpaign sounds sweet too
     
  14. Rebusmind

    Rebusmind Well-Known Member

    Jan 29, 2014
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    Berlin, Germany
    Thanks everyone for the kind words! :)

    I've been working more on the first boss, especially the balancing of the difficulty, as I kept losing.

    Here's a longer gif showing what it will be like to fight him (although the actual strategy is not revealed...)


    [​IMG]
     
  15. miroa

    miroa Well-Known Member

    May 22, 2013
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    Wow, it looks challenging!

    I love the animation of the character and the boss, they are really well-done.
     
  16. Jerutix

    Jerutix Well-Known Member

    Nov 3, 2009
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    I am still super excited for this game. It keeps looking better and better!
     
  17. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    Agreed! That first boss looks great
     
  18. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
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    Me too, it'll be on of the few games I instabuy and I nearly never do that these days.
     
  19. Rebusmind

    Rebusmind Well-Known Member

    Jan 29, 2014
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    Berlin, Germany
    I've been working on the next level, a village under attack by the horde. This means you can enter houses (which are a bit empty right now, but will get stuff like chairs and tables you can destroy) and there will be fire and explosions! :D

    Here a little teaser.


    [​IMG]
     
  20. djstout

    djstout Well-Known Member

    Jul 21, 2011
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    Looks great! Looking forward to it
     

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