Universal Swapperoo (by Fallen Tree Games Ltd)

Discussion in 'iPhone and iPad Games' started by metalcasket, Jan 14, 2016.

  1. dancj

    dancj Well-Known Member

    Jan 25, 2011
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    Yes it is. But it's not crap like most of them.
     
  2. fiskadoro

    fiskadoro Well-Known Member

    Jan 1, 2009
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    Chicago, IL
    Feels like I've been stuck on Level U for ages. Got 6/10 once but it seems more luck than strategy. Any advice?
     
  3. fallentreegames

    fallentreegames Well-Known Member
    Patreon Gold

    Mar 14, 2010
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    Game Developers!
    UK
    I think I've just found our new AppStore app description! :)
     
  4. MetaGonzo

    MetaGonzo Well-Known Member

    May 7, 2009
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    Like most of the toughies, concentrate on managing the skulls and let the actual objective come secondary to that, only going for stars when it means helping with the skulls; the star matches will keep adding up. Works for me anyway.

    Wait 'till you open Hard...

    Great game.

    Oops. @fiskadoro
    Brain fart...
     
  5. fiskadoro

    fiskadoro Well-Known Member

    Jan 1, 2009
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    Chicago, IL
    #65 fiskadoro, Feb 8, 2016
    Last edited: Feb 8, 2016
    Thanks! I did get past U (and V) in the end. Now I'm grappling with W. Despite its toughness, it keeps me coming back for more as you always seem to get so close.
     
  6. dancj

    dancj Well-Known Member

    Jan 25, 2011
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    Damn - I've just found that when an eye tile reaches zero an pd starts glowing, you still get about a second to quickly shuffle tiles around as many times as you can to get it cleared.

    This game is full of surprises!
     
  7. dancj

    dancj Well-Known Member

    Jan 25, 2011
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    Aaand completed!

    Is that endless mode a couple of people mentioned something that's going to happen or just idle speculation? That would be great to have.
     
  8. They told me it's not happening. :(
     
  9. dancj

    dancj Well-Known Member

    Jan 25, 2011
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    Damn. Shame - it would be good. Hard to do though. Unlike games like Threes which get progressively harder, Swapperoo reaches the point once you've built the timers up on the abilities when it feels like you could go on indefinitely.
     
  10. Not really -- that 500 move final level took me many tries to get. But it was probably the most engaging for me.
     
  11. scott997

    scott997 Well-Known Member

    Jan 5, 2015
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    Game Center Achievements

    Anyone having a problem with their Game Center achievements not showing up? I've completed all the stages, but none of these achievements are showing up. I'm getting other achievements though.
     
  12. Cyl

    Cyl Active Member

    Nov 15, 2013
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    #72 Cyl, Feb 20, 2016
    Last edited: Feb 20, 2016
    Same for me on 6S+
    Great game anyway, I will gladly pay for more game modes and/or levels. Free update would be much appreciated of course ;)
     
  13. dancj

    dancj Well-Known Member

    Jan 25, 2011
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    Most of my achievements show, but I do have some missing.
     
  14. joemoulding

    joemoulding Member

    Jun 5, 2010
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    Programmer
    Nottingham
    Hi all,

    As you guys in particular seemed to be keen on an endless mode, we can announce that 3 new modes will be coming this Thursday in what we call the INFINITY update!

    First up is Endless mode - this is the mode we created based on the feedback in this forum, so I hope you like it :)

    The second and third modes are Gauntlet and Timed Gauntlet. This tasks you with completing stages A to Z in one life, so its pretty hardcore! The objective targets are lower than when completing each stage individually though, and the tuning is specific to those modes to make them possible and hopefully enjoyable.

    We've also added a colorblind mode which adds patterns, and some overall balancing tweaks.

    The achievements aren't fixed in this update I'm afraid, but we have got a fix for them that should follow shortly.

    Thanks, Joe
     
  15. dancj

    dancj Well-Known Member

    Jan 25, 2011
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    Fantastic!
     
  16. Cyl

    Cyl Active Member

    Nov 15, 2013
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    Great ! Lot of thanks, your game is the best in the genre IMHO. It will be near perfect soon :)
     
  17. Qwertz555

    Qwertz555 Well-Known Member

    May 22, 2010
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    I reinstalled the game after this update and all my progress is saved (though i don't see it at all in my icloud). Great coding, Devs!

    I'll give level T and Y another go. Hopefully i can complete the game and unlock Hard mode. Finally.

    Just played Gauntlet and made it to stage U. Though everything is a bit easier, indeed, stage T made me use all my three powerups, argh!

    No time for the endless mode atm, but i'm looking very forward to play it. I really have to settle my expectations though. I can't even tell you why mine are so hyped...maybe because of the long wait for it (honestly, i forgot long time ago), maybe because i played the Gauntlet mode so well on my second try, or maybe because good things always take a while.

    One of the most unique match-3 games has gotten even better - highly recommended!
     
  18. Qwertz555

    Qwertz555 Well-Known Member

    May 22, 2010
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    #78 Qwertz555, May 15, 2016
    Last edited: May 15, 2016
    Finally, i beat all levels in normal mode. What a satisfying relieve. And oops, the unlocked hard mode seems to be harder than hard. But hey, it's ok, i'm simply lacking some skills when it comes down to strategical brain storm stuff.
    Edit: against all odds, i beat Match 200 tiles...woot!

    If another update is still possible, the companion music, when triggering the skull, is way too loud. Ouch, my ears! Could you balance it out a bit more, please?
    (I always crank up that cool jazzy blues music and forget about it)

    Detonating all tiles should also be possible to get cancelled again. As slow as it fills up, i might forget that i can't and i will waist it, again.
     
  19. y2kmp3

    y2kmp3 Well-Known Member

    Jun 25, 2010
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    #79 y2kmp3, Jun 2, 2016
    Last edited: Jun 2, 2016
    There is a bug with the Gauntlet mode. If I pause the game and resume it later, when the the game reloads, the power-ups are all gone (the entire bottom section of the screen are not visible) along with your current scores. Therefore, you are forced to finish the current level without power-ups until the next level when they appear again.

    Can someone else confirm this?

     
  20. dancj

    dancj Well-Known Member

    Jan 25, 2011
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    Yeah. I get that too. Sometimes they reappear before the next level, but to be safe I always made sure I paused the game just before I completed a level.
     

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