You need to dig to find stuff if you don't find it in caves. Globally, the world is set this way : [EARTH LAYER] : Made of Dirt. Can contain Clay and Limestone [STONE LAYER] : Made of stone. Can contain Iron, Coal and Gravel [GRANITE LAYER] : Made of Granite (duh !). Can contain Sulpher, Malachite, Germanium or Diamond It can also be set this way for sand parts : [SAND LAYER] : Made of sand (Duh !) [STONE LAYER] : Made of sandstone. Can contain Saltpeter [GRANITE LAYER] : See above.
You only need wood to make torches. You can burn wood in the furnace to make coal and combine it with sticks to make the torch.
To anyone having issues figuring out formulas and stuff, hit the in game help and look through the Recipedia. It'll show formulas for creating pretty much everything. The only tricky part is making stuff like the christmas tree requires a certain type of leaf (spruce I think) and the formula shows the correct pattern for that type of leaf, but it may be confusing at first since it doesn't explicitly give the names of each item. ............ FINALLY after several days of playing this and toying around, I figured out how to make a simple clock so it sends an on/off signal every 2 seconds... which then triggers a set of lights in a specific pattern each with it's own delay so it looks like they are firing off in sequence. Sorry if that's confusing, it's hard to describe. Basically with that I was able to build a lighthouse with four small three block towers of lights in it that light up independent of one another so it looks kind of like the light is rotating around inside the lighthouse. Just to add a bit of extra realism to the design. It's not perfect, but I'm amazed to see it work and I think it'll be useful for making other animated light features. Beyond that, I worked in my survival save to expand my mountain top retreat into a more elaborate design with rooms and whatnot. I also built a lightning rod to hopefully keep from getting struck again. Not sure it'll help, but I figured it was worth trying.
For a noob to crafting games here's more detail from the beginning: 1. Get wood from a tree (doesn't matter which kind) 2. Use the wood on the inventory menu mini-crafting-table to make wooden planks. Use the wooden planks to make a crafting table that you place in the world. Put this in your inventory on hand, return to the world and place it on the ground. 3. (optional, but it'll save time) on the crafting table, use the wood planks to make wooden sticks. Use the wooden sticks and some wooden planks to make a wooden pickaxe. Make sure the pickaxe is moved to your on hand inventory so you can use it. 4. Dig down until you find cobble stone. Collect at least 8 pieces of it then return to the surface where the crafting table is. 5. On the crafting table use the cobble stone to make a furnace. Put the furnace in your on-hand inventory, return to the world, select the furnace so it's in your hand and then place it on the ground. 6. Touch the furnace to use it. Combine some wood in the top two blocks while burning wood/planks in the bottom block. This will produce coal. The more you have the more you can use with sticks on the crafting table to make torches. Any formulas you don't know, look them up in the ingame recipedia. It'll give you a detailed view of where to place each item in each formula. Once you do this a few times you'll have all these recipes memorized since they sort of make sense. Once you have torches you need to put them in your on-hand inventory so you can select them. They do not do anything until you place them on a block in the world. So select then touch the screen to a nearby place where you want one. They can be put on top of or on the side of blocks.
That sounds fantastic! Pretty great acheivement there. I haven't played around with the electronics yet but sounds like there's a lot of possibilities
Go stand on the top of a mountain during a thunderstorm and be the tallest thing around. You will get struck. Heck, my house on top of the mountain had been struck several times. I plan to make a glass room so I can go out during these events and see if the lightning rod works or not. Finding a clock diagram on the forums for the game helped get me started. I modified the simple one in this thread by ritehunter: http://survivalcraft.lefora.com/2013/04/05/still-so-lost-with-technology/ Maybe if I think about it later I'll clean up my testing wall that I built to design the overall circuit and post a pic here. It's kind of cool what you can do. There are limits due to how wires act in adjacent blocks, but working around those limits and just making everything more spaced out I think I could do a simple animation of some kind. ........ Last night, I worked in my creative save some and built the city hall building for my little sea side town, a fountain that lights up at night as well as some sidewalk to join everything together along with extending my underground wiring network that turns the lights on at night. It's coming together but is going to take a lot of time to get anywhere near complete. Still, it's fun being this creative without the mess or limits of a box of legos or lincoln logs or whatever.
Hey crafters, damn its so great to see all these ideas coming together in one place ;D it's like a melting pot of inspiration. Once I've got a big chunk of my Epic build together I will turn to figuring out some electrics, as of now I've kind of put that to the back of my list haha. I especially like the fountain lighting up at night idea and the lighthouse, great stuff!. It's also great to see fresh players trying out SCwith a non biaist view away from minecraft fans. Not that MC is crap it's just it's not so good on this platform, I bet they are jealous. Oh and I'm intrigued to know if these lightning rods work or not! Please keep us updated with this as I havnt tested my map in survival mode yet and seeing as a lot of my builds contain wood this could be a problem lol.
I am a minecraft fan with an unbiased view towards games. If a game is good, it's good. MCE isn't bad on this platform, it's just different. Survival is more out of a horror movie with the monsters all around. Multiplayer is pretty fun for creating stuff, surviving and competing. There's no Multiplayer in SC... there's a lot of stuff in SC not in MCE. Both are great in their own respects. I will. You can get struck in creative as well. Just heads up that there is still danger whenever a thunderstorm rolls in.
Yeh I turned of weather in creative so no lightning haha. And I've played mcpe a lot more than SC cos I had to wait for the iOS release to play it. They are both good games but I just think SC is a lot more superior in lots of ways and doesn't restrict u so much especially in creative mode, which I like due to such aspects as unlimited world . To me the only thing mcpe has that is better at the mo is multiplayer. But I'm shore SC will have that aswell in time. Who knows maybe mcpe will up there game soon, but untill then ill stick with SC.
I'm seriously considering this one, but something tells me this game is very simple to survive in survival mode. If you own Minecraft for PC, would you recommend this? It already has some interesting features that could make it unique even to MC for PC..
If you explore, you will run into packs of wolves, cows with aggressive bulls protecting them, bears (most are hostile), & pigs ... getting food is not that easy, so survival is IMO harder in SC than MC since in MC chickens are easy to kill... cows yield beef and are not hostile... same for pigs... you can get apples randomly from trees... and if you find an NPC villiage then there's usually a smorgasbord of wheat to make plenty of bread. In SC it's somewhat difficult (in my experience thus far) to actually kill a bird since you have to make spears and throw them. Spears are not stackable and you only have 4 inventory slots for quick item changes. You can also throw rocks which are stackable (but not recoverable like spears) that are commonly given instead of gravel blocks... but you have to mine for them. Granted in the current version hunger doesn't set in and fatigue while it is accounted for does not affect your ability to keep moving. The next version is said to force hunger and fatigue... which will make it more in line with MC, but the main issue is food IMO since getting to weaker animals like cows is difficult since bulls are so protective. IMO, it's a little harder to survive since food can be a real challenge to acquire. ........... Last night, I played on my survival save quite a bit. I lowered my lightning rod and finished my glass observatory so I could watch it during thunderstorms. I threw a wood block on top of it to ensure if it is struck that it's set on fire (the rest of my building and the lightning rod are cobble stone blocks). I went hunting and managed to finally get some food by throwing spears at the black birds. I not only got the meat for the bird but also a wrens egg. So that was nice. I killed a couple bears and wolves as well as found some horses. I need food badly so as to make the game a little more ... fun for exploration.
MC has Hardcore mode which is exactly the same. MCE doesn't have hardcore mode, but that's not the comparison that Elixir was asking about.
Note that sometimes, you'll be attacked by bears in caves when you don't really expect it. Bears do deal quite a bit of damage, and can take quite a beating, so if you're not ready (IE : Dont have a Machette in your quickslot) it can get messy very fast. It can also be dangerous to move out at night due to a pack of werewolf... and it'll be even more dangerous comes the next update with pathfinding update.
I'm kind of thankful that the pathfinding is proving difficult for the dev to get working right. The game is plenty dangerous just trying to explore the world... I don't want to imagine if the bears and other animals were even more aggressive and actively seeking me out. Maybe to balance things out we could get a bow and arrow and maybe throw in some deer or rabbits to hunt?
Despite the releases the last couple weeks... this has gotten most of my game time. Last night was no different. Worked on my survival save a little. I really love all the mountains in this one save I have, tons of caves to explore, and so on. I just need to spend some serious time mining so as to have enough resources to finish it. My lightning rod still has yet to be struck, but I may have shortened it too much. I may make it a bit taller. The nice thing is the way my castle/house is positioned on the top of the mountain on one side it snows and the other it rains. So unlimited snowballs and a good environment for growing trees. Anyway, such a great little game... makes it easier to resist spending time on the computer and instead relax on the couch or play this before going to sleep.