Great, my reason for asking is that with first person games, I'm never able orientate where I am, in relation to where I am. Just trying to figure out my position and surroundings, not to mention actually knowing I am going. This also makes it very hard to hit anyone/anything with ranged/projectile weapons, in FP games. I am better with melee stuff, but by both, I'm nowhere near as accurate as I am in 3P games. I suspect it comes from the fact that I have no depth perception at all. .
And third person there is. First person pics follow. Gotta go prehistoric until I can get my hands on some steel to send down range.
It just feels a little over whelming and there there is a lot on there and some things don't flow together like maybe change the fonts and colors so they are easier on the eyes and go along. But sorry I'm not a game maker and I'm not trying to judge to harshly
Are we going to have to press the actual word for the buttons to work or is there an invisible area that corresponds with the button next to the word?
By all means, I am open to criticism. It can come across a bit cluttered. There are tons of items, skills, crafting, stats and other things that you can do in the game. I needed to put info somewhere so the menu to me made the most sense. The game has tons of depth. You can build, assemble weapons, craft items, kill and loot. You can do all of the above or just a few to survive. I gave players tons of options to play the game in many ways. Many won't use hardly any of the options available. But, if they want. Its there. As of now, press the word The game is still a work in progress. At this stage, its good to see what the button functionality does. It makes it easier to figure out. Also, makes it easier for me to test things.
Enemy players not letting you in their bases? Use ForceQuitApps universal master key!!! Guaranteed to get you in without need for any locksmith.
It would be kinda funny if we could add ridiculous weapon mod like for example we take the grenade launcher and add 8 extra barrels turn the grenades into fireworks and we strap a teddy bear to gun. The only way a person could perfect that system through is by allowing limitless customization of the weapon or in other words you get choose which attachment to use and where to put it. This is not a suggestion just a really cool idea that might be able to become true with lots of hard work and effort and if anyone were to try and add this to their game just remember this, add this after you finished the game in a later update!
]And third person there is. First person pics follow. Everything I've seen posted so far is in first person. Or, did you mean that third person will be in the game, just not in an