Speaking of the vinyl LP, there are less than 100 left. If you haven't already, grab one here while you can: http://jimguthrie.bandcamp.com/album/sword-sworcery-lp-the-ballad-of-the-space-babies
Small question First of all, I enjoy the game, nice game, a little too much backtracking but really nice and the closest experience to enjoying NES games when I was a kid I have one small question, which I'd like to clarify with you. The game is arguably very short, is there any clue whether this game will receive any updates to prolong it or make it more interesting as time goes by, or is this it? Just wondering, as that would be awesome.
We have heard that the devs will be supporting the game for some months to come, but I wouldn't presume that will include large scale content updates (although that would be cool). I'm guessing that some small in game touches will pop up now and again in future updates. I'm also betting they gathered enough feedback from the iPad release to tweak up the iPhone version, which will probably be released as a universal app later this month.
Rejoice! http://www.superbrothers.ca/teletex026.html S:S&S EP - April 21st for iPhone and universal version for iPad! If you own the iPad version, it will now be a universal app that will work miracles on your iPhone to boot! Sweet! Also super cool news - Sounds like a second pressing of the vinyl LP is in the works with a new limited print. Awesome! Excellent news for all today!
I like the part where they call the iPhone version the definitive one Kinda makes up for the wait I suppose.
I stopped reading this thread when the spoilers began to appear but since I finished the game tonight (after stretching it out for as long as I possibly could!) I just had to pop in to say that it left me speechless. This is what I imagined a game should be all those years ago when I started playing on my C=64! The length is irrelevant, it is the experience, the way that the world and the story and the sound all suck you in to their alternate reality, the way you live and breathe as the Scythian, the way you are relentlessly driven on on your quest as it takes over your character's and your own life, the experience is second to none. It is criminal that we are able to enjoy such a work of art, for that is what the game is, for just a few bucks. All I can say is thank you, devs.
The sworcerylink: http://www.superbrothers.ca/teletex026.html "THE GLORIOUS DAWN OF A TINY NEW ERA will ocur shortly before Thursday, April 21st 2011." (out for iphone) .
Superbrothers: Sword & Sworcery EP is now Universal. Have the iPad version? Those pixels there will now work on your other iOS devices
Err... Is S:S&S supposed to have retina graphics? I have the universal app, am running it on my iPod Touch, and it doesn't appear to be retina. Is this a bug? If it isn't, I'm really disappointed...
Quick note: Sworcery was updated for OS5, and now utilizes the new single sign-in for twitter. Also, we found the pesky bug that was causing issues with the retina display - the pixels that define our game should now be crisper than ever. The update also fixes a couple super-rare bugs, just in case. ENJOY!
Oh, this game, the pixel art is just...so good. So simple, but so detailed. Just a visual feast, thank you. On another note, is there any good resource to find some tips without risking massive spoilers?
Try PocketGamer's Walkthrough guide... http://www.pocketgamer.co.uk/r/iPad/Superbrothers%253A+Sword+%2526+Sworcery+EP/feature.asp?c=28754 Its full of spoilers, but very helpful.
Touch Arcade game of the year. I'm probably the only one that never played this game. I never noticed it but downloaded it just now and played through the first Session and obviously I'm loving the game. Nice to see the developers are local Toronto guys. That's pretty cool
Nope I bought when it came out and haven't played it yet lol. Listened to the music tho which is awesome. So gonna try to find some time for this
I know this is cliche, and probably arrogant, but this is NOT a game to be purchased for its length, and if you are using that as a consideration, I'm not sure if this is the right game for you. I'm not trying to sound like a jerk, that's not my intention. This isn't a terribly long story. If you love it, it will have a great amount of replay value. I know for me it's something I cherish and "collect" if you will. Knowing its on my device gives me warm and fuzzy feelings. Have you played any point and click adventure games before? Monkey island/tales/back to the future, etc? If the game was only a few hours, would that be an issue if the game was beyond stellar in its quality? Ugh. I sound so obtuse, I know. This is just a game that can't be picked up because of its length. It's the kind of game you just buy and play... No, experience.