Super Quickhook (Hook Champ spiritual sequel)

Discussion in 'Upcoming iOS Games' started by Kepa, Apr 5, 2010.

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  1. polarsolstice

    polarsolstice Well-Known Member

    Apr 4, 2010
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    #81 polarsolstice, Apr 25, 2010
    Last edited: Apr 27, 2010
    kepa, the new trailer was EPIC. can't wait to play, but is it me or the motion trail glitch still there?
     
  2. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Ha, yeah, it's still there. We're going to gut it anyway. I think we're just going to put in the old Hook Champ motion trails.

    Updating first post. The new trailer is here:

    2nd trailer on SlidetoPlay

    We're going to do a third pre-release trailer, too. I was hoping to do it at the end of this month, though it may be early May. We've hit some snags, mostly related to illness.

    As always, I'm looking for any feedback, positive or negative.
     
  3. Foozelz

    Foozelz Well-Known Member

    Kepa, will you add the old 8-bit Jake in SQH as a hidden character? Or a unlockable 8-bit hat?
     
  4. aznriceboi13

    aznriceboi13 Well-Known Member

    Jan 18, 2010
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    to die
    where rice paddies grow...
    saw earlier, looking awesome as usual
    lol @ comment what's wrong with their legs
     
  5. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Maybe! But probably not his 8-bit version, unless we do something really wacky with an unlockable 8-bit level or something.
     
  6. Foozelz

    Foozelz Well-Known Member

    One other thing Kepa, what really makes a game IMO, is cut-scenes and voice-acting. Will there be any cut-scenes and or voice-acting in SQH?
     
  7. Mondae

    Mondae Well-Known Member

    Feb 26, 2010
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    Perv, why do you care?
    That trailer looked so cool that I immediately bought hook champ.
     
  8. SirDarkened

    SirDarkened Well-Known Member

    Dec 20, 2009
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    Ha srsly?
    Where do I live?
    #88 SirDarkened, Apr 27, 2010
    Last edited: Apr 27, 2010
    Well good job with the characters, I'm very pleased with what you've done!
    Hermit will wind up being my favorite :) he looks so epic.

    Can't wait to see more.

    Will you have only an iPhone/iTouch version or will this support the iPad as well. Any plans for an iPad version?
     
  9. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    Cut-scenes: Not really. We have a seamless-dialog system instead. On release, it's just going to be used in the tutorial. Jakob talks to himself in his quest to find a hunk of meat he dropped when he was buried by an avalanche. We plan some interesting things for this dialog system post-release. Oh, and if we don't end up cutting it for time, you'll be able to talk to random shop patrons. It's story, but it's not really cut-scenes.

    Voice acting: Nope. I would like to do this for a future game, but I'm not sure if we'd be able to play this straight. I'd personally be tempted to make the voice acting as terrible as possible, Castlevania: Symphony of the Night style.

    We could do an iPad version, but it would be some time after the iPhone version. We'd want to do some iPad specific stuff for it, especially control tuning. There's also no way we'd delay the iPhone version to get an iPad version out at the same time.
     
  10. aznriceboi13

    aznriceboi13 Well-Known Member

    Jan 18, 2010
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    to die
    where rice paddies grow...
    looking for a buried piece of meat=all the story you need :)
     
  11. jsrco

    jsrco Well-Known Member
    Patreon Silver

    Oct 15, 2009
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    Coordinator
    Seattle
    I may be the only one... but the characters look like they are too tall for their own animations. And on top of that it looks like they are constantly swinging and sliding around with a iron hanger stuck in their shirts.

    Other than that the game looks great!
     
  12. polarsolstice

    polarsolstice Well-Known Member

    Apr 4, 2010
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    Kepa, i certainly hope that is not the music you're using for the game.
     
  13. Kepa

    Kepa Well-Known Member

    May 16, 2009
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    I see what you mean on the second part. We do it this way because of the hat system. We have time to polish up the animations, but there's a certain limit of how fluid we can make the upper bodies.

    It is. I like all the music. Though you can always play your own.
     
  14. Nokendo

    Nokendo Well-Known Member

    Mar 11, 2010
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    Atleast have the rope come out of their hands, not their torso.
     
  15. misfitskater6

    misfitskater6 Well-Known Member

    Oct 3, 2009
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    Seattle, WA
    Looks awesome, music is great, I can't wait to play it!!!
     
  16. polarsolstice

    polarsolstice Well-Known Member

    Apr 4, 2010
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    will definitely play super mario bros. and megaman 2 theme songs while playing this
     
  17. thegamerocks06

    thegamerocks06 Well-Known Member

    Jun 3, 2009
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    India
    I just got into playing Hook Champ recently. And i'm certainly not going to miss this one. :)
     
  18. B34$T

    B34$T Well-Known Member

    Aug 10, 2009
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    From RocketCat's twitter:
    It looks like we should be seeing it pretty soon :D.
     
  19. jak56

    jak56 Well-Known Member

    new testers?
    sweet!
     
  20. Foozelz

    Foozelz Well-Known Member

    Where do we sign for testing? Ha.
     

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