Ah. There are no 5 (or 6) combination spells I'm afraid. In fact, be careful when trying to aftertouch things to combos - the spell parser doesn't like it. You can aftertouch so long as the element isn't either already used in the spell or an opposite but this gets pretty tricky to remember in the heat of battle.
I found the 6 spell upgrade. The summons are sort of like an ultra heal? Or do they also come equipped with unique equips, like the Reaper does more dark damage and is immune to dark/blind.
Yup. It does mean that any upgrades you did that didn't display won't count though, which is a bit of a pain. But remember that if you start again, you won't lose any items you've crafted which... helps a bit?
They don't so much heal as have a life all of their own. Your own health is stored and when they die, you come back like you were when you summoned them. They each come with their own attunement like you'd imagine - so the Phoenix is strong vs fire and weak vs water, for example - but no outright immunities. All of your perks should carry over though - so if you've got Fitness they'll arrive with more health and the like.
Oh. I guess it is fixed at least. What is the level cap now? I seem to recall that was the problem that glitched the upgrade card display.
Uh oh. Someone has pointed out that the @£%^@£@ Kraken is still borked. Specifically, if you hit it with a Status Effect. A fix is in the works.
I'm still enjoying the game but the back half turns into a monotonous endless fetch quest since you get no new skills and the enemies use almost all the same skills. It's still easily worth the 2.99 or .99.
The fix for the Kraken is in submission. I've also added a thing to the Bestiary that lets you know what materials each monster drops, which should make crafting a tiny bit easier.
I love this game!!! I'm stuck on a few levels where there are 3 enemies that seem to infinitely respawn. Am I just not surviving long enough or is there a trick to it? Also I'm a web dev and would love to make yall a website (for free) since I can't find one upon a brief googling.
The trick is... well, tricky. You can't kill them one at a time like normal. Instead you have to get them all to low health then wipe them all out with an area of effect spell. Any 5-glyph spell will do or some combos will as well. Status effects are your friend - Blind, Confuse, Snare, etc.
Djinn wrecks my quest I'm trying to capture all of the details as this has now happened twice ... During the "For the Horde" quest ... Fighting Arctic Troll Hags (but possibly Arctic Troll Brawlers) Get 6 Air glyphs in a string to call up the Djinn which kills the already low-health monsters ... And the Djinn appears ... And then nothing. No new monster appears. That seems like a pretty specific situation, but it's happened twice. With Djinn. Let me know if you need any more info, and thanks for interacting with us!
Not sure if it kills all remaining monsters or not. The game literally stops at that point. I cannot back out or fight any more. It sits on the battle screen with a full set of glyphs and just the Djinn with no other monsters. The o ly way to recover is to force quit the app and start the quest over.
I suppose it wasn't the djinn afterall as I just experienced the same thing with just my regular character. Hopefully the screen shot comes thru. http://i.imgur.com/cIGS7Va.jpg