Super Crate Box vs. Muffin Knight

Discussion in 'General Game Discussion and Questions' started by Neehan, Jan 6, 2012.

?

Which do you prefer?

  1. Super Crate Box

    55.6%
  2. Muffin Knight

    29.8%
  3. Both are equal

    11.3%
  4. Both of them stink

    3.3%
  1. SkyMuffin

    SkyMuffin Well-Known Member

    May 24, 2010
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    college student, ENG/WGS major
    Lexington, KY
    I agree with you here. I am a bit of an oldschool SNES-era gamer, and I love retro graphics. But I feel like SCB just doesn't utilize those graphics in a useful way...the monsters don't feel like they have much personality, and neither does the player's avatar. That's why I prefer Muffin Knight over SCB...there's much more personality in the graphics, which is one of the big reasons people like retro graphics in the first place.
     
  2. soggy

    soggy Well-Known Member

    May 1, 2009
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    I am the 1.69%
     
  3. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    iPhone gamer
    Finland
    I'm 14 and I love pixelated graphics so you can just wipe off that stupid "only old people love pixels" theory.
     
  4. LookingForGames

    LookingForGames Well-Known Member

    Sep 13, 2011
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    Appstore
    I played both and I must admit I prefer SCB. It may be a retro game with limited content compared to MK, but I just prefer the feel of it, it's so simple but so amazing.
     
  5. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
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    College Student
    Ohio, USA
    The have the same goal as it has been stated, but the gameplay on SCB is much better than MK. It's just more fun. The fact that my high score is 15 but I keep coming back like nobody's business is proof of that. SCB was nowhere near as hard, but I lost interest in it very, very quick. Plus, I'm not the biggest fan of "frou frou" cutesy graphics anyway...some are cool, but it's not really my style.

    Also, I never said SCB had a ton of personality when it came to its pixelated graphics. I was saying that about retro design in general. Most of them ooze with personality. I do still like SCB's pixelated design though.

    Honestly, unless the game is like Glowfish, Lumi, etc, I'm very judgmental on modern styled designs. Most are just made to look nice but lack character.


    How is it more popular? I bet a lot of people, like myself didn't even no it really existed. I was championing SCB the minute after release before all the hardcore fans even had the chance to post. I mean, a lot of ppl seemed to have never heard of it and plenty of ppl thought it was a copy of MK. IDK...

    ---------------------

    As far as voting for it because it came first, that's baloney. MK had a lot of added features, but like I said earlier, its gameplay is like a sad puppy when compared to SCB.
     
  6. Zevious Zoquis

    Zevious Zoquis Well-Known Member

    Sep 20, 2010
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    #26 Zevious Zoquis, Jan 7, 2012
    Last edited: Jan 7, 2012
    Can't comment on the comparison between scb and mk as I don't have the latter, but I can comment on the appeal of retro graphics. I don't think SCB is a particularly good example of the style, but games that do get it "right" (Canabalt, League of Evil, Superbro's S&S) I think are almost magical-looking. Theres an artistry to getting more with less. When I play a game like say Don't Run With A PLasma Sword I feel like I'm watching a bunch of stickers move around on a painting (I get a similar feeling watching vids of MK). When I play Canabalt (a much simpler game in both visuals and content) I feel like that pixelated little dude is running around in a pixelated little world and I'm watching through a window. I think it almost comes down to a bit of an "uncanny valley" effect for me. Done right, pixelart style just oozes charm and can be very evocative.
     
  7. Agas

    Agas Well-Known Member

    Jan 28, 2011
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    Well, I prefer Muffin Knight because it has more characters (instead of costumes) and it has more varieties.
     
  8. thumbs07

    thumbs07 Well-Known Member

    Jul 20, 2010
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    same. My preference is MK of the two. Didn't know that MK had been heavily inspired by the other one but I think actually both are heavily inspired by another game- one of the Nintendo ones.
     
  9. cabdog

    cabdog Well-Known Member

    Mar 14, 2011
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    Be nice my young friend

    Sounds like you may need to grow up and re-read my comments.

    I said 'Maybe its the 'older' crowd.

    Rule #1 my young friend is no name-calling; calling my comments stupid is not a good way to come across. Everything I outlined in my post was speculation and completely my opinion, which as humans, we are all entitled too differing thoughts and ideas.

    Rule #2 - respect your elders
     
  10. jumpman475

    jumpman475 Well-Known Member

    Aug 31, 2009
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    Student
    Ithaca, NY
    Rule #3 - No touching of the hair or face.

    LMAO
     
  11. cabdog

    cabdog Well-Known Member

    Mar 14, 2011
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    And by far the hardest to adhere to!!
     
  12. Teh_Ninja

    Teh_Ninja Well-Known Member

    Mar 12, 2010
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    Waiter at Chili's
    Dallas
    Michael Scott - "On the street we didn't have any rules. Maybe one, no kicks to the groin, home for dinner."
     
  13. [M&B]Games

    [M&B]Games Well-Known Member

    Jan 7, 2012
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    Hello,
    This is my first post of hopefully many. I just made this account to put my thoughts into this thread.
    I originally had never heard of Super Crate Box until I found the Muffin Knight thread in the forums back when it first came out. I bought MK the second I saw gameplay as it looked like a bucket of fun. After I played for a while, I quickly fell in love with the gameplay. Then I saw a post saying that MK is a blatant copy of SCB. This was news to me as i had never heard of SCB before.

    So after I saw that post i went and Googled Super Crate Box. I downloaded it and after about three hours of gameplay, and about 30 minutes of the tutorial, I had realized that my day was gone. I found out quickly that I love SCB as well. I kept playing SCB or about a week or two and grew tired of it. So after I was tired of it I moved back to MK to try multiplayer with my best friend. We played MK multiplayer for about 10 minutes and then got bored.

    Then SCB iPhone came out. I have to say that I really like SCB on iPhone more than MK. I feel like if I was ever waiting in a doctor's office I would play either SCB of PDA Games. Oh, and if you don't have PDA Games go get it (completely off topic).

    So all in all, I like SCB better because of it's face paced nature, it's Rage Inducing Comas, and the retro graphics.

    I do in fact like retro graphics because my first games that I ever played were on the SNES and NES.
     
  14. mashead2000

    mashead2000 Well-Known Member

    Pda games or s and b games?? Lol

    Muffin Knight for me, how can anyone get over 40 to unlock more stuff on SCB?? Lol
     
  15. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
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    College Student
    Ohio, USA
    Whaaatt! I didn't know The Behemoth made an iOS game. Just bought it! When are they gonna port Castle Crashers...ughhh!?! That was one of my favorite XBLA games.

    Sorry...off topic.
     
  16. [M&B]Games

    [M&B]Games Well-Known Member

    Jan 7, 2012
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    Ikr? It was so unannounced! And I need me some Castle Crashers!!
     
  17. GoofyJmaster.

    GoofyJmaster. Well-Known Member

    Oct 11, 2011
    2,869
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    College Student
    Ohio, USA
    A Castle Crashers port with multiplayer would definitely be GOTY!
     
  18. romanista

    romanista Member

    Scb is kore pure for me... Mk seems a bit fake at times due to the graphics... But is actually quite nice too. The santa mode etc make it more than a direct clone.. And they were first on iOS..half the amiga's games were clones of other systems but loved it for it
     
  19. phattestfatty

    phattestfatty Well-Known Member

    Mar 9, 2010
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    SCB no competition. If you voted against SCB cuz of the difficulty, ur a failure
     
  20. 0-FeliX-0

    0-FeliX-0 Well-Known Member

    Sep 25, 2011
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    I chose generally chose SCB because of the fast-paced action. Muffin Knight is nice, but it becomes a bit of a grind later on.
     

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