GameClub Super Crate Box - (by Vlambeer)

Discussion in 'iPhone and iPad Games' started by Echoseven, Jan 4, 2012.

  1. Vlambeer

    Vlambeer Well-Known Member

    We're still awaiting Apple's judgement of the 5,000,000 crates update, which is taking quite a bit longer than we expected. (We're almost at 20,000,000 crates collected already. Wow!)

    In the update, the buttons will have improved hitboxes, if you slide from Jump->Shoot it'll do a jump+shoot and the iPhone will try and shift the screen better to avoid having crates under your fingers.

    There's the ability to select a character, five new unlockable characters, some optimisations to collision, some bugfixes & the ability to switch around the A&B buttons.

    We almost made the top #25 apps in the USA and in many countries in the world & for an iOS debut, that's pretty overwhelming. We want to thank you so much for all your support, feedback and interest!

    Please help us out and share the game, rate it or Facebook/Tweet about it. We'll let you know when the update goes live.
     
  2. operaguy2112

    operaguy2112 Well-Known Member

    Dec 1, 2011
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    This is a terrible idea. What's the point of collecting weapons with different strengths/weaknesses if you can just stomp on them? It isn't Super Mario, it's Super Crate Box.

    The update sounds great. I still would like to see more stat data in a future update, particularly averages to reflect long-term progress. Also, replays would be excellent.
     
  3. nfong

    nfong Well-Known Member

    Aug 30, 2011
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    Awesome! :D
    What's the next crate number for another update? :cool:
     
  4. sweetdiss

    sweetdiss Well-Known Member

    Jun 15, 2009
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    Can't wait! : )

    And +1 for more comprehensive stat tracking. Even just tracking your average number of crates per game and plotting it on a graph would double the replay value of this already fantastic game.
     
  5. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
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    Houston, TX
    Thanks for the update! Hoping for some more levels here...
     
  6. plasmakirby3

    plasmakirby3 Well-Known Member

    Apr 26, 2011
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    Junior in High School
    Northern California
    Omg I'm so happy! Just unlocked the Ninja with an Ambush score of 24 in Construction Yard! I also uploaded that run if any of you are interested :)

     
  7. CrunchyGamer

    CrunchyGamer Well-Known Member

    Apr 8, 2011
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    Sadly I got bored pretty quickly. And a annoying "bug" is the colision with enemies, sometimes they kill you without even touching you and sometimes you shoot standing by an enemy and the bullet just pass through him :(
     
  8. Rah_BE

    Rah_BE Member

    Dec 17, 2011
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    plasmakirby3 that was a sight to behold. wow.
     
  9. Joshnsuch

    Joshnsuch Well-Known Member

    Sep 29, 2009
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    Louisville
    Kudos Kirb! You were pretty close to mine, heh. Ambush gets pretty hectic from the start.
     
  10. sweetdiss

    sweetdiss Well-Known Member

    Jun 15, 2009
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    I think I'll give up now.
     
  11. KiddToKmart

    KiddToKmart Well-Known Member

    Feb 10, 2011
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    :eek:
     
  12. ricardotnet

    ricardotnet Well-Known Member

    Feb 18, 2009
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    Thanks to this, I received enough inspiration to score 22 on the same level!
    Btw, what's the difference between SFMT and SFMT Official?
     
  13. Drexiel

    Drexiel Well-Known Member

    Oct 27, 2011
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    Commercial Diver
    Ponce, PR
    #673 Drexiel, Jan 10, 2012
    Last edited: Jan 10, 2012
    Finally unlocked Ambush Mode....

    My Highscores stand as follow:

    Normal: 58
    Real F*cking Hard: 20
    Ambush: 13... got killed by a Moonwalking Big Monster.... hilarious, but pissed me off XD
     
  14. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
    4,490
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    Freelance Entertainment Analyst
    Orlando, FL
    The Official Badge means you've unlocked SFMT mode with all weapons unlocked. It's much easier to unlock SFMT once you've unlocked a few weapons but it's not "official" until you do it with all the weapons
     
  15. Drexiel

    Drexiel Well-Known Member

    Oct 27, 2011
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    wtf... I've been attacked like 10 times now by moonwalking monsters.... on Ambush...
     
  16. TimEggers

    TimEggers Well-Known Member

    Nov 11, 2011
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    Shipping
    Tiskilwa, IL
    Nice!
     
  17. Grohl960

    Grohl960 Active Member

    Jul 1, 2009
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    Interesting minigun trick: Hold down the fire button while your back faces a wall in mid-air, and you sorta stick to the wall and slide down real slow. Could it be useful? Maybe. I haven't actually used it practically yet :p
     
  18. RaptorF35

    RaptorF35 Well-Known Member

    Feb 10, 2010
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    Computer Technician
    On a Motherboard
    VERY useful, I use it almost evertime I use the minigun.
     
  19. plasmakirby3

    plasmakirby3 Well-Known Member

    Apr 26, 2011
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    Junior in High School
    Northern California
    Very useful. You can use it to clear out 2 rows at once, as well as a sort-of-safe spot because grounded enemies can't touch you for a short time.
     
  20. Drexiel

    Drexiel Well-Known Member

    Oct 27, 2011
    1,702
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    Commercial Diver
    Ponce, PR
    just played on my PC again... after so much time... using a PS2 and a PS3 controller.... i have better scores on my iPod...... WTF


    oh and i used the wall hug with the minigun... i think you stay up more time on PC than on ios... might me be though.... Disc Gun works EXACTLY on iOS as it does on PC... so hitting a big monster with a discn while near a wall, only hits him once... i read somehwere here that it was different on pc?...

    Anyways if my scores are better on ipod... Normal Score on ipod: 58 vs Normal Score on PC: 44.... it means that this game's controls are very damn good... i still don't understand about people saying they're terrible... sure there's no Jump+Shoot but... 58(iOS) vs 44(pc)...
     

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