GameClub Super Crate Box - (by Vlambeer)

Discussion in 'iPhone and iPad Games' started by Echoseven, Jan 4, 2012.

  1. Ghostz

    Ghostz Well-Known Member

    Jan 5, 2012
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    Through the rain.
    I'd be cool if every once in a while they would let the highest scoring player on a certain mode design a new character or weapon :p
     
  2. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
    9,486
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    Houston, TX
    Is there any truth to rumors of a Super Crate Box special edition that includes backstory to explain why generic prancing skull creatures are out for blood?
     
  3. [M&B]Games

    [M&B]Games Well-Known Member

    Jan 7, 2012
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    That would be amazing!
     
  4. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Whoa that would be increbly awesome!!
     
  5. Teh_Ninja

    Teh_Ninja Well-Known Member

    Mar 12, 2010
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    Waiter at Chili's
    Dallas
    Could we get a hint as to what is in the update, or even what the next milestone is for future content updates?
     
  6. jumpman475

    jumpman475 Well-Known Member

    Aug 31, 2009
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    Student
    Ithaca, NY
    Check out Vlambeers tweets
     
  7. knoids

    knoids Well-Known Member

    Dec 1, 2011
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    School
    Seattle WA (USA)
    Yes I have
     
  8. TimEggers

    TimEggers Well-Known Member

    Nov 11, 2011
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    Shipping
    Tiskilwa, IL
    I don't have an iCade and never plan to get one so I wish they'd make the action on screen never be covered up by my hands.

    I'd settle for a zoom option or something. Ugh. Not a huge deal but I have enough on screen to worry about without having to wonder what my thumbs are covering up...
     
  9. RaptorF35

    RaptorF35 Well-Known Member

    Feb 10, 2010
    1,717
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    Computer Technician
    On a Motherboard
  10. mashead2000

    mashead2000 Well-Known Member

    Dont need an icade just turn your ipad into portrait and it comes up like an arcade machine which is pretty good

    Whens this update appearing?? The fix update appeared straight away yet this ones taking a few days??
     
  11. tt4

    tt4 Well-Known Member

    Jun 25, 2011
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    Over 12 million crates...wow
     
  12. paineyes

    paineyes Well-Known Member

    Aug 18, 2011
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    this game is ridiculously addictive. played it on both ip4s and ipad2, and i prefer it on the ip4s.
     
  13. tt4

    tt4 Well-Known Member

    Jun 25, 2011
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    Anyone else getting a crate count of over 21million aswell???
     
  14. Robotwars

    Robotwars Well-Known Member

    Mar 23, 2011
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    The collision detection/hit boxes in this game are horrible.
     
  15. Chman

    Chman Active Member

    Jul 23, 2010
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    This. Looks like the player's hitbox is way bigger than he is, which is really annoying and unprecise. Also, the character sometimes get stuck in the walls after a jump.
     
  16. P.T.

    P.T. Well-Known Member

    Jul 10, 2011
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    The Netherlands
    Wow! Yes how is that possible?
     
  17. tt4

    tt4 Well-Known Member

    Jun 25, 2011
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    Not sure, but one hour before I posted it at 12mil, now we're looking at well over 21mil. Can't say what's going on, unless the game really HAS grown so quickly. Doubtful though, but awesome game, can't seem to put it down!!
     
  18. Zevious Zoquis

    Zevious Zoquis Well-Known Member

    Sep 20, 2010
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    Canada
    #578 Zevious Zoquis, Jan 8, 2012
    Last edited: Jan 8, 2012
    Agreed. I noted this many pages back and its frustrating as hell. I've actually died countless times when there was a visible space between me and the enemy. I think this game is really fun, but the hitbox needs to be adjusted becuase it ruins the feel of the game.

    I've also gotten stuck several times on the edge of the platform and had trouble either turning to shoot or jumping.

    Good game, but a few little things are holding it back from greatness...

    there also needs to be less dead space between the direction arrows. I often slide my finger over to change direction and end up sitting on the space between the arrows...I'd really like to be able to just rotate my thumb over to change direction.
     
  19. ninjackid

    ninjackid Well-Known Member

    May 27, 2010
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    Yup, noticed the collision detection issue, too. Happened to me a few times when I've jumped over a monster but died anyways. Still an awesome game though.
     
  20. undeadcow

    undeadcow Well-Known Member

    Dec 4, 2010
    9,486
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    Houston, TX
    Not a game breaker but the collision detection issue is annoying; nothing worse than seeing your character obviously make a cramped jump then die anyway. How did this get missed in testing? Maybe it's some sort of a game balance issue.
     

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