Yup, good game , these are the sort of games you'll never have against the AI, any AI. Online play will introduce you the more interesting strategies and will help you reveal your weaknesses and strengths. Find a group to play with and improve that way. Wasting your time on the AI will not prepare you for online.
Vlox is their summoner, Cloaks are the faction. Playdek identifies decks by the summoners because eventually well ave new summoners for each faction. Vlox's cloaks will be different from another Cloak summoner's cloaks.
Exactly what i try to say in a better english It's difficult to argue for me with my poor vocabulary. One more thing, no one can suggest me a sort of begginer guide ti help me understand the spirit of the game? Maybe, no for sure, i have a wrong approach to the game.
Ugh, really getting sick of the fiddliness of the UI now (iPhone/iPod-size). I just lost a game I would have won (PE vs TO), where I had the enemy summoner pinned between two walls above and below, and flanked by my precision-buffed summoner and a fire drake. Instead of attacking normally, which would have won me the match, my summoner used his special ability, leaving the enemy with one hit point after the attack round was over. On the AI's turn, its leader rolled all fives and killed my full-health summoner instantly. It's starting to become really, really [pudding] annoying that there's no confirmation for attacks as there is with movement under the current dual-card-effect system. The special ability phase (Blaze Step and such) also needs a confirmation prompt; if I drag a card to a location, I may just want to visualise the field, not immediately commit to moving my unit and hand the round over to my opponent.
Hm, I believe someone suggested this link a few pages back: http://forums.toucharcade.com/showpost.php?p=2329886&postcount=148 Hope it gets you started. It is a damn fine game. I guess one way to approach it is as chess, really, and not as much as a card game like Magic. Most of the time you will only have a handful of different units at play, and a handful of different event cards to learn for each faction. Actually, after the first few games, you'll probably be able to pick up a faction, read through the cards, and immediately draw some connections and basic strategies in terms of how to use them and get started with the faction. If all of this sounds overwhelming, try to start with a faction and learn it well, against different opponents. Then, when you've mastered it, try to customize the deck, or change faction. This should give it a bit of longevity - though not necessarily the sense of "progress" you are looking for in terms of a campaign and an end game. Hope it helps! Also, sapphire_neo, I'm curious: you do seem to be quite an expert on the game so far, so I was wondering if you could tell me, why did you most of the time use the "Master of the Art" ability? One of the few times that I could really follow why you were doing it was, of course, with the Scrapper, and the way you managed to get near my summoner. But was there any reason on the other turns? Mind you, I have never played the Cloaks, once again - I just read through the cards in our match.
I just use it out of habit even when it does nothing for me, just so on a turn that I really do need it I don't forget and skip that step.
What a great idea. Thanks for sharing it - simple and effective! I'll use it myself when in similar situations.
It's also highly effective depending on your deck. My custom Cloak deck makes it far more useful @Appletini - while not ideal you'll have to zoom in on the map to activate the prince's ability. Left side of the card is attack, right side is special ability. Unfortunately on the iPhone a card is smaller than my finger tip so zooming becomes a requirement. It'd be nice if you an zoom on the card and choose which you were doing though
When playing the AI I noticed when the game nears end game and both players are down to just a couple attackers, the AI freaks out not knowing what to do so instead does nothing. Making them easy pickings. I still think issue #1 is fixing the app icon so it doesn't say "Summ...Wars". So amateurish Change it to just Summoner or maybe SW. Though I also agree the game could use a confirmation for attacks and a one-level undo for non-attacks. I've accidently hit 'move 0 spaces' when viewing a card more times than I care to admit...
BTW there's plenty of room for expansions to this. There's another base set with a different set of 8 factions and then some standalones and promo cards too I think.
There are 8 more factions, 8 more reinforcement decks, and 1 more mercenary pack if it's all split the same way as the first bundle. The promos are already included in the mercenary pack 1 There are also new summoners which come with new setup/event cards but I haven't heard anything about how they will be implemented.
Yeah, I noted that in my post; I suspect that this, along with the nigh-unidentifiable miniature cards, is an unfortunate side effect of the game being designed for the iPad first, then scaled down for the iPhone/iPod without a solid test of how the game would play on those devices. The few issues currently present in the game aren't so major that they can't be addressed in an update, though, and I'm relatively certain that they will be.
VeganTnt, what Cloaks deck are you running? I have Scam, Violet and Sairook/Nanashi as Champions and a few Snipers, one Slasher, stock commons. I've been thinking of using Hawk as my third champion instead and using more snipers but snipers can be hard to get out, and walls limit their usefulness.
I am really enjoying this game. Just starting to get comfortable beating the AI using the various factions. Some of you guys are way ahead of me with your custom decks. I think I just ran into a bug. I was playing the Tundra Orcs against the Cave Goblins (AI) and was able to use the Reinforcements event card even though I had the same number of units on the battlefield as the AI opponent. It allowed me to summon two additional units without using magic.
I know the hype and my overzealous support already say it, but I'd like to put it more explicitly... this is hands down my favorite iOS game now.
I am in the middle of a pass and play game on my iPad and it has crashed 5 times. 3 of those times, it happened when I got notifications it was my turn in games of either Ascension or Le Havre.