Suggestions to make StarHogs better

Discussion in 'General Game Discussion and Questions' started by ultimo, Aug 2, 2009.

  1. ultimo

    ultimo Well-Known Member

    May 5, 2009
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    Hey PpL,
    I always end up with no answer when I ask myself.... How can a team of devs who made ToyBot dairies triology ended up crearting / publishing starhogs ?

    Look at the differences on the artwork, if you PpL really like starhogs & want it to top the charts, why not suggest things that'll make it better.

    What turned me off about star hogs:
    The artwork
     
  2. DOG87

    DOG87 Well-Known Member

    I needs more weapons and maybe a map creator.
     
  3. Hmar9333

    Hmar9333 Well-Known Member

    Jul 11, 2009
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    Book Salesperson/Student
    Melbourne, Australia
    It needs to be removed from the app store/get a bullet through it's head,

    BUT SRSLY PPL

    The artwork turned me off as well.
     
  4. DOG87

    DOG87 Well-Known Member

    i found this on their forum:

    Star Hogs v1.2 Update Notes *** Submitted To Apple!***

    Postby Tech Support on Fri Jul 24, 2009 2:52 pm

    New Features:
    - In-game messaging system. Tease, taunt and congratulate each other in-game!
    - Players announce their entry into online battles.
    - Optional DLC option for OS 3.0 users
    - Ability for losers in a 3 or 4 player battle to receive their earnings first then decide whether to spectate or leave an online battle.
    - Improved in-game graphics with updated textures and parallexing background 3d objects
    - Scrolling window will now remember their previous position
    - Automatic backup & restore system to prevent save file corruption

    Fixes & Optimization:
    - Better disconnection handling (Online game delayed due to lag will resolve within 60 secs)
    - Certain detectable non-cheating disconnection situation will result in players being disqualified to avoid point deduction (However, the loss will still have to be taken)
    - Numerous hanger issues/crashes fixed
    - Possible rankings page crash fixed
    - 10-pt font fixes

    Gameplay Tweaks:
    - Homing / Swarm energy cost lowered to 45
    - Refinery bonus reduced to 35%
    - Shield projector shield amount increased to 225
    - Energy laser shield damage increased from 2x to 2.5x
    - Removed initial impact force from cluster bomb
    - Homing sensors now increase homing rocket acceleration
     
  5. sam the lion

    sam the lion Well-Known Member

    Jan 12, 2009
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    The update sounds great. However, it's amazing as it is.
     
  6. indyraider4

    indyraider4 Well-Known Member

    Feb 8, 2009
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    agreed.
     
  7. Gryphon23

    Gryphon23 Well-Known Member

    Jul 26, 2009
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    McDonalds! French Fries anyone?
    At that place... with those... people...
    Suggestions...

    1. Cpu a little easier
    2. Better connect to online play
    3. Ability to have different ships with different colors (they are all the same color)
    4. Achievements
     
  8. ultimo

    ultimo Well-Known Member

    May 5, 2009
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    Is tht all you want to see in it PpL ?
    there should be more to it, don't you guyz (& gals) want it up the chart ?
     

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