Universal subpar pool (by grapefrukt)

Discussion in 'iPhone and iPad Games' started by Boardumb, Oct 12, 2023.

  1. LordGek

    LordGek Well-Known Member
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    Feb 19, 2009
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    When the gates line up just right...
     
  2. Chq

    Chq Well-Known Member

    Jul 20, 2013
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    #22 Chq, Oct 15, 2023
    Last edited: Oct 15, 2023
    I still haven't figured out what „long shot“ is all about. Unfortunately, I still have unanswered questions.

    What do you have to do with the red magnetic (?) balls?

    Why is one card always white marked at the top left corner, when starting a levelset, even though no card is selected?

    Is a levelset (REGULATION) also a card?

    Why is „REGULATION“ sometines written „Regulation“ (for example in the speechbubble at the lower border)?

    What is a „kick shot“?

    What is a „trickshot“?

    Greetz Chris
     
  3. Chq

    Chq Well-Known Member

    Jul 20, 2013
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    #23 Chq, Oct 15, 2023
    Last edited: Oct 15, 2023
    Hint: Play the game Ordia once, and you will experience the best way to solve this kind of problem. This type of input method could have easily been adapted to this game too imho.

    Rymdkapsel is imho still your best game. Still loving it.

    Greetz Chris
     
  4. Wall Jump Games

    Wall Jump Games Well-Known Member

    Dec 13, 2020
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    Yeah. This one isn’t that hard. Also to answer some other questions from other posts:

    - Stages are cards
    - Long shots are when you hit the ball when it is far away from the hole
    - Hunter balls track the cue ball
    - Trickshots is anything that appears over the hole after a ball goes in (back to back, kick shot, long shot, posthumous, etc.)
    - Kick shot is when you bounce off the wall before hitting a ball
     
  5. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    Good call with Ordia. Still hope maybe this could be an option in the future and Ordia is indeed a good example.
     
  6. Chq

    Chq Well-Known Member

    Jul 20, 2013
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    Bug or feature (see attached picture)?

    Greetz Chris
     

    Attached Files:

  7. grapefrukt

    grapefrukt Member

    Jan 5, 2016
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    that's a bug! do you play on multiple devices? did it fix itself after?
     
  8. Chq

    Chq Well-Known Member

    Jul 20, 2013
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    Yes. Yes.

    Greetz Chris
     
  9. Wall Jump Games

    Wall Jump Games Well-Known Member

    Dec 13, 2020
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    I’ve just unlocked endless, is that the last card?
     
  10. grapefrukt

    grapefrukt Member

    Jan 5, 2016
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    yes. i hope to be able to add some more in the future, but that's it for now.
     
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  11. gamecoder

    gamecoder Well-Known Member

    Oct 18, 2012
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    I don't know if this is by design or what, but I seem to never get challenges on the 3 balls after chonker and hunter
    crystal, locker, and splitter
    , even though I've had them for a while. I've only done 34 challenges so far, so maybe they just come later. Just wanted to check.

    I am really enjoying the game though!
     
  12. gamecoder

    gamecoder Well-Known Member

    Oct 18, 2012
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    So I might have spoke too soon, but something weird is happening. I got a challenge to break a crystal 4 times. I failed to do that on a game and now the challenge doesn’t show up anymore.

    However when I go to the 3 bar menu in the top right and then come back, that challenge shows up. Every time I go to that menu it seems to be switching between ball challenges for some reason. The two images are what it keeps switching every time I go to the menu.
     

    Attached Files:

  13. grapefrukt

    grapefrukt Member

    Jan 5, 2016
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    the game will reorder challenges to try and keep them fresh, it will prioritize challenges for new unlocks and downrank any challenges for cards you recently completed a challenge on. BUT, it shouldn't switch them out once they're showing.

    if you could use the "request support" button in options and send me an email, i'd love to have a look at that save!
     
  14. TheGribble

    TheGribble Well-Known Member

    Oct 29, 2010
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    Loving this game! Need to stop playing, real life is suffering. One question, what exactly is “back to back”? Is that when you shoot before the cue ball stops moving or when any ball is moving or something? Can’t trigger it reliably.

    also just noticed you can start lining up the next shot while the balls are still moving, while the balls are where you need them. Very sneaky and I love the slow motion effects that come with it.

    if you’re looking for suggestions more tutorial would be nice - probably just one dialog box with a description of each ball type the first time they appear and a description of each trick shot the first time you have to do it in a challenge would do it, and maybe a page you can go to to read them all again later.

    right, back to playing. I mean work. (But really I mean playing.)
     
  15. TheGribble

    TheGribble Well-Known Member

    Oct 29, 2010
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    One more thing, I’ve had games where the chonker balls start to close to the holes and fall in while you’re still aiming. Counts as a multi pocket for that turn, which is nice.
     
  16. TheGribble

    TheGribble Well-Known Member

    Oct 29, 2010
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    I’ve only ever had challenges on the first 2/4 courses, the first 3/5 balls and the of the 7 modifiers I’ve got unlocked I’ve only had them on fixed start and no bounce line.
    I’ll send a save too.
     
  17. TheGribble

    TheGribble Well-Known Member

    Oct 29, 2010
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    Not waiting for the balls to stop moving changes everything! It’s like a completely different game.
     
  18. TheGribble

    TheGribble Well-Known Member

    Oct 29, 2010
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    One more - trying to get flawless on 4 tables I think I’ve seen the counter go down? So if you get flawless on the first three tables then make two mistakes on the fourth the counter actually goes back down to two
     
  19. grapefrukt

    grapefrukt Member

    Jan 5, 2016
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    game developer
    Sweden
    version 1.0.2 should have worked its way out across steam, app store & play store by now

    fixes:
    • cloud saves will not overwrite local progress repeatedly
    • counting of flawless segment is now correct
    • flawless indicator now updates correctly
    • run duration now measures correctly
    • endless challenges are now possible to complete
    • challenges in the card select screen are now consistent when coming back from the menu
    adds:
    • additional help messages for long shot
    • extra protections to save file writing, should prevent corrupt saves on the game being force-quit
    still seeing some reports of challenges not mixing up correctly, so I'm looking into that currently.
    thanks to everyone who's submitted bugs and feedback, your help is greatly appreciated!
     
    Boardumb, raravan and slewis7 like this.
  20. spblat

    spblat Active Member

    Jan 26, 2011
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    #40 spblat, Dec 27, 2023
    Last edited: Dec 27, 2023
    Still loving this game! Best since Rymdkapsel ♡

    I’m confused by the splitter. How do I pocket it without splitting?

    Edit: fun mystery. Figured it out :) spoiler
     

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