So I was on my iPhone taking a look at the Top Grossing Charts for RPG games. First thing I noticed was out of the top 50 grossing RPG's : All of them are Free to Play, except one which costs $0.99 which is loaded with IAP so it's basically freemium. Then at #51 is Dragon Quest 5, which probably is only in the charts cause it's new and retails for $15.00. Pretty amazing that a game that sits at #4 on the RPG paid charts (US Store) that costs $15.00 only ranks #51 on the top grossing for RPG's. This makes me realize how difficult it must be to invest lots of time and money into a high quality RPG and not make it freemium, especially for publishers that are not Square Enix Next, I thought I'd look for a fun new action-rpg game or something of the sort. Something that offered good adventure and rpg elements to it. I figured I'd find something like that in the top free rpg grossing charts. But what I do find is a lot of city building apps, match 3 apps and a few stragglers that don't fit those categories, but not one game I'm looking for. As much of a cult following Final Fantasy 7 has, if it was released on mobile I don't think it would crack the top 5 grossing RPGs, and if it did, it wouldn't last long before it dropped off the charts. I'm truly trying to understand why free to play gaming is so popular and profitable, being someone that has bought like 1 IAP in his entire life. And is the traditional RPG I love dead in the water? Seems to be... at least to the masses of mobile. Is it even worth investing in quality paid RPG games for mobile? To generate the kind of a return necessary to become profitable would be no easy feat, especially when nothing even comes close to the top 50 grossing rpg games. Maybe the games I love as RPGs are just better suited for other platforms like PC and console.