Stunt Star: The Hollywood Years [Universal] | Physics-based stunt game

Discussion in 'Pre-Orders, Soft Launches, and Upcoming iOS Games' started by pbaker, Jul 17, 2012.

  1. pbaker

    pbaker Active Member

    Jul 17, 2012
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    Technical Director, Three Phase Interactive
    Melbourne, Australia
    #1 pbaker, Jul 17, 2012
    Last edited: Dec 19, 2012
    ** Update: On sale now for Christmas!
    *** Update: Stunt Star has been released http://itunes.apple.com/app/id539777182
    **** Update: We made "New & Noteworthy" in most countries :)
    ***** Update: v1.1 with iPhone 5 fullscreen support is out!

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    Hi everyone,

    I'm the Technical Director at Three Phase Interactive. Here's some details of our debut game, Stunt Star, which is coming soon.

    Relive the life of a Hollywood stuntman as it flashes before his eyes. Crash, explode, catch on fire, crash and crash again before finally you succeed... then it’s on to the next stunt until at last you come to his final leap. Failure is just as glorious as success as you flip, fly, crash and succeed.


    Key features:

    Genuine physics-based stunt jump game – draw the ramp and manage your speed and in-air balance to land the jump

    Impressive vehicle list – master the many vehicles from bikes to monster trucks, each with its own unique characteristics

    Extensive upgrade system – purchase upgrades to your vehicles and gadgets including nitrous, ejector seats and car parachutes for rapid braking

    Over-the-top stunts and level design – overcome obstacles including flying helicopters, moving traffic and windmills to pull off insane stunts and please the movie director

    Return to improve your score – return to levels you’ve beaten and use your upgrades and unlocked vehicles to find alternative solutions and previously unreachable collectibles

    Huge amount of stunts to master – 72 levels await across three worlds with more levels, worlds, vehicles and upgrades coming soon.


    Development History

    Three Phase Interactive is comprised of three former Blue Tongue Entertainment employees. Paul Baker wanted to use his experience as a lead programmer in a AAA studio to create something of his own. Chris Burns approached him and they started working together, with Drew Morrow joining the fold as the studio really took flight.

    Paul and Chris share a mutual love for cars and motorcycles, and they wanted to explore that with Stunt Star: The Hollywood Years. What started out as a simple idea of a 2D car going over a jump has quickly turned into a full garage of vehicles, along with a full set of customisation options that mirror their passion.

    The team believes in delivering raw gameplay rather than narrative-driven experiences. By offering a large amount of player customisation, each player can enjoy a unique gameplay experience. While the team is looking to branch out with something new for their next release, they feel that player customisation is something that will always be important to them.

    Stunt Star: The Hollywood Years is currently set for an Oct 2012 release on iPhone, iPad and iPod touch.

    Paul Baker
    Technical Director
    http://threephaseinteractive.com

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  2. pbaker

    pbaker Active Member

    Jul 17, 2012
    30
    0
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    Technical Director, Three Phase Interactive
    Melbourne, Australia
    #2 pbaker, Sep 12, 2012
    Last edited: Nov 20, 2012
  3. pbaker

    pbaker Active Member

    Jul 17, 2012
    30
    0
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    Technical Director, Three Phase Interactive
    Melbourne, Australia
    Stunt Star: The Hollywood Years will be available on Thursday Oct 4th as a Universal iOS app with iCloud support for $2.99.

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  4. beelzebubble

    beelzebubble Well-Known Member

    Jan 27, 2012
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    Nice! Looks pretty fun to me.
     
  5. tonydeli7

    tonydeli7 Well-Known Member

    Feb 25, 2010
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    Freelance Computer Engineer
    Greece
    I beta tested this and it's great! Totally worth the $2.99 imo..
     
  6. psj3809

    psj3809 Moderator

    Jan 13, 2011
    11,734
    126
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    England
    Looks great, thanks for the comments above from real testers (not 1 posters).

    Do you have to draw the ramps on every level ?
     
  7. dreadnok

    dreadnok Well-Known Member

    Jun 8, 2011
    4,146
    4
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    I came here to kick ass and chew bubble gum I'm ou
    I tested it too its a really fun game kept me laughing, I'm going to buy it still when it comes out I think it's worth supporting good products, plus I feel they deserve to have good reviews in the AppStore on day one.

    I've lucky enough to have tested some excellent games these past couple of months :cool:
     
  8. tonydeli7

    tonydeli7 Well-Known Member

    Feb 25, 2010
    590
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    16
    Freelance Computer Engineer
    Greece
    Yeap! :)
     
  9. Eoghann

    Eoghann Well-Known Member

    May 29, 2012
    1,367
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    IT Guy/Graphic Designer/Gamer
    New York
    Haha that poster is wicked! I'd love that for my wall. :)
     
  10. pbaker

    pbaker Active Member

    Jul 17, 2012
    30
    0
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    Technical Director, Three Phase Interactive
    Melbourne, Australia
  11. pbaker

    pbaker Active Member

    Jul 17, 2012
    30
    0
    0
    Technical Director, Three Phase Interactive
    Melbourne, Australia
  12. LuDiChRiS

    LuDiChRiS New Member

    Oct 5, 2012
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    Printing poster

    Here is a link to the Deviant Art page where the poster lives, you could print it from here.


    Thanks for your support!:)
     
  13. pbaker

    pbaker Active Member

    Jul 17, 2012
    30
    0
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    Technical Director, Three Phase Interactive
    Melbourne, Australia
  14. pbaker

    pbaker Active Member

    Jul 17, 2012
    30
    0
    0
    Technical Director, Three Phase Interactive
    Melbourne, Australia
    #14 pbaker, Oct 24, 2012
    Last edited: Nov 20, 2012
  15. pbaker

    pbaker Active Member

    Jul 17, 2012
    30
    0
    0
    Technical Director, Three Phase Interactive
    Melbourne, Australia
    New poster for the second movie in the game:

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