iPad Strongholds (by Digital Worlds)

Discussion in 'iPhone and iPad Games' started by VeganTnT, Apr 29, 2009.

  1. Swordplay

    Swordplay Well-Known Member

    Apr 15, 2009
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    Chicago
    I will download it because it looks great and the price is fitting. I just hope it's not to hard for me.
     
  2. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
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    Freelance Entertainment Analyst
    Orlando, FL
    are you kidding me?

    you got a fully functional strategy card game for a dollar and you have the nerve to say the price is too much!?

    You're either spoiled or ignorant

    -1
     
  3. dudehuge

    dudehuge Well-Known Member

    Sep 7, 2008
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    You gotta be kidding me. It's well worth the 1 dollar. All your other posts on other threads seem to question a game's price. Get real man.

    -100000000000000000
     
  4. Ashenebal

    Ashenebal Well-Known Member

    Apr 29, 2009
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    iOs Team Lead
    Moscow, Russia
    Difficulty level will be implemented in upcoming update.
    but, for the sake of fairness I would like to note that the current gaming model allows a very unpredictable battles.

    We didnt do OUR background music, but why you dont want use yours from iPod?
     
  5. Axl Lowe

    Axl Lowe Well-Known Member

    Apr 8, 2009
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    #85 Axl Lowe, May 4, 2009
    Last edited: May 4, 2009
    Let's not start something infantile here. I'm just sharing my opinion.

    I was saying how the PREVIOUS price was too high, in my personal opinion. I bought it for a dollar because I thought that price was more suitable for the amount of content in the current version of Strongholds.

    Think about it. I said I bought the game - if I thought the price was too high, would I have bought it? No, I would not have.
     
  6. VeganTnT

    VeganTnT Moderator
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    Jul 19, 2008
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    If that's the case then I'll take back what I said and apologize

    That post could be read two different ways though. Either you thought the previous price was too high and the price drop is more fitting, or that you bought it for a dollar and still believe that the content wasn't enough for the price. It's all about the way you say it which isn't possible to know when things are typing.

    I'll also give you back the +1 if your username is from Guilty Gear
     
  7. Axl Lowe

    Axl Lowe Well-Known Member

    Apr 8, 2009
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    Having re-read my own post, I do agree that it could be interpreted differently than how I intended, so I apologize for the confusion it caused.

    "Gun Flame~!"
     
  8. drach

    drach Well-Known Member

    Jan 4, 2009
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    I did the same thing - without reading the help file, i started but ended up winning the game by randomly placing cards out. I have won my first three games without really knowing what I'm doing yet. I do like the idea of the game, and the cards are actually fairly interesting to play. Having said that, I certainly am looking forward to the first update to add difficulty levels.
     
  9. Ashenebal

    Ashenebal Well-Known Member

    Apr 29, 2009
    439
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    iOs Team Lead
    Moscow, Russia
    Difficulty levels will be in update.
    But, before first release we arranged a 50 control games. The result of 33 wins, 17 defeats.
     
  10. Ashenebal

    Ashenebal Well-Known Member

    Apr 29, 2009
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    iOs Team Lead
    Moscow, Russia
    For 40 sent out promo codes we has only one review from iphone sites.
    All this dudes reviewing for $$$ only? Then everything around it is only advertising :mad:
     
  11. VoodooVyper

    VoodooVyper Well-Known Member

    Jan 25, 2009
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    You sent 40 codes to 40 different review sites?

    Well, as far as I know, most review sites have a list of games queued. One review site that I frequent just reviewed a game that was months old. Give it some time and you'll have some reviews up.
     
  12. Ashenebal

    Ashenebal Well-Known Member

    Apr 29, 2009
    439
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    iOs Team Lead
    Moscow, Russia
    Yep.
     
  13. VoodooVyper

    VoodooVyper Well-Known Member

    Jan 25, 2009
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    Didn't even know there were that many :eek:
    I submitted my review to iTunes today, if that makes you feel any better :)
     
  14. Ashenebal

    Ashenebal Well-Known Member

    Apr 29, 2009
    439
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    iOs Team Lead
    Moscow, Russia
    :) thx
     
  15. Benegesserit

    Benegesserit Well-Known Member

    Mar 9, 2009
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    Can someone explain the missile thing to me? It's not explained in the Help in-game and I keep winning games in the middle of a battle because randomly I launch a nuke.
     
  16. Ashenebal

    Ashenebal Well-Known Member

    Apr 29, 2009
    439
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    iOs Team Lead
    Moscow, Russia
    No random nukes! :D Missile launch when your stronghold get to 60.
     
  17. Axl Lowe

    Axl Lowe Well-Known Member

    Apr 8, 2009
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    I think that 60 may be a little low. I do enjoy that one game of Strongholds can be short, but I often feel that I would like to be able to expand my base more.

    Perhaps in future updates, it would be nice to see an option to change the rules of the game a little, and allow the player to set the points goal for your Stronghold. :)

    Other than that, I'm enjoying the game quite a bit.
     
  18. Ashenebal

    Ashenebal Well-Known Member

    Apr 29, 2009
    439
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    iOs Team Lead
    Moscow, Russia
    In upcoming update will be some difficulty settings.
     
  19. Benegesserit

    Benegesserit Well-Known Member

    Mar 9, 2009
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    Hmm..yeah 60 is sort of low. Besides, I think it should be based on resources. Like have 100 of each resource. Sounds like a lot but it could be a strategy to wait it out and see if you can build it up to beat someone an alternative way. Also wouldn't mind the option to just disable it entirely...unless the dev feels that games will go on forever this way.
     
  20. Axl Lowe

    Axl Lowe Well-Known Member

    Apr 8, 2009
    385
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    I am very happy to hear that. :)
     

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