I think that's also part of the game itself. You do get a higher score if you whittle your enemy's base down to 0 rather than launching a nuke (Although this is based on the damage you done, not the actual way of winning). When I play, I try for killing the base and discard Stronghold buffers if I don't need them. In a sense, it's best to challenge yourself with various ways in games if you find something too easy. Try for the perfect win if you can: Helipad card when you're at >57 and the enemy at 3>. It's a good way to pass time while waiting for the new version.
I'm going to pick this one up too, looks interesting. Has anyone tried "G"? Thought the art was nice, was wondering about gameplay.
+20 is exist too 1.5 is already ready. All other features will be in another updates. We make notes about players wishes. Thanks. And we'll mail you promo code when 1.5 will be sent to apple.
lol, I love the new icon, don't know how I feel about the version number being there, it's almost as useful as putting the price there. I think the icon would look much more sleek without the bright yellow version indicator and look much better showcased on our iDevices.
Definitely looking forward to the update. I hope this game gets more publicity once the update hits the app store...
This little sneak preview is absolutely exclusive for you, our great players from TA forum http://www.youtube.com/watch?v=LsTgk7ZgZDA Enjoy.
Ash, how come you put the bright yellow version indicator on the icon? I'm not quite sure I understand the point of it. It just makes the icon less desirable.
I gotta say, the graphics, controls, concept and gameplay are great, but the sound effects are simply the default iLife sound effects... can you please add original sound effects? other than that gripe, I think it's a great game though