Strike Team - XCOM style, Tactical RPG by Wave Light Games

Discussion in 'Upcoming iOS Games' started by WaveLightGames, Aug 30, 2016.

  1. faceleg

    faceleg Well-Known Member

    Sep 29, 2015
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    Would it be possible to code smoother walk-to-target hex animation? Eg instead of pausing to turn when traveling on a diagonal, have the character walk more smoothly to the target?
     
  2. WaveLightGames

    WaveLightGames Well-Known Member
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    I'd like to as well but it's probably a fairly hefty code change. So it's something I'll look at for all my games after the initial release.
     
  3. WaveLightGames

    WaveLightGames Well-Known Member
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    #123 WaveLightGames, Feb 9, 2017
    Last edited: Feb 9, 2017
  4. WaveLightGames

    WaveLightGames Well-Known Member
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  5. stlredbird

    stlredbird Well-Known Member

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    Looking great!
     
  6. WaveLightGames

    WaveLightGames Well-Known Member
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    Thanks ... progress is going well. I've done the first draft of all the player characters (10) and I'm now going through the campaign again and assigning correct stats, shoot effects, death effects and abilities to the enemy units.

    The suppression / morale rules are working very nicely so far in testing. The game has a very different feel than Demon's Rise because of the emphasis on shooting. However, the way suppression works, getting a melee fighter in amongst your enemies can be really effective. This is because when you have a melee fighter in amongst a tightly packed group of shooting warriors, if they each turn to shoot at the nearby melee unit, the friendly fire will have a really bad spillover effect on their allies and trigger mass suppression.
     
  7. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
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    Sounds good!
     
  8. WaveLightGames

    WaveLightGames Well-Known Member
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    #128 WaveLightGames, Feb 23, 2017
    Last edited: Feb 23, 2017
    Here's today's video:



    This is the Infiltrator class. She has various stealth / cloak / hacking abilities and users a beam laser rifle. The weapon can be overcharged to shoot out a powerful beam shot in a straight line forward but doing so prevents her from shooting the following turn. The weapon needs to cool down. Let me know what you think.
     
  9. blebhertz

    blebhertz Well-Known Member

    Mar 17, 2010
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    This game looks great... will the characters be pre-generated? As much as i love your other two games, i kinda like to roll up my own toons. Keep up the good work!!
     
  10. WaveLightGames

    WaveLightGames Well-Known Member
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    Pregenerated like earlier games. Never considered doing a character class builder design. Might be worth looking into for a future game.
     
  11. This looks really fun guys, keep up the good work!
     
  12. WaveLightGames

    WaveLightGames Well-Known Member
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    Thanks ... it's chugging along nicely. Hopefully will be released in April some time. Still lots of polish and testing to do and I have to travel quite a bit for my day job so there may be delays.
     
  13. yearoftherat

    yearoftherat Well-Known Member

    Jan 16, 2013
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    Looking forward to the release of this #
     
  14. WaveLightGames

    WaveLightGames Well-Known Member
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  15. Pitta

    Pitta Well-Known Member

    Oct 19, 2008
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    Woah!
    That's FANTASTIC!!!
     
  16. stubbieoz

    stubbieoz Well-Known Member

    Jun 23, 2015
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    Yeah, this is looking great!
     
  17. WaveLightGames

    WaveLightGames Well-Known Member
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    Hey guys .. just wanted to pop in quickly and say that everything is going well. Into heavy alpha testing and tweaking. Will have some more wip images soon.
     
  18. WaveLightGames

    WaveLightGames Well-Known Member
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    Hey guys,

    Just wanted to let you know that stuff is still chugging along. I don't think I'll be doing a beta but will still hopefully release in late June. I'm in internal QA and polish stages which sometimes take a long time.
     
  19. Avaniar

    Avaniar Well-Known Member

    Jul 26, 2016
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    Awesome news

    Wow those are some very good news. Nice game for the holodays :)
     
  20. Lickzy

    Lickzy Well-Known Member
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    Oct 28, 2013
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    Timing of this couldn't be better. I just redownloaded Enemy Within to "scratch an itch". But I can certainly hold off for another month.

    Good luck on Launch Mr. D!
     

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