The worst thing about that is that some chars have OP abc combos. Yup, that's right, I'm talking about Hei and King. First K is REALLY quick and hits low. People only do King's KKK launcher Hei's KK launcher the whole match, and thanks to those stupid gems and damage scaling, that deals A LOT of damage. Thanks to PPP/Flamingo PK xx Hunting Hawk, cr.HK xx Special Step I can easily reach the corner in no time. Then I do long combos with Hwo if the other player is using his second char to defeat him and I use a launcher. It gives me enough time to do a lvl 1 Phoenix Smasher dash cancel and then use cool combos with gems and with at least 2 bars thanks to Hwo's long combos in corner. Most of them are very long, so my partner gauge empties before finishing the combo, so it does really high damage.
Hey guys, just curious: what changes from the 2013 update of the console version you'd like to see in the iOS version? I'd like to see faster throws, throwable state for rolls, Dynamite Heel with better range and ground bounce on airborne characters and Paul's updated Mountain Raze and walkspeed/dashes.
Better anti air, both characters having a HP bar, if pandora ends you loose, during combo tags, more characters (specially juri), chun-li more improve (able to combo after fast kicks) erm whats else.........
What about the nerfs for Hugo? No more body press pressure and early super armor on lariat. That's what makes him so OP.
XD Hugo uses Lariat Ryu uses Hadoken Hugo does 200 damage Lariat absorbed Ryu's attack! Hugo uses Lariat Ryu uses Super Hugo does 200 damage! Lariat absorbed Ryu's attack! Hugo uses Lariat. Ryu uses Cross Art Hugo does 200 damage! Lariat absorbed Ryu's attack! Hugo uses Lariat. Ryu blocks. Hugo does no damage, Ryu takes no damage. Ryu used Srk. Hugo uses Lariat, and dash cancels it. Lariat absorbed Ryu's Attack! Hugo uses Super Ryu is left Vulnerable! Hugo does 1400 damage! Hugo overkills Ryu by two times! Ryu faints. Hugo gained -2 exp!
Hugo can't absorb Ryu's super with Lariat BTW, Ryu's tatsu is an armor break attack, just like in Volt.
Trivia What is ryu's solo most damaging combo with full meter and no damage gems? What is ryu's solo most damaging combo with no meter and no damage gems? Hint: 559 with CH and 445 with CH Theres is also a combo that is unique and only possible with the proficiency gem 50% or more save of meter and full meter. Can you guys find it? Its almost 600 damage.
this game is good fun, there is no RQ (games continue anyway) and I haven't had to deal with any lame/spam tactics, at least never met one. The community just seems so much cleaner than Volts! but this Pandora box thing is really annoying... I have like, immerse power lv1 MAX and opponent has immerse power lv5 MAX... I need 5 or 6 good combos to knock him out, while all he need is 2 kinda ridiculous if you ask me... unless I upgrade my box which I don't have that much SP nor real money...
Oh please show me the 0 bars version O_O I swear i tried everything I tried a new version that reaches 480, still isnt 500
Never mind i figured it out Stand high punch CH Charge fireball level 1 Stand high punch Killer kick = Joudan Sokutogeri Stand high punch Shoryuken 500 damage no meter and CH
Did some notice that manual input dash is increadibly long ranged. With nina, QCF, hold P, dash is almost mid screen range You have to cancel the dash fast Only works with some characters
I know. The whole gem system sucks. You won't find fireball spammers here. Most turtle players just wait and use SRK, but without using fireballs. They have bigger recovery than in Volt and they can be countered with almost any attack (Hwo's Air Raid, Hei's Demon Breath, Kaz's Mist Step and Rising Uppercut, etc.). Anyway, if you want some matches without any gems, just send me an invite! They are only 1 round though... Yup, that's his best no bars combo as far as I know. Do you know the other combos I said? What do you mean?
Wow I installed the game on my iPad and goofed by pressing "Create new save". Lost the level 99 account that was linked to my GCID. Any way to get it back?
SMH Capcom's system of managing accounts is really ass. Whatever, it's a blessing in disguise because I wasted too much time on it anyway.
how do I invite people to this game? The Game Center invitation seems very different to Volts... and yea fireballs doesn't seem very effective in this game, I haven't met any good Guile yet LOL and the good Ryu I met don't zone but do combos
Oh, yeah... I forgot that you have to level up to unlock friendlies. Really, no kidding. The only good Guile I met in SFxTK was Dargonplay. Any other Guile only played defensively, and that doesn't work here.