Well, it's better to improve ios version adding new characters before releasing a version with 10 characters only!
Christ, this again? I'm sick of you complaining about "only 10 characters". Guess what? This is 2-team play, which means some combinations might be imbalanced! By limiting the roster to ten characters, Capcom doesn't have to worry about people finding incredibly unfair teams! You know why Marvel Vs. Capcom 2 isn't played at EVO? Because it's three-man teams, and Cable/Storm/Magneto still kills everything in sight. It's not called "MvC2: New Age of Balance".
Hey man cool down. It's all good you can't blame him for what he wants in a product he is gonna buy with his hard earn money. In this situation im not on a side just cause I have mixed opinion about it. One side is saying " I really don't care for the how many characters are in the game just give it to me and promise some soon updates" while the other side is saying " hmmm...10 people...that's not all that good cause when play online or thourgh arcade mode I don't wanna see a bunch of Hugo's( which honestly I think he is a eye soar lol) thourgh my play thourgh." even thourgh this argument it all comes down to one thing: " a great game for us to enjoy" characters are not the main piority right now it's the progress.
Well it looks like they have time to make a new rockman/megaman port to ios... http://www.4gamer.net/games/180/G018003/20120816008/
I was under the impression that MvC2 isn't played anymore because it's 12 years old. MvC3 doesn't really inspire for for balance issues. I'd rather play xvsf or SF3S/SFA
From what I see not to many people are to happy with this port. I wish capcom would stop messing around and give us what we want or atlest tell us something
Yo, everybody there gonna be disscusing sfxt for vita and iOS today. Says so on the fb page and capcom unity schedule( though on on the cu schedule it only says vita version, lets just hope they forgot to put iOS with it and there fb page is right)
Maybe capcom will not release the game this summer, he just understand that an iOS version is useless, touch controls are not accurate and many people continue to play street fighter volt! So I think release date will be at the end of the year after psvita release!
Come on dude don't think like that. I was at comic con and when I played the game it was actuly better that sf4v. The controls are good and very responsive. True when this comes out for iOS lots of people are gonnba still play volt, hell I might still play it now and then but just remember there's gonna be just as much or even more players on sfxt. We will hopefully get some insight on this game around 2pm at pacific time. Dude don't ever lose hope on things cause if you lose hope you will never have a positive fate in your wish well future.
Would be silly to release this game one year after everybody else gets it. Be kind of irrelevant by then
Hell, I'm losing interest just because of the delay and total lack of communication from Capcom. If this continues, I may suck it up and buy KOF 12 instead (I held off soley based on my preference for SF games and knowing this would be on its way).
Kinda like Street Fighter IV for iOS was irrelevant when it was released on the 10th of March, 2010, a year and 26 days after the XBox and Playstation releases (possibly made slightly more irrelevant when compared to the coin-operated arcade game released almost two years before)? Kinda like online play was irrelevant, when Volt hit, another year and 3 months later?