iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. Drogbathelegend

    Drogbathelegend Well-Known Member

    Nov 28, 2011
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    Now I see...
    I see that you have 81TPs already, keep it up;)
    It's time to upgrade bro, or you're just waiting for I touch 5?:)
     
  2. slrc_91

    slrc_91 Well-Known Member

    Dec 18, 2011
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    I've been considering to travel and ask for a repair. I'm not sure if to do that or wait a new iPod.
     
  3. Drogbathelegend

    Drogbathelegend Well-Known Member

    Nov 28, 2011
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    Assuming you have an IPod 3rd gen, you should definitely wait for the new one.
     
  4. slrc_91

    slrc_91 Well-Known Member

    Dec 18, 2011
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    The sad thing is that my iPod is 4G.
     
  5. Drogbathelegend

    Drogbathelegend Well-Known Member

    Nov 28, 2011
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    Oh wow, I had my iPod touch 3rd gen for almost a year and half now. So far so good, except when I play volt online, it's laggy:rolleyes: some a dozen pages back, I ask if people have the same problem with their wifi, but got no answer. Anyway, I am waiting for the IPad 3 to release so that I can get the iPad 2 ( prices will go down):p
    I read somewhere or is it Apprunner who said Volt is great in the iPad ( bigger buttons....).
     
  6. Apprunner

    Apprunner Well-Known Member

    Sep 21, 2011
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    Completely awesome. It's different at first but once you adjust, completely better IMO. You just see more.
     
  7. DROQQA

    DROQQA Well-Known Member

    Sep 18, 2011
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    The low tier.
    Fwiw, Volt is the first street fighter game I've played since street fighter 2. I picked sagat because I played him back in the day. Didn't realize he was going to be the best. That said, I really like playing him because I feel like there is always a right answer with him. He has an option that covers any situation, it's just about knowing matchups and picking the correct option. When I lose, I don't blame the game, it's my fault. It's not the same with other characters - you have to get lucky to win.

    I have a lot of fun playing him - sagat vs. Dhalsim & bison are my favorite matches to play. They are so intricate, I love knowing all the little tricks and nuances.
     
  8. DoctaMario

    DoctaMario Well-Known Member

    Mar 2, 2011
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    Wow! I've had my iPhone for about 2 years and it's still going strong. I'll probably wait for iPhone 5 before I upgrade, but I have a 4th gen iPod that I got for $10 as a backup (and to play Soul Calibur! ;)


    And thanks Drogba! :) It looks kinda bad when the team leader isn't contributing a damn thing lol! I've found out that my PRO office has great wifi so anytime I want to go on a SF4 bender I'll have to book myself a writing room and go to town! ;)
     
  9. Drogbathelegend

    Drogbathelegend Well-Known Member

    Nov 28, 2011
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    How long did it took you to adjust? Also, So you have more win when you are on your iPad?
     
  10. Apprunner

    Apprunner Well-Known Member

    Sep 21, 2011
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    Another good thing about the iPad is 3 hours of Volt is 20% drain on the battery. iPod and iPhone will never compete with that.
     
  11. Apprunner

    Apprunner Well-Known Member

    Sep 21, 2011
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    Its what you are used to. I got used to the iPad so my iPhone use is not as good now. Used to be reverse. In the end, skill in the game matters more.
     
  12. Drogbathelegend

    Drogbathelegend Well-Known Member

    Nov 28, 2011
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    For $10? Damn, hook yo brotha out (excuse my ghetto slang :D) and what's pro office anywa?
     
  13. Drogbathelegend

    Drogbathelegend Well-Known Member

    Nov 28, 2011
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    Awesome! I agree about the skill part but I am sure having a bigger screen in enhances your skill even more right;) Man, I am really excited to get my first IPad....
     
  14. NotYou

    NotYou Well-Known Member

    Sep 22, 2008
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    I'm so happy to hear a Sagat say that.

    This is the first since SF2 for me too. It's funny how memory is. I thought it looked 100x better than it really does. When I see youtube video of it, it's shocking. I can't help but think "That is the game we thought was so awesome and spent all of our time on?":confused:
     
  15. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    I definitely found that playing against iPhone 3Gs over bluetooth was a bit more sluggist compared to playing against iPhone 4s.

    Also, training stage makes a tremendous difference. It's awfully slow.
     
  16. Vaceotyn

    Vaceotyn Well-Known Member

    Sep 2, 2011
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    Viper can be a little tricky at first.

    You can't say seismo is useless just because people are blocking it. You just need to learn the best times to use it and learn the timing for the move. Personally, I use it mostly on opponent's wakeup, or when they are across the screen where it is generally safe (although some characters can react to a seismo and counter it even at its max range: Honda headbutts, Bison headstomps or ex psycho crusher, Balrog ex dash puches, etc...)

    Learn the timing for it. Seismo has slow startup so you need to learn to time it properly to hit at the right time.

    1. Go to the training room, throw the dummy then try to hit him with a seismo on his wakeup. Good timing should be hitting the move as he starts to get up, but play around with different timings so you get a feel of what the right and wrong timings are. Seismo on opponent wakeup can lead to good damage if they don't block low on wakeup (you can always follow up with a burning kick if within range). And even if they do block low, you can still keep them in their spot allowing you to keep control of the game. But be careful about using it too much on wakeup, it can be easily countered if your opponent is expecting it, and a backdash can also avoid a seismo on wakeup (see my last replay against KaChigga where he backdashes then hits me with ultra for the kill in the 3rd round)

    2. Go to training room, record the dummy to hold neutral jump so that he is constantly jumping. Then try to hit him as soon as he lands from his jump. This is really useful for catching people who jump a lot.

    Ex Seismo does have invincibility and a HUGE hitbox and it is REALLY useful. The invincibility frames aren't much but they are enough to avoid a lot of attacks. It can save you from most dp's (see the same replay I mentioned above, around the 85 second mark in the 2nd round. Cammy's cannon spike goes right through me, and I get the throw and a following set up. Ex seismo can also be used to avoid crouch attacks when the opponent is right in your face poking with crouch kicks or whatever.
    Ex seismo can also be used as an anti-air (again, see the same replay, 3rd round, after the 88 second mark) ex seismo helps avoid the dive kick and hits Cammy as she lands. You just have to learn the proper timing, it's takes practice.

    When it comes to burning kicks, make sure you are using super jump to help travel faster and get over you opponent. Some characters like Blanka, Bison, Zangief have air attacks that can beat burning kicks. And burning kicks are also easily beat by dp's and other anti air moves.

    This is all I can think of right now to address your questions. It really just takes time to learn a character. I was complete crap with Viper in my first few hundred games, but after playing many games you get a feeling for the character and move timing, reactions, etc. all become natural.
     
  17. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    Seismo only tracks to three spots -- close, mid-screen, and just short of full-screen. Anywhere else will miss. EX-Seismo will get everything from close-to-midscreen, and gets off faster than regular seismo (df+P > ex-seismo will combo, df+P > reg seismo will not). I tend to only use Seismos on wake-ups (making sure it's the right distance), or when they're getting defensive and i'll get tricky with some cancels.

    Also, make sure you're Super-Jump-Cancelling your Seismos on hit. The other guys (Vace/YYOJJO) typically Seismo > SJC > Seismo, I'm more reckless and go Seismo > SJC > instant air burn kick.

    I hope you're using instant air burn kicks off the ground with uf+SP (instead of back+SP). The hitbox is tremendously different.

    Vace, YYOJJO, and I all have very different games. I like to play mid-screen distance and closer, but that's me being really reckless, and me being cheap and winning with crossups and mixups. Vace and YYOJJO have much better control.

    EX-BurnKick is your best friend when you're being pressured, and you need an invincible move to release pressure and get back on the offensive.

    EX-knuckle is great against fireballers.

    Her Focus Attack is awful.

    df+P > EX Seismo > SJC > instant air burn kick > hard thunder knuckle is your bread and butter punish. Only uses one meter, but knocks down 400+ damage. Use df-d-df SP as a shortcut for EX Seismo (instead of f-d-df). That was, it's df+P, d, df+SP, uf+SP for the first 4 moves of the combo above.

    I can say that Bison, Blanka, and Cammy are generally really bad match-ups, so if you're getting beat by them 3, don't feel too bad.


    edit: DAMMIT Vace :D
     
  18. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    let me know if you want me to random up your gief (or even work through the entire roster, haha).
     
  19. D4Gamers

    D4Gamers Well-Known Member

    Feb 2, 2012
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    Thanks for the help!!

    The seismo on wakeup is something I use alot, by the way did you know you can jump cancel your blocked seismo into another immediate seismo to catch people who try to move after the first one. I catch people with this alot, works great.

    I will try working on my EX seismo timing, im starting to use EX thunder knucle alot more since its yield better results for me than seismo.

    Also one more question. The invincibility on her heavy thunder knuckle, does she have any? A blanka knocked me out of it every single time on wake up with jumping light kicks and slides.
     
  20. 0-FeliX-0

    0-FeliX-0 Well-Known Member

    Sep 25, 2011
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    You know that EX Thunder Knuckle goes through projectiles, right? Just making sure. The invincibility on her H. T. Knuckle has been decreased, but it is still viable if you use it properly. Also, in the corner, you can H. T. Knuckle - FADC - Ultra, just so you know, in case you didn't. BAH BYE!
     

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