Hey Squall~ Damn the connection lag just now and lead the match to DC itself Hope you don't mistaken I RQ it Wah~ I see many spear spear spear~~
I hope you stay around the forums and converse at least or play a game on the weekends at least . It's a shame to lose a great player.
Back + Punch is a good anti-air, if you work it right. It's got impressive range. Once you get good enough with Cody, you can also predict jump-ins and Ruffian Kick them. Although, I agree about the wakeup options. Hmm. I bet there'll be one more (good) update before a new version. Hope to see ya again soon.
EX-Bingo is a great wake-up option but it's range is a bit funky. EX-Tornado is another very good quick wake-up option. I always mess up and hit b+P when I'm going through a cross-up kick > P > tornado combo. aaaaaa. poor execution.
Berserk. Noticed you produced a ton of TP lately. Also noticed its impossible to keep BP if you play heavily. I call it game fatigue...or battle fatigue
Haha, yeah exactly man..I have a hard time dealing with unpredictable low BP fighters even with my strong characters, Kens a f#cking sore.
Yeah I agree about that little stubby uppercut he has. Surprised at the big hitbox and priority it has. Ive been messing up in fights though still thinking i can combo with it like Guile, still need to hardwire that crouch medium.. edit: noticed Mooken also made that back punch point..
A lot of these awesome Yun combos that I've been finding don't work on Yun unless it's in the corner. Ah well... someone hit me up for a match or two, please!