iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. shinrukuszero

    shinrukuszero Well-Known Member

    Nov 12, 2011
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    I did it after one hit, ill try to upload a comparison on both Xbox and iPad to show you. Also, low jab to low fp to shoryu is a great combo... I can do frame links for days... add me on GC, lets get some fights in!
     
  2. ivwshane

    ivwshane Well-Known Member

    Oct 7, 2011
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    In one of the matches against me you won the first round but lost the next two, the difference? You ground pounded to keep me at bay and to throw off my timing. In the other two rounds you didn't even do it once.
     
  3. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    Nice games! took me the first 2 to get used to your style of play, really nice use of focus :)
     
  4. shinrukuszero

    shinrukuszero Well-Known Member

    Nov 12, 2011
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    Snooper great fights... I see that damn FADC -> reset -> throw every time and im trying to get the timing down for a shoryu out of it, and it isnt working for me. I was afraid to try that j mp combo too lol. but after reviewing, that cr lp, hp shoryu FADC -> metsu is a crappy damage combo...
     
  5. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    Haha yeah me too, i knew you would do it and i tried to tech but i screwed up the timing :D You can just mash down+sp and it should work if you want to take the risk or have 2 meters to fadc
     
  6. DROQQA

    DROQQA Well-Known Member

    Sep 18, 2011
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    The low tier.
    I don't play the console version, but to me it seems like Fei Long's rekkas are WAY better on the console version. It seems like they are unsafe more often in Volt because they have much less push back. Anyone confirm?
     
  7. shinrukuszero

    shinrukuszero Well-Known Member

    Nov 12, 2011
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    I can't mash d+sp because I dont use sp assist lol. I think ima just turn it back on tho... and just use it as a scape goat when I need to be cheap
     
  8. HEIF_37

    HEIF_37 Well-Known Member

    Jan 3, 2012
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    -40 sorry I had to run. Let's play again later. Great fight! I finally am getting your blanks down good :D
     
  9. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    its because he has heavy rekkas in volt. you never really see good players use heavy rekkas for poking
     
  10. 0-FeliX-0

    0-FeliX-0 Well-Known Member

    Sep 25, 2011
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    And also, say that he had Light Rekkas. He can switch into Hard Rekkas if his first Rekka hits. (In AE)
     
  11. fffan7777

    fffan7777 Well-Known Member

    Jul 1, 2011
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    I've been trying to do the combo for 10 mins with no luck... anyone other than SRZ been able to pull this off? I feel like a complete noob.
     
  12. slrc_91

    slrc_91 Well-Known Member

    Dec 18, 2011
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    Cozumel, Mexico
    Yup, old news. I even tried to counter 1 or 2 hits before, but I don't remember if it worked. You can interrupt other Ultras like Guile's and Yun's, but you can't reverse Guile's Ultra with any character.
     
  13. slrc_91

    slrc_91 Well-Known Member

    Dec 18, 2011
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    Crouching low punch >- crouching hard punch -> Shoryuken? Already did that
     
  14. fffan7777

    fffan7777 Well-Known Member

    Jul 1, 2011
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    Got the wrong quote.

    It's this one:

     
  15. slrc_91

    slrc_91 Well-Known Member

    Dec 18, 2011
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    #12255 slrc_91, Jan 24, 2012
    Last edited: Jan 24, 2012
    Oh, I see...

    *Challenge Accepted*.

    EDIT: I just was able to do it in a jump opponent. I didn't check the damage. Doing that on a standing opponent... IMPOSSIBRU!

    Oh, and I noticed that in your sig there's a link to a team tournament. Me want more info, plx.
     
  16. mooken

    mooken Well-Known Member

    Jul 4, 2011
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    #12256 mooken, Jan 24, 2012
    Last edited: Jan 24, 2012
    ex-SRK>FADC a jumping opponent, rather than a standing one.

    SRK>FADC to J.MP to Ultra 2 = 370 dmg 150 stun
    ex-SRK>FADC to J.MP to Ultra 2 = 360 dmg (?!) 150 stun
     
  17. fffan7777

    fffan7777 Well-Known Member

    Jul 1, 2011
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    #12257 fffan7777, Jan 24, 2012
    Last edited: Jan 24, 2012
    Hmm, not exactly what SRZ is describing to us where the ultra is unscaled though.

    You're correct about the regular SRK doing more damage btw.

    But as of right now, at least for me,
    [​IMG]
     
  18. 0-FeliX-0

    0-FeliX-0 Well-Known Member

    Sep 25, 2011
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    If you hit them right:
    SRK - FADC to J.MP - Metsu Hadoken = 430 Damage|250 Stun
    EX SRK - FADC to J.MP - Metsu Hadoken = 428 (!) Damage|250 Stun
     
  19. 0-FeliX-0

    0-FeliX-0 Well-Known Member

    Sep 25, 2011
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    On that subject, 4 bars of meter is too mainstream.
    J. K - St. P - Hadoken - FADC - Dash - St. P - EX Tatsu - EX Shoryuken - FADC - Backdash - Metsu Hadoken
     
  20. slrc_91

    slrc_91 Well-Known Member

    Dec 18, 2011
    1,019
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    Cozumel, Mexico
    A variant of that combo was my favorite before the new update. 680+ damage at the corner.
     

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