I did it after one hit, ill try to upload a comparison on both Xbox and iPad to show you. Also, low jab to low fp to shoryu is a great combo... I can do frame links for days... add me on GC, lets get some fights in!
In one of the matches against me you won the first round but lost the next two, the difference? You ground pounded to keep me at bay and to throw off my timing. In the other two rounds you didn't even do it once.
Snooper great fights... I see that damn FADC -> reset -> throw every time and im trying to get the timing down for a shoryu out of it, and it isnt working for me. I was afraid to try that j mp combo too lol. but after reviewing, that cr lp, hp shoryu FADC -> metsu is a crappy damage combo...
Haha yeah me too, i knew you would do it and i tried to tech but i screwed up the timing You can just mash down+sp and it should work if you want to take the risk or have 2 meters to fadc
I don't play the console version, but to me it seems like Fei Long's rekkas are WAY better on the console version. It seems like they are unsafe more often in Volt because they have much less push back. Anyone confirm?
I can't mash d+sp because I dont use sp assist lol. I think ima just turn it back on tho... and just use it as a scape goat when I need to be cheap
-40 sorry I had to run. Let's play again later. Great fight! I finally am getting your blanks down good
its because he has heavy rekkas in volt. you never really see good players use heavy rekkas for poking
And also, say that he had Light Rekkas. He can switch into Hard Rekkas if his first Rekka hits. (In AE)
I've been trying to do the combo for 10 mins with no luck... anyone other than SRZ been able to pull this off? I feel like a complete noob.
Yup, old news. I even tried to counter 1 or 2 hits before, but I don't remember if it worked. You can interrupt other Ultras like Guile's and Yun's, but you can't reverse Guile's Ultra with any character.
Oh, I see... *Challenge Accepted*. EDIT: I just was able to do it in a jump opponent. I didn't check the damage. Doing that on a standing opponent... IMPOSSIBRU! Oh, and I noticed that in your sig there's a link to a team tournament. Me want more info, plx.
ex-SRK>FADC a jumping opponent, rather than a standing one. SRK>FADC to J.MP to Ultra 2 = 370 dmg 150 stun ex-SRK>FADC to J.MP to Ultra 2 = 360 dmg (?!) 150 stun
Hmm, not exactly what SRZ is describing to us where the ultra is unscaled though. You're correct about the regular SRK doing more damage btw. But as of right now, at least for me,
If you hit them right: SRK - FADC to J.MP - Metsu Hadoken = 430 Damage|250 Stun EX SRK - FADC to J.MP - Metsu Hadoken = 428 (!) Damage|250 Stun
On that subject, 4 bars of meter is too mainstream. J. K - St. P - Hadoken - FADC - Dash - St. P - EX Tatsu - EX Shoryuken - FADC - Backdash - Metsu Hadoken