why they nerfed bison, it was not that great char in therms of dmg output and now bnb combo is less effective.
I always thought he could use a slight nerfing. I've long felt that he had a very high damage output.
I mentioned it a few pages ago but it may have gotten lost. I won't be upgrading until at least tonight so if anyone wants me to check some stats from the pre-update version, let me know.
Squall2002 GGs got beat bad in those 2 sets we played! shouldn't have played at work and OMG... you uploaded our games lol...
Oh crap. I don't really want to share this, but I will anyway. Incorrectly spaced one hit tiger knees are now punishable on block.
I'm having no luck with the team battle option either in-app or via Safari. Is the site itself even working? :-/
GG, ken, sorry about the upload, was just play with all the new buttons, all my saved replays are gone, but I can't search the replay i uploaded for some reason, I think the search function on the website is kinda messy right now, hope capcom improve it in the furture. I had the last spot on team touch arcade. lol, it sure fills up quick.
Where did you get your numbers? Was it strictly from memory? I have them all coming up the lower numbers on the pre-update version except cr. p, which does come up as 35. Cr. k = 80 pre-update (down and k). I'm not sure what you mean by max damage for tiger uppercuts, but tiger uppercut = 160 pre-update. Ex tiger shots = 140 pre-update. Standing kick = 140 pre-update. Ultra = 551 pre-update. Forward roundhouse = 110 pre-update. Standing punch = 130 pre-update. For what it's worth, ex tiger knee was 180 pre-update.
I found your replay and downloaded. Awesome match! Did you check the [√]Include My Replays option in your search?
My bad everyone, I got my old numbers from the original sf4 game - didn't realize that sagat was already nerfed for volt.
I am all for lowering Sagat's power!!! I've fought countless people who weren't good fighters, yet had like 3000 BP because they just hammer away with overpowered, super fast, gigantic range Sagat. Edit: ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, ankle kick, Tiger Knee!
Good games Fini! Your Vega is really great, you and rshkhsee should play a few if you haven't already! I'm trying to learn to play Guile more patiently, so thanks for being a test subject lol! You may want to ease up on the Focus Attacks a bit. I was able to punish several of them because you tended to go into them after scoring a knockdown. Just an observation. Glad we got to play! I'm hoping the buffs and nerfs actually make sense. The thing is, if they only nerf damage and not actual move properties, then the situations and matchups are going to remain largely the same, it'll just make the matches take longer.
just tried that, yeah, that will return but only return the replay uploaded by me, so still not perfect, but we can get used to it I guess, also, it seems search by players name doesnt work somehow.